We post tutorials about how to use Photoshop, Illustrator and other apps. Spanning all sorts of styles and techniques we try to share simple tricks and, on occasion, more complex compositions. Nothing compares to the talented work of TJ Townsend with the post we share with you today. TJ creates a magical reconstruction of a classic image from the game DOOM. This is a remastered screenshot from the video game Doom. The original size was 320x240 and the final product is 9600x7211.
Case Study: Enchanted Garden from Desktopography
A beautiful and efficient visual identity project goes way beyond the logo, it is the integral base of any branding project. A solid and well thought out design will scale and help create a consistent image for any company and its services. The amount of work and iterations required is aplenty but the result is, as you can see in this post, incredible. The inspiration for this post is a branding project for Platige, a design studio from Warsaw, Poland.
Personal projects are the best way for a designer to learn because it's much easier to try different things. It's just about making decisions and building them. With Abduzeedo we try to keep it as personal as possible, at least when it comes to changes. We redesign it at least once a year, not only the overall site design but the brand identity. Things have been a bit busy however and it's been over two years since the last time we designed a symbol for the site.
I have seen my fair share of amazing typography projects and it's always incredible to see the depth of work behind the creation of a font. Mateusz Machalski illustrates that extremely well with his project title Tupper_PRO. With images showcasing all steps of the process, Tupper_PRO is a great reference to everyone out there trying to learn or improve their typography skills. This project was created by Mateusz Machalski the CEO of BORUTTA, a creative production studio specializing in making still and motion campaigns.