Jun 09, 2008
When it comes to design, working a piece itself is not the complete process. There are lots of planning, researching and a little bit more planning. And it's always good to know what other people say about that process. Dan Saffer found a good way to go.
About a year and a half ago, when I first started thinking about the material that would eventually become UX Intensive: Interaction Design, I wondered what it was that helped designers make those leaps of faith, the great guesses, that we have to make on projects. So I came up with this talk, How to Make Good Design Decisions. -Dan Saffer