Dec 08, 2010
When I grew up I didn't have an SNES, my console was the SEGA Genesis but despite the different games I relate with the 16bit generation and consider one of the best phases of video-game design. Games were fun but the most important, they were simple. Anyways, today I want to share a illustration inspired by one of these games. To be more specific, the Super Metroid. The illustration was created by Kirk Wallace. Some (but certainly not all) key essentials to the Super Metroid (SNES).