Amazing Obama 3DListThumbs

Amazing Obama 3D

January 11, 2010

This is a personal project that I've been planning for quite some time, and will be part of my demo-reel. Being aware of the amount of work ahead of me, the hours spent, and considering this will last for only a few seconds on the video, I decided to go ahead and model with all there is to it, starting on concepts, then on a simple but functional Basemesh, refining it on ZBrush, Multipass rendering and post-production in Photoshop.

It is all part of the pipeline on character development, and there are many other steps in Maya that weren't necessary on this case, such as rigging for animating the model as a digital puppet, blend shapes that form the face expressions, and all the animation process with timeline, manipulation of animation curves, trax, etc. After going through all these steps, there's still rendering, post production, sound editing, final edition, etc.

This is such a demanding, long lasting and complex process, that animation studios and producers have groups of professionals, specially trained for each part of the process, and a 30 second TV ad can easily take 12 hours - or more - a day of a hard working staff, for about a couple of months.

Heavy stuff, but extremely gratifying, and considering the investment on mastering all techniques involved, this kind of job is often well payed.

Let's get to the point, Obama's making of.

Step 1

It all starts on the model sheet, a basic planning on how the figure will be modeled, usually drawn from the front and one side.

Amazing Obama 3D

Amazing Obama 3D

Amazing Obama 3D

Step 2

Over the model sheets I started modeling the basemesh, using ZSpheres on ZBrush.

Amazing Obama 3D

Step 3

During the mesh edition in Modo, even though I liked the results on the body, I still was not satisfied with the head.

Amazing Obama 3D

Step 4

I decided to make another model sheet, more on the caricature side, a bit exaggerated, exploring to a higher extent the character features, trying to avoid the trap that exists halfway between realistic and cartoony styles.

Amazing Obama 3D

Step 5

Following the new drawing, I repositioned the vertices on the low poly mesh, and kept on modeling the skin with pores and expression marks, based on reference photos.

Amazing Obama 3D

Amazing Obama 3D

Amazing Obama 3D

Step 6

With the modeling finished, I used the polygonal painting feature on ZBrush, as if I was painting straight on clay, instead of creating a bitmap texture, that would then require UVs, displacement and bump maps, in a more elaborate process, usually required in an animation, but unnecessary on this case, because the final rendering is done straight on ZBrush, using a multi-pass rendering technique. This kind of rendering has no SSS - Sub Surface Scattering - that is the natural translucency on human flesh and semi opaque objects, effect created with the use of more powerful rendering engines, such as Mental Ray, VRay and others, that would eventually bring more realism to the figure, but for this personal project the result fulfilled my expectations.

I may eventually go through the other steps, and do a short animation with this Obama model, and that's the reason why I took the time to modeling the hands, and keeping in mind that all the work done this far may be deformed and reused in other characters, saving some time and handwork in the future.

Many different render passes are generated on the same position, edited in Photoshop, each one with its own blend mode and transparency, exploring as much as possible the effects of light, shadow, volumetry and depth of field, as it would be done in a photographic studio.

Amazing Obama 3D

Amazing Obama 3D

Amazing Obama 3D

Amazing Obama 3D

Amazing Obama 3D

Amazing Obama 3D

Amazing Obama 3D

Details

Amazing Obama 3D

Amazing Obama 3D

Conclusion

For those who are living in Brazil and are interested in knowing more about ZBrush, I recommend you to stop by at DRC (www.drc.com.br), a training center specialized in digital arts, in São Paulo.

For more about my work, and to see conventional and digital images, sketchbooks, texts and other stuff concerning drawing and painting, please check out Sketcheria (http://www.sketcheria.com.br) in Portuguese, and I'm working on the translation and updating the English version of the blog at http://www.sketcheria.com .

Thanks for your time.

Cheers,

Montalvo

Amazing Obama 3D

About the Author

Montalvo Machado is aw well-known and very respected illustratror and concept designer from São Paulo, Brazil. Among his works Montalvo runs Sketcheria (www.sketcheria.com.br), a blog about illustration that has the informality of a sunday barbecue. For more information visit http://montalvomachado.com.br/

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59 Comments

andres marin01/11/2010

great work¡¡

Le Kreatif01/11/2010

Wow that's really awesome.
But u should give him an another position IMO.

SouthPFV01/11/2010

That's very impressive ! Good Job.

Hybrid5901/11/2010

il a vraiment la grosse tête obama XD
--------------
http://hybrid-creation.deviantart.com/

Web Design Company Chennai01/11/2010

Hi Buddy!!!

Can u have any idea for seo friendly 3d animations...reply me via ASAP..???

mixet01/11/2010

Nice )

Arjun Phlox01/11/2010

Stunning! Very inspiring work-through. :)

ISRAEL01/11/2010

perfect
hahhauhaauhahuaha

Waldemar Osmala01/11/2010

PERFEITO!!!! :D

jeprie01/11/2010

wow. i dont know anything about 3d. this is rock. wish there's tutorial for this.

Javelines01/11/2010

? ??? ??? ?????????

Rafael Cavalcante01/11/2010

One word: Fantastic.

Indrek01/11/2010

Wow.....really amazing outcome. You make it sound so easy
Great work!

gambler01/11/2010

Nice work..the head looks a bit funny xD

SL05NED01/11/2010

wow
truly amazing

damiao santana01/11/2010

Hahah Muito bom. Belas orelhas We can fly!

Anonymous01/11/2010

aaa

3D Models01/11/2010

No words to say. The model looks funny. I appreciate your creativity. Is there any other models from you?

Montalvo Machado01/11/2010

Hi all, thanks for your kind words.

I'm glad you liked the caricature.

Le Kreatif, this is the basic "T Pose" used as a startpoint for rigging a character, and I'll pose him in different situations after that.

3D Models, there are a few others, and I'm working on new pieces, that will be posted at Sketcheria.

Special characters or objects can be produced on demand.

Bye all,

Montalvo

Majito01/11/2010

OMG!!
This is awesome!!!
It's too much for me :P

Dhanielson01/11/2010

I like it, but why modo?? Im not being sarcastic...

Montalvo Machado01/11/2010

Hi Dhanielson,

There are some operations that can't be done in ZBrush, like edge and face manipulation, extruding, beveling, etc and 4 viewport precision editing.

Some other stuff are easier with ZBrush, I try to get the best from each one, I'm not a purist.

I could do this in Maya, but I feel Modo far more friendly in mesh editing, as well as creating UVs.

Maya is great for animation and high-end production, and Mental Ray rendering.

Modo is just comfortable to me, and it is another great 3D program.

Anonymous01/11/2010

"clap" is the sound that i'm responsible of

Dream Art's01/11/2010

Vraiment bon :)

thetruth01/11/2010

cool
.
.
.
www.contestdesigns.com
design contests for cash pizes!!!

wiwik_lenggono01/11/2010

So...bagus banget (indonesia speaking)
So...Amazing detail...

Rob01/11/2010

wow.

Fraidy01/11/2010

you are so good!

Samora G01/11/2010

Do you have any rigged characters that you possibly have that I would be able to animate?

really like the character though... very clean!

also do you find while modelling in Zbrush, rigging the character, it is hard to create clean edge loops?

Montalvo Machado01/12/2010

Samora,

Thanks for your compliments, I appreciate them.

That's why I use Modo for refining the base mesh, ZBrush doesn't have all the tools I need, but it has other unique resources that make it all possible.

I don't think I understand your first question, are we talking about a job?

The rigging, as well as modeling and texturing, is a time consuming process, and it took me years of studiyng and substantial financial investment in this training.

If what you are asking for is a custom-made character, rigged and ready for animation, with UVs, weight maps, controllers, and a PDF manual for manipulation, I'm willing and able to provide you with a very professional material.

At a reasonable cost, of course.

If you are asking me for something other than that, I'm sorry but I can't help you.

I just can't give away something that took me so much to learn.

That's what I do to make a living.

Hope to hear from you soon, hopefully to work for you in many projects in a near future.

alexzabbey01/11/2010

Great! Looks like Frozone from The Incredibles.

jcarlos01/11/2010

Muito legal o obama em 3D, você tbm pode encontrar tutorial do photoshop aki:

http://www.ziggi.com.br/artigos/tipos/tutoriais

loswl01/11/2010

Love the character styling, excellent modeling with Zbrush, totally looks like Obama. would love to see this animated.

Marcos Cortes (Dominican Republic)01/11/2010

amazing thanks for sharing.keep up the work.

Montalvo Machado01/11/2010

Thank you guys!

Yes, he does look like Frozone, Alex.

If I paint him blue, he'd look like an Avatar, hehe!

dineshpvp01/12/2010

omg u r simply superb .Keep up the god work.Expecting more from you

tradestead01/12/2010

"If I paint him blue, he'd look like an Avatar"
yup, can't wait to see!!!

Dumm01/12/2010

wow. great job. thanks

José Carrilho01/12/2010

Hi,

It's always good to know the creative process.
The final result is quite good.

b2k01/12/2010

really enjoyed your work. well done.

Justin Moore-Brown01/12/2010

Holy....Shit.....Mad props to you!

This is fantastic!

Brigham Jenkins01/14/2010

AMAZING! i'm glad that you had the process shown step by step. its nice to finally know how to create a person haha i really want to go into this my self and this is really helpful :) 100 out of 5 stars

Cheap Minisites Design01/15/2010

Wow...really great 3D model!

Neto01/15/2010

Very good work. It's nice see a Brazilian work good as yours.
I'm brazilian too, and have some works around this area, one of mine it's my final page in the course of advertising on my university. It involved 3d caricature animations.
I hope you finish your work as i'm.

tasarhane01/16/2010

great job.. thanks.

Multiwp01/17/2010

wow! very fantastic..

Web Design Company Chennai01/22/2010

Hi Guy's...

How can i learn pure flash animation through this latest edition... with updated things... reply me soon...

Joel 2.001/22/2010

Damn, that's hot!

Web Design Company Dubai01/23/2010

Hi Buddy!!!

Very Nice photo image as Obama... thanks for your great creative... meet again...

Web Development Dubai | Web Design Dubai

superpepe01/25/2010

Very good work!!!. Obama doesn't deserve it...

Morgan Requiem01/28/2010

Woah, thats amazing! :o
I need to do that, thanks for the tutorial!

Montalvo01/29/2010

Hi all,

Thanks for the kind words in your comments.

I hope I can post some more images soon.

Best,

Montalvo

Lance Bell02/04/2010

From artist to artist.....Great Work Bro!

lovelove02/07/2010

so amazing, funny, creativity.
i like it.
good job.

Anonymous02/09/2010

Wow, that is fantastic. Although I feel like his ears are way to big, it gives it that animated and cartoony look. It was very interesting to see how you did that. And Obama looks awesome. Ahaha.

Li02/13/2010

WOW! I am so impressed! Those ears, you have the visual knack in spades.

Asondbo02/14/2010

This is absolutely awesome!!!!

KO Designs02/18/2010

"Wow, that is fantastic. Although I feel like his ears are way to big, it gives it that animated and cartoony look." Hello? I've heard farts give more intelligent feedback. good work.

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