Super Saturday Night is a graphic design, typography and illustration project created and shared by Alex Schlegel on his Behance profile. He used Maxon Cinema 4D to create a beautiful set of 3D letters with even more awesome light effects. Other set has a cutout style, as if there were layers of paper. All of the illustrations have greate usage of textures and spot on composition. They were all visual explorations on the typographic treatment for DIRECTV’s Super Saturday Night, the client was AT&T. Alex Schlegel is a freelancer motion designer and illustrator from Hamburg, Germany. For more information make sure to check out his website at http://www.alexschlegel.de/ - Alex also runs a blog with some incredible 3D explorations, it's like his lab for experimentation. Graphic Design
Daily Renders: Dimensional UI is an illustration, motion graphics and UI/UX project created and shared by Fyn Ng on his Behance profile. There's a not a lot of information shared by Fyn but the illustrations are quite descriptive in terms of what the project is all about. Basically Fyn created three dimensional user interface, literally. The toggles, map and Instagram examples are quite clever and beautiful. I don't believe there is any desire on having interfaces like that, however it's a lovely daily challenge and I am sure Fyn learned quite a bit by doing it. In terms of tools, Maxon Cinema 4D and Octane were using to create the illustration pieces shared in this post. About Fyn Ng Fyn is a motion designer from Singapore, currently based in New York working at Razorfish. For more information make sure to check out his website at http://fynng.com/ Perhaps due to my INFJ personality, my passion towards design heightened after being introduced to user-centered design during an internship at Apple. I am intrigued by how it can provide people with smooth, meaningful experiences. Defining a brand's motion language greatly enhances emotional connection with its users. I look forward to the day I can apply my Motion Design skills in a user-centered company to help build its brand and bring joy to users. Illustration
Last month, we were all smashed by the trailer of the controversy and still in the making movie: Ghost in the Shell. I personally watched the trailer and loved it. I liked how they make an effort to keep it close as possible to the animated series. It’s also a great thing to have the Creator of GITS onboard as well. We are taking at the work from Furio Tedeschi and his 3D/digital art contribution to the project. Furio Tedeschi is a 3D character artist over Paramount Pictures . where he is currently based in Johannesburg, South Africa. He has created a lot of characters going from the Robocop that we've featuerd before, Stars Wars, Batman and even that monster from Stranger Things. Some of the modeling work I did for the GITS collaborative project. Special Thanks to Gavriil Afanasyev Klimov , Christopher James Ford , Colin Thomas and Vaughan Ling without these guys this project would not have been possible.
We would like to feature this lovely project for a great cause by Taylor James, a studio focusing their work into producing realistic stills, interactive animations and broadcast media but especially they are specializing in CGI combining with photography. For this project, it was a collection of videos for the treatment benefits for patients with Parkinson’s Disease, the combination of CGI and other mediums makes this work pretty unique and fitting right into its own style. The result of the campaign is just plain stunning, please take some time to watch the videos below. Hope you will like it! In partnership with PLBR, we crafted underwater ink flows to highlight the treatment benefits for patients with Parkinson’s Disease. In this visceral and immersive campaign, we combined practical photography with CGI VFX to achieve rich, detailed prints and carefully choreographed animations to create a memorable cross-media campaign. Watch the Videos Credits CGI, Animation, Retouch: Taylor James Agency: Publicis Life Brands Resolute More Information: http://www.taylorjames.com.
Luis de la Barrera-Montenegro is a visual artist, 3D, motion artist based in Madrid, Spain. He has been making an interesting 3D digital art series about our everyday tools as we all commonly know them about. But in his series, he actually replaced the elements or shall we call them components used instead of actually making 3D renders of the tool itself. The results are so clever and remarkable. Hope you will enjoy this collection! More Information via Behance.
Scripts with Depth is a typography project shared by Katt Phatt and as the name suggests it is a set of beautiful 3D type with a super clever usage of depth. We are all used to seeing quotes and phrase with script lettering, it was quite trendy a couple of years ago. What Katt did was to play with the Z axis to create a super fresh effect. There's even some depth of field going on, check it out Typography About the author Katt Phatt is designer from Johannesburg, South Africa. His focus is on digital art and illustration. For more information check out http://kattphatt.com/
It’s always impressive that somehow you’ll look at a photograph and you’re not even sure if it’s real or not. I am especially talking about car photographs, we understand that is a tremendous amount of work to just finding the location, getting the equipment, getting the special car and crew to just organize everything together. What if there’s another route? Let’s not pick a side, let’s rather enjoy the stunning CGI work from Onur Dursun who has been a CGI artist for more than 10 years currently based in Stuttgart, Germany. With that much experience to craft his skills, Onur has been rocking in art direction, retouching and of course automotive design. Experienced with over 10 years in Computer Generated Imagery (CGI). More Information via Behance.
Hearing news from Adode MAX where they introduced (coming soon) the Project Felix. A product where you’ll be able to easily create 2D and 3D assets, that sounds like it could be amazing. While it’s coming soon, we rather appreciate what’s been done by artists in Autodesk 3DS MAX where I feel there is more control for your composites, lighting and etc. Let’s take a look of what Margarita Zhitnik and Denis Zhitnik have been working on for their piece called: BEAST. Other than getting inspired by Elysium and Death Race, I can’t stop referring the background with the TVs and Graffiti to the Flash’s lair from the upcoming Justice League movie. I was inspired by such films as Elysium and Death Race and I wanted to do something similar. Car I did in Zbrush and the GTR's model and props from libraries. Thank you Denis Zhitnik for help with render and materials! More information via Behance.
We would like to share the work of Oleg Soroko and his series entitled: Jupiter 3D Panels. Oleg is an architect based in Moscow, Russian Federation. He has also skills a designer and also a CG Artist, using his skills as a sideline. Oleg is fluently influenced by his natural surrounding and dreaming about the future. There’s something about this series that makes it very unique and it’s not only a CGI artwork, it’s actually pieces of thick plywood sheets where he added manually layers of colored plastic. Quite impressive, hope you like it! 3D wall pannels made of thick sheets of plywood with manually added layers of colored plastic. After the preparation of plywood pattern cuting by 4 axle CNC machine. Pattern based on Simplex 4D noise distorted by fractal noise. These panels are intended for use in the interiors. More information via Behance.
It has been pretty recent that I’ve been leaning towards the Nike brand. I just like how they market themselves to the masses by keeping a standard to their quality and style at the same time. I also like the fact that they take the time to work on collaborations with many worldwide artists on different projects to create products that are layered with many different styles. You have a little something for everyone. Well speaking of that, we are taking a close look at the work of Hussain Almossawi and the work he has done for Nike Basketball on different signature shoes and apparel for their stars like Lebron James, Kevin Durant and others. I was contracted by NIKE Basketball to create a floral seamless pattern made out of tropical plants which would be used on different signature shoes and apparel for their star athletes, such as Lebron James, Kyrie Irving, and Kevin Durant. The pattern was created using 3D Max, and then retouched and enhanced in Photoshop where it was prepared to work as a seamless pattern. More information: http://www.moxxawi.com.
The Aachen Cathedral, also known as Cathedral of Aix-la-Chapelle is a church located in Aachen, western Germany. Being the oldest cathedral in northern Europe, this church has been built in the 8th century. With all that historic past, this church has been the chair of thirty German kings and twelve queens. Coming from all that history , we would like to present the awarding stunning work from the team over at Interactive Pioneers and their work at making a unique virtual 3D flight that is totally breathtaking of the Aachen Cathedral. To experience this flight, you'll be taking through a responsive site that will take you to the different sections of the Cathedral. Time to sit back and enjoy this ride. Start your 3D experience here. Applause is known to the bread of the artist, but awards are just the cake the creative. We are particularly proud that our performance by awarding the Red Dot Award: Communication Design 2016 has been recognized for high design quality. Watch the Making Video The triad "See, experience and learning" underlies the overall communication strategy of the Aachen Cathedral Chapter, forms the backbone for the content structure and the design concept of the website. It is reflected in the three areas of " Dom experience ", " Dom Story " and " Dom-date ", which both provide a visual-emotional as well as an informative-cognitive approach for the first German UNESCO World Heritage Site the User. More information: https://www.interactive-pioneers.de.
I am always impressed by the level of quality and details that 3D images have nowadays. One industry that you see this exemplified is the auto industry. There are no more ads of cars that use real cars, it's all computer generated images. INK Studio illustrates that amazingly well with the beautiful work done with GT40 project. I love everything about this project, from the simplicity and minimalistic approach to showcase the even more stunning Ford GT40. To mark its historic victory at the 2016 Le Mans, we lined the legendary Ford GT up for our Plainbody treatment in the third installment of our series. Stripped of all livery and set against a clear white backdrop, these entirely CG images give full focus to the car’s brutal yet beautiful design. - Behance Ford GT40 About INK Studio INK is an award-winning production studio that delivers crafted digital content across film, print and interactive platforms. Specialising in the imaginative use of technical and creative direction; our willingness to experiment with new methods and technologies allows us to continue evolving our unique visual language and ensure our work is both relevant and striking. - Behance
Showcasing your portfolio is really important in the process of job hunting, I don't believe that is all about your education but what work did you worked on or were part on. Many things that we share to our next employer totally defines your first impression as a whole. I've done several interviews for design positions in the past and one thing that we mostly tend to forget or to finish off too quickly is the Curriculum Vitae (our resume). How you define yourself on that piece of paper is also a form of presentation of you. Let's take a look a cool 3D take on a Curriculum Vitae. Designed by Benjamin Benhaim, a motion designer, CG artist and art director based in Paris, France. I like the colour palette of this artwork and also how detailed it is from different angles. Artwork made with Adobe After Effects, Maxon Cinema 4D, Octane Render More information via Behance.
We just wanna warn you that the following article might be very "sweet" and you might get temptations at getting a snack. We just wanna warn you first! :) Let's talk about the ads that we are all encountered every single day. According to CBS News, we are exposed to an average to 5000 ads per day. This is an enormous number when we all know that there are only 24 hours in a day. Among ads about cars, events, campaigns and others; we'll see a lot of advertising about food. They triggered temptations to simply fulfill your desire to eat. Let's take a closer look at the work of Andre Caputo, he is a CGI artist and graphic designer based in São Paulo, Brazil. What I love about his work is how close it looks like a photograph, even though we know in the back of our mind that it's not real. Beautifully done! Here I gather: passion for working with image creation; creativity; disposition to search for new techniques and innovation; esthetic sense and seek for the best quality; eagerness for a great relationship with clients; and discipline, that allows the projects to be delivered on time. More information: https://ac.myportfolio.com.
I've never had the opportunity to work on a game design in my entire career and as I was recently browsing the work of some designers I now understand why I've not made the venture into that space. The reality is, I would fail miserably with the level of craftsmanship and attention to detail required, especially in the concept and drawing phases. The game design project I discovered on Behance today exemplifies this to a T. The project is titled iOS Games | Isometry collection and it was shared and I believe created by Mike, a graphic designer from Prague with 12 years of experience. As you can see below, the drawings are absolutely beautiful, rich and full of details. Then the translation to 3D becomes much more subtle. My forte is beautiful and user-orientated graphic design. I create logotypes, icons,and illustrations. And design websites, applications, games, and user interfaces. - Mike Game Design For more information about Mike and to see more of his projects, make sure to check out his Behance profile. There are other great projects on game design, illustration and web design. You can also see a lot more of his drawing skills, especially the Sketchbooks, Character Design.
Ion Lucin shared an incredible project exploring light and darkness, I'd say more darkness than light but the result is fantastic. The minimalist representation of objects in black and white with subtle animations create an eerie yet elegant effect. As a fan of monochromatic compositions I had to feature these artworks here on ABDZ. For more information about Ion's work and portfolio check out https://www.behance.net/ionL Exploring the minimal beauty of light in darkness. 3D modeling, lighting, rendering.
I am a fan of the game Monument Valley, the aesthetics and the way the player have to solve puzzles is quite catching. Labyrinths, a project from JR Schmidt has the same feel, however JR adds the mazes to the formula to create an incredible composition. Just the maze pattern for me is already awesome, but the rest of the details really make the work shine. JR Smith is a motion designer from New York currently working for the Google Creative Lab. For more information check out http://cargocollective.com/jrschmidt/