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Super Realistic 3D Rendering of a Homeless

Super Realistic 3D Rendering of a Homeless

We have been posting a lot about UI/UX, architecture, photography and branding. I know some of you think we forgot about Photoshop or 3D but we have not forgotten. To prove that to you I want to share this incredible project created by Yan Blanco titled Homeless. I have no words to describe how amazing the 3D rendering is, so here is from Yan's words: the project is tribute to all those who are forgotten and ignored. To those who have incredible stories never told. To those who make the streets their home, during the day, at night, in the heat, in the cold. They are always there. The level of realism, especially the expression and the eyes are just astounding. The best thing is that Yan shared a bunch of screenshots of the process behind. He used Maya, Pixologic, Zbrush, Blender 3D and Cycles Render. Below you can see from the references till the modeling, texturing, lighting and final 3D rendering. 3D Rendering Process Yan Blanc is an illustrator and 3D artist from Brazil. For more information make sure to check out his amazing work at http://www.artstation.com/artist/yanblanco

Beautiful 3D projects in Low Poly Modeling

Beautiful 3D projects in Low Poly Modeling

Mohamed Chahin is a 3D artist from Alexandria, Egypt with an incredible portfolio full of 3D projects and compositions that are just awesome. I love his Low Poly personal challenges like the 30 Days of Low Poly which is always been featured at Dribbble. There's a lot to love about his work, the color palettes, the simplicity and especially how clever the comps are. In terms of tools, he seems to use Blender, which is a free 3D tool. That makes it even more compelling and exciting for us willing to jump on the 3D train.  If you are interested in learning more about his process, Mohamed Chahin shared some super useful time-lapse videos of on some of his 3D projects pages on Behance. It gives a good overview of the level of details and how long it takes to get to the results he get. At the end of the day is totally worth it. 3D projects

Digital Art & Set Design: Unsmart Devices

Digital Art & Set Design: Unsmart Devices

Let's take a look at this cool series of digital art and set designs named: Unsmart Devices. Designed by the mighty folks from FOREAL Studio, it's a great study of creative explorations of what could be our everyday things if they were "unsmart". Having our share of several viral fail videos, let's just say that some of the concepts in this series revealed another aspect of us humans experimenting with objects that aren't necessarily right for its purpose. I let you be the judge! This is the work from FOREAL Studio who is a creative bunch from Trier, Germany. They focus their work mostly into art direction, illustration and digital art; we've also featured their work before on Abduzeedo. You should definitely follow their work on Behance if you haven't yet.

Typography: Exploring the Soft World of 3d with Smooth Alphabet

Typography: Exploring the Soft World of 3d with Smooth Alphabet

Smooth Alphabet is a typography project created and shared by Jose Carlos on his Behance profile. As the title suggests, it's about it's all about a 36 letter alphabet done in 3D with very smooth forms. The most fascinating thing besides the typography design itself, is the fact that Jose created a letter per day. In addition to that, it wasn't the first time he challenged himself to achieve that feat, it's actually the 4th edition of this personal challenge. I have to say, I struggle to post a photo a day, and it only requires me to snap a photo. Imagine creating a 3D artwork every day. That is one of the reasons to feature his work here on ABDZ. Jose Carlos is a designer and digital artist from San Jose, Costa Rica. His focus is on Digital Art, Art Direction, Cartooning, but of course there's a lot of 3D work on his portfolio. For more information make sure to check out his portfolio at https://www.behance.net/josekrlos Typography

Typography: Imperfecta Experiments (36 Days of Type)

Typography: Imperfecta Experiments (36 Days of Type)

We would like to share a typography set of experiments for 36 days of type by the mighty folks over BÜRO UFHO. Based in Singapore, they are multi-disciplinary creative studio that focus their work into making brand stories through type, images, illustrations and layout. Working with clients like: BMW, Coca-Cola, HBO and more; I really like their motto at thinking that good design is a good life and being small = freedom to do things that matter. What is 36 Days of Type? It's a yearly open call inviting designers, illustrators and visual artists to share their view on the letters and numbers from our alphabet.  

Graphic Design: DIRECTV’s Super Saturday Night

Graphic Design: DIRECTV’s Super Saturday Night

Super Saturday Night is a graphic design, typography and illustration project created and shared by Alex Schlegel on his Behance profile. He used Maxon Cinema 4D to create a beautiful set of 3D letters with even more awesome light effects. Other set has a cutout style, as if there were layers of paper. All of the illustrations have greate usage of textures and spot on composition. They were all visual explorations on the typographic treatment for DIRECTV’s Super Saturday Night, the client was AT&T. Alex Schlegel  is a freelancer motion designer and illustrator from Hamburg, Germany.  For more information make sure to check out his website at http://www.alexschlegel.de/ - Alex also runs a blog with some incredible 3D explorations, it's like his lab for experimentation.  Graphic Design

Illustration: Daily Renders: Dimensional UI

Illustration: Daily Renders: Dimensional UI

Daily Renders: Dimensional UI is an illustration, motion graphics and UI/UX project created and shared by Fyn Ng on his Behance profile. There's a not a lot of information shared by Fyn but the illustrations are quite descriptive in terms of what the project is all about. Basically Fyn created three dimensional user interface, literally. The toggles, map and Instagram examples are quite clever and beautiful. I don't believe there is any desire on having interfaces like that, however it's a lovely daily challenge and I am sure Fyn learned quite a bit by doing it.  In terms of tools, Maxon Cinema 4D and Octane were using to create the illustration pieces shared in this post. About Fyn Ng Fyn is a motion designer from Singapore, currently based in New York working at Razorfish.  For more information make sure to check out his website at http://fynng.com/ Perhaps due to my INFJ personality, my passion towards design heightened after being introduced to user-centered design during an internship at Apple. I am intrigued by how it can provide people with smooth, meaningful experiences. Defining a brand's motion language greatly enhances emotional connection with its users. I look forward to the day I can apply my Motion Design skills in a user-centered company to help build its brand and bring joy to users. Illustration

Digital Art: Ghost in the Shell Collab

Digital Art: Ghost in the Shell Collab

Last month, we were all smashed by the trailer of the controversy and still in the making movie: Ghost in the Shell. I personally watched the trailer and loved it. I liked how they make an effort to keep it close as possible to the animated series. It’s also a great thing to have the Creator of GITS onboard as well. We are taking at the work from Furio Tedeschi and his 3D/digital art contribution to the project. Furio Tedeschi  is a 3D character artist over Paramount Pictures . where he is currently based in Johannesburg, South Africa. He has created a lot of characters going from the Robocop that we've featuerd before, Stars Wars, Batman and even that monster from Stranger Things. Some of the modeling work I did for the GITS collaborative project. Special Thanks to Gavriil Afanasyev Klimov , Christopher James Ford , Colin Thomas and Vaughan Ling without these guys this project would not have been possible.  

Ink Flow - CGI Animations

Ink Flow - CGI Animations

We would like to feature this lovely project for a great cause by Taylor James, a studio focusing their work into producing realistic stills, interactive animations and broadcast media but especially they are specializing in CGI combining with photography. For this project, it was a collection of videos for the treatment benefits for patients with Parkinson’s Disease, the combination of CGI and other mediums makes this work pretty unique and fitting right into its own style. The result of the campaign is just plain stunning, please take some time to watch the videos below. Hope you will like it! In partnership with PLBR, we crafted underwater ink flows to highlight the treatment benefits for patients with Parkinson’s Disease. In this visceral and immersive campaign, we combined practical photography with CGI VFX to achieve rich, detailed prints and carefully choreographed animations to create a memorable cross-media campaign.   Watch the Videos   Credits   CGI, Animation, Retouch: Taylor James Agency: Publicis Life Brands Resolute More Information: http://www.taylorjames.com.

TOOLS - 3D Digital Art

TOOLS - 3D Digital Art

Luis de la Barrera-Montenegro is a visual artist, 3D, motion artist based in Madrid, Spain. He has been making an interesting 3D digital art series about our everyday tools as we all commonly know them about. But in his series, he actually replaced the elements or shall we call them components used instead of actually making 3D renders of the tool itself. The results are so clever and remarkable. Hope you will enjoy this collection!   More Information via Behance.

Typography: Scripts with Depth

Typography: Scripts with Depth

Scripts with Depth is a typography project shared by Katt Phatt and as the name suggests it is a set of beautiful 3D type with a super clever usage of depth. We are all used to seeing quotes and phrase with script lettering, it was quite trendy a couple of years ago. What Katt did was to play with the Z axis to create a super fresh effect. There's even some depth of field going on, check it out Typography About the author   Katt Phatt is designer from Johannesburg, South Africa. His focus is on digital art and illustration. For more information check out http://kattphatt.com/

3D Exotic Cars - CGI Renders

3D Exotic Cars - CGI Renders

It’s always impressive that somehow you’ll look at a photograph and you’re not even sure if it’s real or not. I am especially talking about car photographs, we understand that is a tremendous amount of work to just finding the location, getting the equipment, getting the special car and crew to just organize everything together. What if there’s another route? Let’s not pick a side, let’s rather enjoy the stunning CGI work from Onur Dursun who has been a CGI artist for more than 10 years currently based in Stuttgart, Germany. With that much experience to craft his skills, Onur has been rocking in art direction, retouching and of course automotive design. Experienced with over 10 years in Computer Generated Imagery (CGI). More Information via Behance.

BEAST - Digital Art

BEAST - Digital Art

Hearing news from Adode MAX where they introduced (coming soon) the Project Felix. A product where you’ll be able to easily create 2D and 3D assets, that sounds like it could be amazing. While it’s coming soon, we rather appreciate what’s been done by artists in Autodesk 3DS MAX where I feel there is more control for your composites, lighting and etc. Let’s take a look of what Margarita Zhitnik and Denis Zhitnik have been working on for their piece called: BEAST. Other than getting inspired by Elysium and Death Race, I can’t stop referring the background with the TVs and Graffiti to the Flash’s lair from the upcoming Justice League movie. I was inspired by such films as Elysium and Death Race and I wanted to do something similar. Car I did in Zbrush and the GTR's model and props from libraries. Thank you Denis Zhitnik for help with render and materials! More information via Behance.

Jupiter 3D Panels

Jupiter 3D Panels

We would like to share the work of Oleg Soroko and his series entitled: Jupiter 3D Panels. Oleg is an architect based in Moscow, Russian Federation. He has also skills a designer and also a CG Artist, using his skills as a sideline. Oleg is fluently influenced by his natural surrounding and dreaming about the future. There’s something about this series that makes it very unique and it’s not only a CGI artwork, it’s actually pieces of thick plywood sheets where he added manually layers of colored plastic. Quite impressive, hope you like it! 3D wall pannels made of thick sheets of plywood with manually added layers of colored plastic. After the preparation of plywood pattern cuting by 4 axle CNC machine. Pattern based on Simplex 4D noise distorted by fractal noise. These panels are intended for use in the interiors.   More information via Behance.

Nike: Shoes of Paradise

Nike: Shoes of Paradise

It has been pretty recent that I’ve been leaning towards the Nike brand. I just like how they market themselves to the masses by keeping a standard to their quality and style at the same time. I also like the fact that they take the time to work on collaborations with many worldwide artists on different projects to create products that are layered with many different styles. You have a little something for everyone. Well speaking of that, we are taking a close look at the work of Hussain Almossawi and the work he has done for Nike Basketball on different signature shoes and apparel for their stars like Lebron James, Kevin Durant and others. I was contracted by NIKE Basketball to create a floral seamless pattern made out of tropical plants which would be used on different signature shoes and apparel for their star athletes, such as Lebron James, Kyrie Irving, and Kevin Durant. The pattern was created using 3D Max, and then retouched and enhanced in Photoshop where it was prepared to work as a seamless pattern.   More information: http://www.moxxawi.com.

Virtual 3D flight of the Aachen Cathedral

Virtual 3D flight of the Aachen Cathedral

The Aachen Cathedral, also known as Cathedral of Aix-la-Chapelle is a church located in Aachen, western Germany. Being the oldest cathedral in northern Europe, this church has been built in the 8th century. With all that historic past, this church has been the chair of thirty German kings and twelve queens. Coming from all that history , we would like to present the awarding stunning work from the team over at Interactive Pioneers and their work at making a unique virtual 3D flight that is totally breathtaking of the Aachen Cathedral. To experience this flight, you'll be taking through a responsive site that will take you to the different sections of the Cathedral. Time to sit back and enjoy this ride. Start your 3D experience here. Applause is known to the bread of the artist, but awards are just the cake the creative. We are particularly proud that our performance by awarding the Red Dot Award: Communication Design 2016 has been recognized for high design quality. Watch the Making Video   The triad "See, experience and learning" underlies the overall communication strategy of the Aachen Cathedral Chapter, forms the backbone for the content structure and the design concept of the website. It is reflected in the three areas of " Dom experience ", " Dom Story " and " Dom-date ", which both provide a visual-emotional as well as an informative-cognitive approach for the first German UNESCO World Heritage Site the User. More information: https://www.interactive-pioneers.de.

Ford GT40

Ford GT40 by INK Studio

I am always impressed by the level of quality and details that 3D images have nowadays. One industry that you see this exemplified is the auto industry. There are no more ads of cars that use real cars, it's all computer generated images. INK Studio illustrates that amazingly well with the beautiful work done with GT40 project. I love everything about this project, from the simplicity and minimalistic approach to showcase the even more stunning Ford GT40. To mark its historic victory at the 2016 Le Mans, we lined the legendary Ford GT up for our Plainbody treatment in the third installment of our series. Stripped of all livery and set against a clear white backdrop, these entirely CG images give full focus to the car’s brutal yet beautiful design. - Behance Ford GT40 About INK Studio INK is an award-winning production studio that delivers crafted digital content across film, print and interactive platforms. Specialising in the imaginative use of technical and creative direction; our willingness to experiment with new methods and technologies allows us to continue evolving our unique visual language and ensure our work is both relevant and striking. - Behance