Submitted by aloa on Wed, 08/24/2011 - 14:40
Alexander Otto, better known as Diftnorm shares his experiences with a 3ds Max project he has been working for 4 weeks. "Golden" is a collection of fine elements mixed with a lot of surrealism
Submitted by aloa on Tue, 08/02/2011 - 14:18
Slash Three is a great art collective. I met the guys at the OFFF festival in Barcelona where they presented their newest book. Full packed with designs from their latest exhibiton.
Submitted by aloa on Fri, 07/29/2011 - 01:51
I was one of the lucky winners of his book giveaway at OFFF Barcelona this year. After his presentation I knew he deserved a spot on our magazine. This is by far the most interesting interview i've done. Check it out.
Submitted by aloa on Mon, 07/25/2011 - 15:48
No OFFF Festival deste ano em Barcelona, Ars Thanea apresentou pela primeira vez o estudo de caso da capa do jogo "Call of Juarez" da Ubisoft. Agora nós vamos mostrar para vocês alguns detalhes de como a capa foi feita.
Submitted by aloa on Mon, 07/25/2011 - 14:24
At this years OFFF Festival in Barcelona Ars Thanea first presented their Case Study for the game cover "Call of Juarez" for Ubisoft. In a rather detailed way we show you how the cover was done.
Submitted by aloa on Fri, 07/08/2011 - 14:23
We love personal projects, we love case studies & we love Mosk. Just right to the start of the weekend, we spread enough love for everyone. Enjoy this incredible case study...
Submitted by aloa on Mon, 07/04/2011 - 13:08
A few weeks ago, I met Mike Harrison at the OFFF festival in Barcelona. We had a little chat and I decided to interview him for abdz. Read all you have to know about the graphic designer & illustrator from England...
Submitted by aloa on Wed, 06/29/2011 - 12:26
Algumas pessoas acreditam que o Abduzeedo mostra basicamente design gráfico & ilustração. Mas de vez em quando surpreendemos nossos leitores com pintores excelentes como Josh Keyes ...