Hi everyone, how're you doing? Today I'm going to show a beginner tutorial of how to create a Super Mario's Bomb-Omb is just a few steps, you don't have to be good at drawing or even at Illustrator to do it. As I said before, this is a really basic tutorial for beginners but, of course, you can learn a few tricks here and there. So please stay with us till the end of the post, hope you enjoy it.
Illustrator vs Photoshop
It's been a long time since we posted a nice illustration case study. Perusing some work on Behance we came across the illustration called Reclaim Your History. There was also an amazing Illustrator case study created by Mart Biemans to support DCAS United. The level of detail and style is impressive, making it an amazing source of reference for all of us whom are trying to evolve our illustration skills. This project was created to support the charity DACS United, a coalition made up of artists from around the globe.
Last weekend I was playing in Illustrator trying to create a simple wallpaper to use on my phone and tablet. I love geometric patterns, but I hadn't done anything like that in a while. So, I started playing with some ideas inspired by Andy Gilmore. It's really nice to see how the Pattern Tool in Illustrator facilitates the process of creating patterns these days. So in this tutorial I will show how to create a simple pattern in Illustrator. The process is pretty straightforward, but I believe it will be really useful when you need to create vector patterns for your projects.
For this week's tutorial I will share something new that I am still trying to learn how to do it. It's the retro/futuristic/geometric illustration style I've been seeing more and more often. This illustration is inspired by the work of Justin Mezzell, Matthew Lyons and Dan Matutina. I also see that James White has been experimenting with this style as well. In my case I will try to share a simple and easy way to achieve the style using Illustrator and Photoshop.