It's time for our Motion Design Monday. Today we bring to you a beautiful animation titled Okomito with the type design created by Hanken Design Co and the animation and illustrations by Jesper Bolther. Okomito is a sans serif inspired by the classic typefaces that were imbued with a sense of functionality, boldness and industrial strength. The animated version aims to blend a quick, explosive expression with a soft and wavy feel. It includes the entire family of 9 weights and styles. Simply use the built-in dropdown to select your favorite weight. It's a beautiful motion design piece, definitely worth checking it out. Motion design Credits Type design by Hanken Design Co. Animation and illustration by Jesper Bolther Sound design by SonoSanctus & Ambrose Yu Okomito is available as an animated and static font at animography.net Stills
Other side is a motion graphics project created and shared by Thom Haig, Ondrej Zunka, Tom Stratford, Ben Watts and Gordon Spurs on their Behance profile pages. Inspired by recent paradigm shifts in global politics, Other Side is a full CG-animated short film exploring the increasing divide between social groups and ideologies. In questioning the dominance of ideas such as meritocracy and individuality, Other Side suggests the possibility of alternative ways to think, and to live. ‘In this moment of unprecedented prosperity and technological advancement, we find ourselves in a paradox: we are divided.’ Motion Graphics Credits: Written and Directed by: Thom Haig Lead 3d Artist: Thom Haig Script: Sara Stafford Original Score and sound design: Wesley Slover Simulation Artist: Ben Watts Character animation: Can Erduman & Tom Stratford Screen Graphics: Gordon Spurs & Thom Haig Voiceover: Matt Abbott 3D Asset Development: Patrick Letourneau & Ondrej Zunka Stills
2047 Apologue is a show by the Chinese director and visionary–Zhang Yimou. Presented on last June at the National Centre for the Performing Arts (NCPA) in Beijing. We follow the work from Radugadesign about their involvement in motion and set design. I love how the concepts comes to live following the incredible vision and direction from Zhang Yimou. Check out the video as well, it's well worth it. Radugadesign is a studio that creates lots of goodness from videomapping, motion design, interactive installations, VR, digital interiors and more. Based in Moscow, Russian Federation,, you should definitely follow their work on Behance. The director extends the traditional forms of stage performances, combining Chinese folk art with modern technology. The show consisted of eight performances, which were prepared by 20 international and local teams. The Radugadesign studio in cooperation with WHITEvoid (Germany), the director of the London Theater of Contemporary Ballet Rose Alice and CPG-Concept (Lisa Keegan) developed a visual accompaniment for the kinetic dance performance "Weaving Machine". This one concluded the show. In each of the performances, the emphasis was focused on the fact that technology and humans are merged together, but nothing is eternal and technology can leave us. Video Photo Gallery Credits Visual Projection Show Creative Director: Ivan Nefedkin Maxim Deev Producer: Safiullina Irina Project Manager: Elizaveta Golokhvastova Art Director: Alexander Abramov Technical Director: Evgeny Bespalko Storyboard: Sergey Voronov Media Artists: Alexander Abramov Sergey Nikitin Elen Elkiev Video case Production Directed Video: Alexandra Zagorodnyaya Director of Photography & Editor: Artem Ermakov Director: ZHANG YIMOU Agency: Kingwaychina Kinetic lights installation: Creative Direction & Programming WHITEvoid and Kinetic Lights Choreography: Emma Seward and Rose Alice Weaving Performer: Wu Shuxiang Presented by Buick More Links Find out more about Radugadesign: radugadesign.com Follow Radugadesign on Behance
The short film and video art Epic Fail is a really cool motion design project created and shared by Greg Barth on his Behance profile. It is an avant-garde essay that questions how we perceive truth, information and politics, seen through the dual lenses of our real and virtual identities. Moved by the political events that shook 2016, the film is inspired by Jean Paul Sartre’s “Nausea”; or how we can develop visual embodiments of our emotions as a catharsis on how to deal with reality. In a time where post-truth news divides and conservative politics fails to lure in young voters, a extraordinary vote for world peace has dramatic consequences. Motion design Stills Greg Barth is an award winning artist and director from Geneva, Switzerland, currently based in London. He specialises in design driven projects using physical effects, ranging from video art and installations to performance and short films. His passion for strong, often surreal concepts, and contemporary minimal aesthetics have brought him to work for renown international clients, get published in prestigious design books, and be strongly featured in the visual industry's leading blogs and websites.
Bravo China is a motion design and brand identity project created and shared by Donerzozo on Behance. It's hard for me to understand exactly what it's for, my assumption is that it is for the Bravo TV channel. I might be completely wrong, but the important thing is that the motion design work is top-notch. I love the isometric perspective, the color palette and especially the mood with the textures. It feels natural and realistic, not like the super flat and clean vector style we see most of the time. Check out below the video and some stills. Donerzozo is a motion graphic designer or motion magic design from Shanghai, China. Her portfolio has some amazing other projects like Designer ' World, Rio 2016 ID for GS channel and The Starry Night of Van Gogh 梵高星月夜动画短片 VR to name a few. For more information make sure to check out http://weibo.com/u/1625627912 Motion design Stills
I remember the hype behind Tron Legacy, there was so much anticipation and excitement for the sequel of the classic Tron. The movie was good, I really like it but of course I am biased because I was amazed by the visual effects. The opening titles had this incredible motion design work of the grid that becomes a city all with the neon style. It was and still is incredible. I always wondered the team behind that motion design work and today for my surprise I saw this post on Behance shared by Bradley G Munkowitz giving a lot of details. I had to share it here with you. Motion Design Opening titles overview The GFX team was deep in production on the epic Solar Sailor sequence when Joseph Kosinski awarded them the Opening Titles, enabling the opportunity of a lifetime coupled with a steady stream of intensely late evenings... Joseph communicated the motivation of the opening titles as evoking the sensations of the original light bike battle while slowly evolving the iconic light-walls into more complex patterns in all dimensions, ultimately revealing a city wireframe that transitioned seamlessly to the Vancouver BC skyline... Design Process The creation of the Opening Titles had Munkowitz designing out the line work in Illustrator, then adding Z travel reliefs in Maya, and handing them over to master animator David Lewandowski to flex his Cinema4D muscle, bringing to life each path by hand using the mograph module and rendering using vray... The two exchanged scenes back and forth to ensure a design that adhered to a strict grid framework and a animation motif that perfectly synced to Flynn's voiceover during the sequence.. Many iterations of detailing techniques were explored, including a very intriguing 3D grid structure designed by Jake Sargeant in addition to a blanket of data point clouds, but in the end Kosinski kept the design clean and simple for fears that an overly detailed sequence would date easily... Architecture 101 Director Joseph Kosinski, with his Architecture degree from Columbia University, entrusted the GFX team ( and mostly Lewandowski ) to design all the graphic buildings from the ground up, having them reference the skyline of Vancouver but mostly innovating and designing from scratch... A terrifying proposition that miraculously came under very few revision cycles... Food for thought Certainly would've been visually intriguing to put the camera at street level looking down the passageway of an emerging city, as the line work and graphic elements would have taken an immensely different aesthetic, mostly for beneficial results...
Scott Geersen shared a beautiful motion design project on his Vimeo and Behance pages. It's the TEDx Sydney Titles and it features some quite awesome 3D and real scenes, which is one or the other I cannot say based on the video because everything is just too real. The theme of this year's event was "unconventional". To zig when others zag, to think outside the box, to go against the flow, break free from the status quo, make one's own luck, and find new paths. The idea of unconventionality is illustrated using playful animation of simple geometric shapes - a cube, sphere, and pyramid - in photoreal, stop motion style 3D. Enough talk, check out the video and also some stills below. Motion Design Unconventional: "Not conventional, not bound by rule or precedent, different from what is usual, unorthodox." Project description To be unconventional is to zig when others zag, to think outside the box, to go against the flow, break free from the status quo, make one's own luck, and find new paths. Being unconventional often results in disruption and innovation - and in ideas worth spreading. As a silver partner, it was an honour for Substance to contribute to the record-breaking event with opening titles, session IDs, online stings, speaker announcements, and digital signage, across formats from 2k-6k. TEDxSydney is the leading platform for the propagation of Australian ideas, creativity and innovation to the rest of the world, and one of the largest TEDx events in the world. This year TEDx Sydney was held in June at the ICC Sydney, Darling Harbour, allowing a record number of attendees into the TEDxSydney community. Stills Direction: Scott Geersen TEDxSydney CD: Mark Stott, Common Design Design/3D: Substance Edit: Joe Morris Music & Sound Design: Rumble Studios For more information about Scott's work check out http://sbstnc.co/
It is awesome to see motion graphics taking an important role on design teams across the tech industry. With product and user experience design evolving at rapid pace, motion designers have a critical importance in helping constructing the best interface for users. Some times a simple motion can help designers reduce the need for artifacts or components. Video-games have been doing this for a long time and little by little our day to day interfaces are getting there. This post is an example of motion graphics and graphic design used to help create and solidify design principles and branding. The project was created and shared by Ross McCampbell Buck invited me to work as an animator with their extremely talented team for an IBM project. Forty shots were created to highlight key moments from expert testimonies about IBM’s Cognitive platforms. Below are some of the pieces I animated. Graphic Design and Motion Graphics Digital is not the destination. A cognitive bank can outmaneuver today’s market. Cognitive experiences can scale. Create new experiences and you create new revenue opportunities. When people no longer want to own stuff, how do you sell them stuff? Montage of the project by Buck. Credits Directed by: Buck Executive Creative Director: Orion Tait Executive Producer: Anne Skopas Producer: Anabella Zubillaga Production Coordinator: Alexi Yeldezian Production Intern: Sarah Berry Creative Director: Jon Gorman, Ben Langsfeld, Daniel Oeffinger Art Direction: Nicolo Bianchino, Ben Hill Design: Nicolo Bianchino, Andreas Bjoern Hansen, Kimberly Dulaney, Ben Hill, Jon Gorman, Stephen Kelleher, Ben Langsfeld, Ross McCampbell, Daniel Oeffinger, Chris Phillips, Federico Reano Animation: Nicolo Bianchino, Andreas Bjoern Hansen, Rocio Cogno, Trentity DeWitt, Daniel Dickheiser, Ben Hill, Jon Gorman, Ben Langsfeld, Ross McCampbell, Daniel Oeffinger, Alex Perry, Chris Phillips, Federico Reano 3D Modeling: Arvid Volz Compositing: Nicolo Bianchino, Andreas Bjoern Hansen, Jon Gorman, Ben Hill, Alex Perry, Carly Senora, Wei Shen Wang Lighting: Ben Langsfeld, Ana Luisa Santos, Chris Phillips Set Fabrication: Janet Kim Stop Motion Director: Jon Gorman Stop Motion DP: Anibal Hernandez Set Assistant: Harry Summers
Division & Unity is a motion design, creative direction and animation project created and shared by Andrew Popplestone on his Behance profile. It's a beautiful message about modern life, how connected we are and the main issues that can create. The message is interesting but for us here we want to focus 100% on the motion design and visual language, which has that retro look with some modern interpretation. Check out below: Motion design Stills Description The studio's response was a collaborative effort in which the very reflections and values of the team were articulated both as a visual and voice over narrative. The result is a comment on how our digital age has shaped and influenced us, has led to troubling rifts and divisions across the globe and how working together makes us stronger. While the visual narrative played to our strengths as a motion graphic studio, writing the voice copy was a really interesting process that made us ask a lot of questions about our collective values, our message and how to articulate that. The final edit really proved the power of voice and visual together and we felt that the voice brings out the human element within the visual narrative, allowing he piece to connect emotionally. Credits Production Company: Territory Studio / ODD Creative Director: Andrew Popplestone Executive Creative Director: Gary Breslin Executive Producer(s): Tim Case, Matthew Turke Producer(s) - Joy Whilby, Gen McMahon Art Director - Nik Hill Design - Peter Esenyi, Ryan Rafferty-Phelan 2D Animation - Daniel Højlund Audio - Oli Whitworth
I have not seen Ghost in the Shell yet, but it's definitely on the list of movies I want to see despite the not so good reviews. One of the reasons is the look and feel of the movie. The post modern, futuristic look full of neons and crazy stuff. For this post we share a little bit of of the art direction behind it from a post shared by Ash Thorp and Christoffer Bjerre on their Behance pages. The sequences and images in the reel represent a compilation of work created for the Ghost in the Shell live action film, which includes everything from animation tests to final assets implemented in the film. SOLOGRAMS Early on in the film’s development, I met with Rupert to discuss some of the creative direction. He expressed his desire to paint the city with neon lights in a new form that he coined as “Solograms”, which are solid holograms. It is something in the realm of a particle system of light that can be moved and augmented in Z space. I loved the idea and instantly got to work building out concepts and ideas. Below you will see a mix of various style frames, concepts, and final production assets that made it into the film. These concepts then went into post production where Chris Bjerre and I animated and created an asset library for Rupert to paint his city with. - Ash Thorp Art Direction POSTERS Maciej and I pitched a few poster renditions for the marketing of the film. Although the posters were not eventually commissioned, we really enjoyed connecting and building them out regardless. TEAM Director - Rupert Sanders Lead Concept Artist - Maciej Kuciara Lead Concept Artist - Vitaly Bulgarov Concept Artist/Designer - Ash Thorp Designer - Chris Bjerre Reel Editor - Franck Deron
You thought we had forgotten about our Monday motion design inspiration right, but we did not forget it. We might have delayed for a bit but here it is a selection of incredible animations and motion design skills created and shared by James Curran. James is a familiar name here on Aduzeedo, we have featured his work a couple of times but what can we do if he keeps delivering. For this post we will feature more of his amazing perfectly looped animations, from subjects like the video-game Outrun to of course politics. Everything with a lot of sense of humor. James Curran is a motion designer, director and illustrator at SlimJim Studios. He is currently based in London, United Kingdom and you can check out more of his work at http://www.slimjimstudios.com/ Motion Design Follow James on: Twitter Facebook Dribbble LinkedIn Vimeo Tumblr Instagram
It's Monday and as it has become more and more common I will post about motion design. I was even thinking about calling it Motion Monday, but then I thought, it is too cheesy. We used to do that quite a lot with our post though and I liked it. Back to our motion design post. Today I'd love to share some of the work that Cory Duma shared on his Dribbble profile. There's something subtle and as in one of the comments I read said, hypnotic about some of the projects. In my opinion it's the perfect loops with the perfect timing, but I am not an expert, just someone that loves motion design. Enough said, check out the projects we selected for you. Cory Duma is a motion designer based in Palo Alto currently working at Palantir. For more information make sure to check out his Dribbble profile at https://dribbble.com/coryduma - there are some more awesome projects. Cory also has some beautiful photos on Instagram Motion design
If you love motion design and are not following Eyedesyn, you should start right now. EJ Hassenfratz, the mastermind behind it, is always sharing some incredible tutorials on Cinema 4D, for free. As he mentioned on his site " I aim to help designers realize their potential and get into the mindset of making learning a lifelong habit". In addition to that he also teaches at Lynda.com. It's an super noble cause, and we here at Abduzeedo always support the sharing of knowledge. For this post I'd love to feature some of his work from his Dribbble profile. Here at Eyedesyn.com, we try to make learning fun and engaging for all designers. Helping you push not only the limits of your software, but your creativity, is something we strive to do. Through our tutorials, I hope you follow my ethos of learning something new every single day, no matter how small that thing may be. Motion design I started Eyedesyn because of the fact that I wouldn’t be where I am right now unless there was enough people willing to give up their knowledge for free online. I wanted to give back in some way and create tutorials that were accessible to anyone of any level of experience. For more information make sure to check out Eyedesyn on: eyedesyn.com Twitter Facebook Instagram
Loopy is a graphic design and motion design project created and shared by MUTI on their Behance profile. This project caught my attention because it shows where our industry is heading in my opinion. The project is a set of motion design pieces on very stylish illustrations, the sort of illustrations we would see featured on design sites just a illustrations a few years back. Now, however there's subtle and elegant animations, which really takes it to a new level. As the title of the post suggest, they are all perfectly looped motion graphics. Check them out. MUTI is a creative studio founded in 2011, based in the city of Cape Town, South Africa. They're a dedicated team of illustrators and designers who are passionate about producing original and inspiring artwork, from lettering to icons, digital painting to animation. They've also had the privilege of working with various companies across the globe, big names like Nike, Red Bull, Google, UNIQLO, American Express, Samsung, EMI, British Airways, Uber, TIME, Monocle, Adobe, and many more. For more information check out http://www.studiomuti.co.za/ Motion design
Twisted Letters is a series of motion design, art direction and graphic design experiments created and shared by * Webshocker * on their Behance profile. I have been seen these artworks via my Chrome extension that shows popular Dribbble entries every time I open a new tab. I was always in awe with how smooth and clever the animation and and motion design work was, so I decided to find out who was behind this clever designs. Below you can see some of them, my favorite has to be the Ss and the Happy word. * Webshocker * is the Co-founder & Creative Director at Webshocker, a full-service digital agency, working with clients from all over the world. Their services include Web design & Development, Graphic design, Motion graphics, App design and more. For more information check out http://www.webshocker.net/ Motion design
There's a clear shift or I would say evolution of interface design that relies more in motion design to make it easier for people to understand how to use the application. In addition to that motion design can enhance the visual experience tremendously. Michal Sambora has great examples of subtle and not so subtle animations to illustrate that. There are some quite interesting experiments, especially the real weather project that uses 3D to create dramatic icons for a weather app. Some of the projects seem to be experimental only, but even if they are not based on real implementations, they are still worth checking them out. Michal Sambora is a interface designer from Cracow, Poland. For more information check out his Dribbble profile at https://dribbble.com/samborek Motion design for UI