Yesterday was holiday and I took the day to do some Photoshop experiments. One of these experiments was inspired by the work of James White.

I’m a huge fan of the James White’s work, I love the way he plays with geometric elements and colors, it gives a retro feeling to the design but at the same time very modern. In an interview he told that he uses a Flash script to generate the vectors, then he does the rest of the job in Illustrator and Photoshop.

My workflow is rather simple. I wrote a very simple program in Flash that allowed me to create random assortments of shapes that I export to a postscript file so I can edit them in Illustrator. From there I will clean up the exports, add gradients, and use brushes to bend my shapes into unconventional combinations. Then I port them into Photoshop one by one where I can overlap them, lay down colors, lighting effects, textures, etc. James White.

After some time thinking, I sort of figure out a way to do that only in Photoshop. I’ve tried to simplified the process, the effect uses basically the Brush Engine and Layer Styles.

Below you can see the final result. I’ve written a tutorial showing the whole process. It will be published on PSDTUTS, probably next week.

UPDATE: Check the tutorial at

Design and Fun

About the author of this post

Abduzeedo is a blog about design. There are all sorts of articles for those who want to look for inspiration. Also you will find very useful tutorials for the most used applications out there, with a special selection of Photoshop Tutorials and Illustrator Tutorials. Of course there are other softwares conteplated like Pixelmator, Fireworks, and web design tutorials.