Race Ship Illustration by Dwayne Vance

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Race Ship Illustration by Dwayne Vance

When I started my design career, back in late 90s, computers weren't that fast and design software, especially for illustration, wasn't as advanced as today. The result was that we used to draw much more. Now we see more and more fantastic digital painting and illustrations done in the computer. The MC Comic Con Ship 3 by Dwayne Vance is a great example. It preserves the trace and the organic feel to deliver a beautiful illustration.

Here is the second ship in the series of Space Racers. This version is nothing but pure American Muscle. This was all painted in Painter 12.2 using the 2b pencil, thick and thin pen and the glow brush.

Inspiration

It takes place in the future obviously and it started out with government funding being cut to NASA. So NASA came up with a plan to stay in the market by creating a race circuit into space. They go out and seek sponsors for their project and it soon catches on. It started out in the US then eventually as the popularity grew it started to attract the other nations. So the space programs were all revitalized in a different way and started building race ships. They entered a whole new realm of racing space instead of just exploring it.

So based on that short story he started to create these ships. Then each one has certain styling based on the country it represents. You can see each one has the flag painted on the body by the cockpit area on each ship. All these ships were started and finished in Painter 12. He drew the original sketches using the various pencils tools offered in Corel Painter. Then digitally painted them with the Thick and Thin pen brush in Painter 12. For hardware He was using a Wacom 21 UX monitor and a PC to produce all drawings and digital paintings. Each of these ships took approximately 4 hrs a piece to produce.

For more information visit http://mastersofchickenscratch.com

abduzeedo Oct 23, 2013

Written by

Fabio Sasso

I'm a Brazilian product designer based in Oakland, California currently working for Google as a Staff Designer. I am also the founder of Abduzeedo, an award-winning digital publication about design and a personal project that has become the source of inspiration for millions of designers and enthusiasts.

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