The book suggestion of this week is about UX design and how to sketch user interfaces. The title is Sketching User Experiences: The Workbook by Saul Greenberg, Sheelagh Carpendale, Nicolai Marquardt and Bill Buxton. Designing user interfaces is much more than just moving pixels in Photoshop or other software. Creating something requires iteration, especially in the first first phases of the process. Sketching is one of the best ways to iterate fast and try to put togethers ideas. It doesn't require fidelity or pixel perfection. It's just about putting ideas on the paper and trying. If you are not familiar with that.

In Sketching User Experiences: The Workbook, you will learn, through step-by-step instructions and exercises, various sketching methods that will let you express your design ideas about user experiences across time. Collectively, these methods will be your sketching repertoire: a toolkit where you can choose the method most appropriate for developing your ideas, which will help you cultivate a culture of experience-based design and critique in your workplace.

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About the author of this post

Abduzeedo is a blog about design. There are all sorts of articles for those who want to look for inspiration. Also you will find very useful tutorials for the most used applications out there, with a special selection of Photoshop Tutorials and Illustrator Tutorials. Of course there are other softwares conteplated like Pixelmator, Fireworks, and web design tutorials.