Mar 05, 2013
We have been huge fans and followers of James White since the very beginning of Abduzeedo. James is such an inspiring person not only because of his immense talent but also his attitude in terms of trying to keep experimenting and evolving. The new series of illustrations he's been posting lately exemplifies this and deserves to be featured here.
After a year of trying to break into the alternative art movie poster world, a recent development was the straw that broke the camel's back where I decided I needed a change in direction.
When I feel like I'm backed into a corner I tend to do what I've always done: I start to play. I wanted to try a new style with new content. Nothing profound, just a fun distraction. What resulted in a very short time were these illustrations of video game consoles and stuff from movies. Very different from my rainbow stuff or movie poster work.
I'm an advocate of analyzing your personal creative process and not being scared to tear it to ribbons, so this is what I'm doing. The base shapes were built in Illustrator and all effects/texture work was done in Photoshop. I've wanted to try this illustration style for some time, influenced by the likes of Saul Bass, Tom Clohosy Cole and Pixar's conceptual team. No time like the present.
Gotta keep having fun, right?
For more information about James White visit http://blog.signalnoise.com/