DepthCore is as you might already know, one of our favorite collectives out there, and that is because the the quality of the artwork they come up with every new chapter, and fortunately for us, they did it again. DepthCore just released a new chapter called ">MYTHIC in which they feature creations from incredible guys such as Nik Ainley, Justin Maller, Phil Dunne, Craig Shields, João Oliveira and others. This chapter features several stunning contributions from the wonderfully talented Raphael Vincenzi, earning him the Featured Artist nod for this collection; click here to peruse the traditional interview. This Chapter is also notable for the abundance of it's collaborations, including several pairings never before seen - make sure to explore thoroughly to discover these unusual visual experiments. One of our most thematic relevant Chapters ever, 'MYTHIC' is the result of five months of careful planning, research and stylistic experimentation from the collective. The slow creative process has resulted in a Chapter that has been meticulously crafted, workshopped from sketches through to completed pieces, thoroughly taking advantage of the collaborative collective experience. Several of the pieces presented in this collection were composed over the course of several months, taking on board feedback from our artist base at each stage of completion to try and fully realize their full potential, and ultimately create a Chapter that is carefully considered, conceptualized and executed. Niklas Lundberg Jeff Huang Shadow Chen Matei Apostolescu Anneli Olander Craig Shields Matei Apostolescu Nik Ainley Iain Macarthur Ikaruga For more information and to browse through all the images from this amazing DepthCore chapter visit http://depthcore.com/chapter/Mythic/
SlashTHREE, one of our favorite collectives out there has a new exhibition, their 14th to be more precise, and it's called “Le Cirque Des Couleurs”. The theme invited the artists to not only to explore their brighter and more vibrant side but also to create free flowing, abnormal, 'circus' like imagery. They also created massive typographical collaboration in which volunteers from the collective created pieces of art based around a letter of their choosing, which is called “Le Grand Cirque Des Couleurs”. The featured artists for the “Le Cirque Des Couleurs” was the mighty Erik Schumacher a Physics student from Germany and a Photoshop crazy artist in his free time. You can read the whole interview with Erik Shumacher by Saad Moosajee here. For more information and to check out all images of the exhibition visit http://www.slashthree.com/artpacks/14/ Some people say it's the apocalypse... by Kire Tale of the Hidden Orchid by Kire Masque du Caprice by Bechira Psychecellia by agiaco AIN SVP AVR atomic circus And then, they invented color, and gave it to people by kacperspala slashTHREE is on the verge of a new era. With major projects in the pipeline such as slashTHREE Version 4, we aim to change the face of this collective and make your experience even better, this truly is the place to be in the future. For now, though, we are extremely proud to present our 14th exhibition, “Le Cirque Des Couleurs”. Cirque du Freak by bechira Couleur Espace Colour your reality by r2on Color Universe by edlo Discodance Dissonance by apom, agiaco Reach For The Sky by freekilly polychromasia by Ignite Platform 3 by Logix
Unlike the old days where every drawing was done on the paper with pencil or pen, this selection brings the best of digital drawing. Sceneries that only exist in imagination are brought to life with beautiful lines and colors. Check out this selection! City of the High Guardians | by Frank Hong Castle | by SnowSkadi Sunflower Tower | by Frank Hong Concept Matte | by Frank Hong Alien Landscape | by Wanski Cathedral | by molybdenumgp03 Cross Canyon | by MeckanicalMind Elven Town | by SnowSkadi Elven Town | by SnowSkadi Forest | by Sandfreak Gnomes | by SnowSkadi Hall | by SnowSkadi Hideout in paradise | by sketchboook Highway | by molybdenumgp03 Ice City Matte | by crahzz Morning | by SnowSkadi Old Town | by MeckanicalMind Rainbow Bridge Genso | by tokyogenso Secret Town | by molybdenumgp03 Sunglow | by lincochuan Swamp | by SnowSkadi Temple of the Sun | by fxEvo The Night Perspective | by Bryce Kho Tranquil Aztec Lagoon Temple | by Zen-Master Zabor | by SnowSkadi
Mike Harrison has a style that is hard to miss and easy to love, a complete mix of photos with drawings into illustrations that bring the best out of both worlds. Mike is a 25 year old designer and illustrator currently residing in Torquay in the UK and has already gained lots of recognition worldwide. Check it out! He is always looking to expand his skills in as many fields of design as possible as the design scene moves at a very fast pace. He very much enjoys keeping up with it and inspiring others along the way. "I love collaborating with other artists and am also available for commissions, contact me via the email or phone on the left over there" - Mike Harrison For more from mike visit www.destill.net
From the psychedelic abstract works of James Merril, to the energetic scenes captured by our featured artist Aaron Campbell, to the sublime photographs of Linus Leandersson, you’re in for a visual feast accompanied by the ambient soundscapes of our audio director, Keith Alban, and many other Evoke musicians. Bring the colors, bring the noise, bring on the new age! A monumental release. One full year in the making. AGE doesn’t represent merely another step down the same path; on the contrary it is an exhibit expressively characterizing the paradigm shift within the collective. All the pent up energy, the motive force behind the recent changes in our group were channeled simultaneously into one hundred of the most drop dead gorgeous works we’ve ever produced — Ted Yavuzkurt Check out more about the XXII Age Exhibition XXII by Aengus Tukel LM-N by Aengus Tukel and James Merrill Singularity by Nick Taylor and H. Dyst Winterson Fury by Yvan Feusi Age is just a number... by Berthjan Achterop Remerge by Courtney Wooster Baltimore City tap water by James Merrill Ehvolution by Aaron Campbell The Next Generation by Aaron Campbell Probabilities by Ewald Anthonie De Bruijn and Olli-Pekka Jauhiainen Spells and Experience by Fab Rosco Jess the bird by Fernando Rodríguez I wish you love by Zukow Maxim Welcome in the new age by Andrea C. Alpha & Omega by Marcin Stryczek 4.54 by Olli-Pekka Jauhiainen Age by Parker Gibson Futurisk by Rogier De Boevé We Have Never Been Modern by Rob Shields Alernate age by Leroy François Mental Age by Igor Scekic
Tim & Bram Vanhaeren are both very talented graphic designer based in Kapellen, Belgium. You are probably familiar with their work, we have already featured some of their works here on the Wallpaper of the Week and Daily Inspiration, therefore, nothing better than a post about Tim and Bram. Tim is 21 years old and recently earnd his bachelor's degree in Cross-Media Design. He's been in love with design since he discovered Photoshop in 2003. His specialities ranges from photo-manipulation, digital art, web design to motion graphics and visuals. In his spare time he's running an electronic music blog PHASE02.org, enjoying to spin records as a DJ at local parties and bigger clubs around Belgium and Netherlands. He's also been into Athletics since he was a little boy of 7 years old. Bram is 19 years old and shares the same passion as his older brother. He's been developing his style since his first pen tool experiments in Illustrator about 5 years ago. Bram's style ranges from simple illustrations and typography to mixed media artwork. When he's not making art, Bram enjoys going out with friends, training together with his brother for the next Athletics competition and he can't resist to spend his money on clothes and new fancy accessories. For more information visit their website at http://www.into1.be/ TAO OF NOW SKIN OF A DRUM 2010 Every year I'm late with my new year wishes, this year I want to be on time! I wish everyone best of luck in the new year, let it be a very creative and inspiring one! 2010 Wallpaper Case Study from Tim & Bram Vanhaeren on Vimeo. We work as One ! Passion. The wallpaper is based on the true passion of an artist, the time he spend on it and the story behind it. In my opinion, dancer are perfect examples of a great artists working hard, making sacrifices to become what they are. Also they just look really cool on picture and are fun to work with. Again music leads to a beautiful wallpaper. Misc Collaboration between Luuk Vermeyden and Bram Vanhaeren.
I simply love digital portraits... they can be drawings, paintings & airbrushing or whatever other technique you may like. I think it's pretty impressive the talent that some artists have on creating digital portraits that are amazing. Amazing for its realism, perfection, lines or even for its details. Maybe I like digital portraits so much because I totally suck drawing and I can only imagine people actually doing portraits so realistic that you may be confused if you are looking for a real photo or not. And I have to say I like those very realistic digital portraits and I also like those with a traditional painting look, those who are a mix of drawing and something else are also cool. Ok, enough said, the thing is that I decided to make this selection of digital portraits to show you and I hope you enjoy it! And don't forget to visit each artist page, they are all at deviantART. thesoulcanwait binadog orgo glacierfusion humbugle artcova padisio betocampos hazelong whtmnk alessioradice paul915 lindalisa bikerscout calaymo strahan landeroc
The last Wallpaper of the Week was one of Saad Moosajee designs. Saad is a young self-taught freelancer illustrator and Art Director from England but currently living in Denver, CO, United States. His work has been exhibited in multiple galleries and published in a multitude of magazines and books. He has also served as the Creative Director of slashTHREE.com for over 2 years, and is also a member of The Keystone Design Union. Saad is currently represented by the Anja Wiroth Agency, but is still seeking representation in other countries. For any inquiry please contact firstname.lastname@example.org Living is Love - Advanced Photoshop Magazine Typographic illustration & 12 step tutorial commissioned by Imagine Publishing for Advanced Photoshop Magazine Masterclass, featured in issue #66. The illustration is centered around the concept & phrase Living Is Loving. A Moment Of Serenity - Your-Majesty Advertising Agency Wallpaper Illustration commissioned by Your-Majesty advertising agency for their mid-evil themed wallpaper/screensaver project, Art Direction was provided by Jens Karlsson. Rich Soil Lion - Rich Soil Clothing The first of 2 tee shirt illustrations I was asked to create for Los Angeles Lakers player Lamar Odom's clothing line, Rich Soil. Art Direction was provided by Jonathan Garcia. I use roughly 3 programs; Photoshop, Cinema 4D and Poser occasionally. I didn't know any decent tutorial sites when I started so as far as learning the technical aspects of the programs I would just keep trying artistically. I also learned a lot by looking at surrealist & futuristic painters work like H.R Giger & Salvador Dali. Trinity - Advanced Photoshop Magazine Artwork created for the Advanced Photoshop Magazine cover contest, the brief was only to use one of the provided stocks. The image was not a selected winner, but did lead to the commission of the illustration 'Living Is Loving'. Twenty Ten - Self Initiated Self initiated Collaboration with Russian artist Magomed Dovjenko of iammago.com, created as a tribute to the year. Machina - The KDU The second promotional illustration I created upon joining the Keystone Design Union, a international collective that houses some of worlds finest artists. Crouching Tiger, Hidden Bottle - Tiger Beer Artwork I created for Tiger Beers global exhibition Tiger Translate. The exhibition was focused around the concept of balance, and was curated by Kult.Sg. I am still pretty influenced by surrealists like Dali and Magritte but less than I was before. These days I get more inspired by my surroundings, especially tagging & graffiti and artists like Banksy. Other works For more information about Saad visit his website at http://saadart.com/ or our exclusive interview with Saad Moosajee
Some time ago I was looking for some cool digital works at DeviantART (my favorite spot to check out great art), and I ran into the amazing work of a designer called Uribaani. He makes some excellent pieces, really worth taking a look. For more of his great work, you should seriously visit his portfolio at DA and show him some love, because he gently gave us permission to post his work here. I hope you enjoy these. Cheers! ;)
Tom Veiga is a 28 years old art director from Curitiba - Brazil that is completely crazy about design, art, waves and the surf culture. After years trying all kinds of art and techniques to find his own style, Tom decided to give digital art a try and loved the result. Since then he doesn't go anywhere without paper and pen, so he can capture his ideas in the instant they happen to digitalize them later. Tom Veiga's work was introduce to us by one of our readers and Tom's friend, Felipe Mendes. He sent an e-mail suggesting Tom's work and we really liked. Besides being a surf lover myself, I liked the style of his work. The retro look, the shapes, the lines and the colors really got me, so I decided to talk to Tom to present a bit more about him and his work here for you guys. So here goes the selection I made from the Wave Series. To check out the whole collection go to seriewaves.com. I hope you like he images as much as I did! :) My name is Tom Veiga and I have 28 years old. I already worked for some agencies here in Curitiba and around. I worked for midiaweb, for Chleba from Sao Paulo and for the last two years I've been working at Midiadigital in Curitiba. I simply love waves, design and the surf culture. And from this mix between my work as a designer and my passion for surf, the idea of the Wave Series was born in the beginning of 2009. The series shows art collections inspired by the feelings that the ocean breeze, the sun heat and the waves movements transmit to us. I really believe that God was really inspired when He designed the waves... everything turned out perfectly. Each wave has a color and a unique style, all of that inspired me to reflect that beauty throughout design. My inspiration come from a trip to beach with my family, a dvd, a surf magazine or from places that I wan't to visit, as the arts I made from Jbay, Mentawai and Sunset. Today I don't go anywhere without paper and pen, so when I have an idea I can draw it immediately and when I get home I digitalize it, work on illustrator to redraw it and finalize it on photoshop. The name Waves Series came from the series idea, something continuous, always in movement. A surfer dreams with the perfect series of waves and my collection has the same concept and idea. The collection is not closed, it's something that is always in motion, because there is always a swell of creativity coming...
I bumped into Zhuzhu's work while browsing around deviantART and his pieces got my attention. Zhuzhu is an artist living in Shanghai, China, with a background in watercolor and traditional art techniques. He has specialized in digital painting since 2002, using Corel Painter and Adobe Photoshop. He is currently teaching at the China Academy of Art, Shanghai Institute of Design Training Centre and he also wrote two books on digital painting techniques, and several tutorials. Zhu is my last name, Hai Bo is my first name, but in Chinese you should call me Zhu Hai Bo. As you will be able to see here, Zhuzhu has pieces from different styles, some of them are classic, innocent and beautiful, other are controversial and intriguing. It's always nice to see different points of view of a same artist! Anyway, I made this selection from some of his work and you can also check out his DA page for further images. Enjoy the images! :)
A while ago I wrote a post showing you The Seductive Images from Alexia Sinclair. Today I will show you a video she sent us showing a case study/behind the scenes of her Campaign for the NZ Opera. So here you will we able to see her steps to get to the final image in a very cool time-lapse video! It's always very nice to receive news from the artists we present here... this way we can keep contact with them and can keep you posted about what their are doing! So once again, thanks Alexia for sending us this material... and for our readers, sit back and enjoy the video. :) Earlier this year I was commissioned to shoot the 2010 campaign imagery for New Zealand Opera's upcoming performances. Here's the behind the scenes footage from the Macbeth shoot followed by the final image & another with me and the cast. I hope you enjoy it! Alexia Sinclair: Behind the Scenes - Macbeth from James Hill on Vimeo.
Last Week the digital art community SlashThree released a new pack called "Steampunk" with a lot of submissions from great artists that make this group one of a kind. This pack is full of great imagery with feelings that jump out of your screen. Enjoy! Make sure you check out the whole pack - Art Pack 12 Steampunk
The famous digital art group DepthCore released this weekend their new chapter with the theme "freestyle". If you wondering what happens when you get the most creative minds of digital art and give them freedom to create whatever they like you need to check this out! To view more about the Freestyle Chapter visit DepthCore Justin Maller - Eyes like a Diamond Mine Jared K. Nickerson - For the Love of the Ever Expending Black Mass Richard Roberts - A Pirates Dream Zach Bush - A Soul's Silhouette Aztec Gold - Chris Haines Matei Apostolescu - Battle13 Max Spencer - Bliss Phill Dunne - Epic #3 Niklas Lundberg - Masterminded Jonathan Foerster - Lethum Sheena Aw - Her Majesty Theo Aartsma - Freestyle Phill Dunne - Epic #7 Phill Dune - Epic #4 Erik Finsrud - Mind Trapeze David Marcha - Nebular Anglel Perez - RockabillityTattooParlor Richard Roberts - Spectacle Theo Aartsma - Subcult Raul Oprea Sebastian - The Watch
Fresh out the oven or should I say the fresh out the photoshop? The Australian digital art master Justin Maller strikes again with some very impressive new pieces to fulfill your inspirations. The quality of his works is always high and his creativity has no limits. Check it out! For more visit justinmaller.com But Still I Froze Personal Work Dita Von Teese DSEvo Exhibition Rich Soil Illustration for Rich Soil Clothing Skye Harbour Album Cover Artwork for Skye Harbour Rich Soil Illustration for Rich Soil Clothing Rich Soil Illustration for Rich Soil Clothing Feed The Animals Album Cover Artwork for Girltalk MC Pez Press Shot Illustration for MC Pez
I really enjoy trying new stuff on Photoshop and having a positive experience while creating something and Pyramid is one of my experiments that came out to be a pretty cool abstract portrait. Here you will see step by step how it was done and hopefully that can help you on your creations. To see more of my work visit behance.net/paul0v2 Case Study Final Image Close ups
Phil Dunne is one of those great digital artists that we really like to keep posted about. He is always surprising us with his pieces, talent and creativity. We mentioned Phil's work and ideas here a couple of times, check it out at: Interview and Showcase with the Great Illustrator Phil Dunne, A Desing is Finished when... 23 Pro Designers' Opinions and Design Inspiration: Tips and Secrets from 11 Famous Digital Artists. At this post he will show us all the creative process for his masterpiece Heist. Besides all his talent, Phil is always very kind! When I talked to him about the possibility of doing the creative process for one of his pieces, he not only agreed but also got really excited about it and did this great case study for us. So here we are... showing you the steps of his creation, Heist. Also make sure to visit Phil Dunne's incredible portfolio, Love The Robot. Enjoy... So, I present Phil's work and words! When I begin to work on an illustration, I always have a rough sketch of it in my notebook. I carry a notebook everywhere with me, so I scribble out ideas that just pop into my head. I keep it beside my bed as I tend to get the most ideas when I'm about to go to sleep and when I wake up. I keep a small biro pen with the notebook so I can quickly rough out a concept. I always write notes beside each doodle because in my head, I'm planning out what coloring, layers and effects I'm going to use in Photoshop. I keep a few gigabytes spare on my hard drive for a digital scrapbook. My digital scrapbook is a folder filled with jpegs, tiffs, pngs, scans, urls and mpegs from the internet of stuff I find inspiring, like a picture of a fashion shoot, a cool website or an old advert I've downloaded. I also collect a lot of clippings from magazines and books and take tons of pictures on my mobile phone camera, like graffiti, street textures and urban spaces to use as reference points in my illustrations. Below is a screen grab of the pics that inspired me for this illustration. I think it was heavily influenced by the late, great Heath Ledger in the Dark Knight, and by my favorite DC Comic's character The Creeper. I wanted to create something dark and mysterious; very moody and bleak...something I've never touched on before. Also, this scene with Heath Ledger really inspired me... As the embed is not available, here is the link to it. The concept for the piece called 'Heist' was about a struggling artist who cannot afford to stay in his career because he has no money. Rather than give up on his one true love and passion, he decends into the underworld and decides to steal and gamble to pay for his art. This illustration was originally a personal piece, but I decided to submit it to the Depthcore chapter release called 'Heist.' I roughly spend a couple of days on an illustration. When I think it's nearly finished, I leave it for a couple of days and go back to it, just to add touch ups and highlights...it's good to give yourself fresh eyes when viewing your own work. I also work on concepts before I work into a finished piece, like below, you can see where I wanted to go with the illustration in this never before released concept illustration: Before I begin, I assemble what images and piece I need to work. For this piece, I placed a stack of miniature playing cards onto my scanner and I found an old photograph and used the back of it for the main image. Then I work on the main illustration. I sketch my character's face using a set of technical pencils from 4H to 2B. I work quiet large, into A3 to get the right amount of detail I need. I take my time drawing, it's important that I get everything just right. If a drawing doesn't look like it does in my head, I tear it up and start all over again. The eyes are the main focus of this piece so I concentrate on getting the mood and intensity just right. When the drawing is done, I scan it into Photoshop at a very high resolution, sometimes it might be around 600dpi. I clean up the image slightly with the clone tool and adjust the brightness and contrast, to give it an aged look. You can see the difference in the original scan to the final pic: So here is where I begin to Photoshop everything! :D I use a Wacom tablet, Intuos3 A4 oversized. Anybody who is even considering being a digital artist should buy one, they are a great investment, they speed up your workflow and you can add a lot more personal touches to your work. I work all the time in Photoshop CS4, I don't own any pirate or illegally downloaded versions. I bought my versions of the Creative Suites, always have and always will. It is best to stay up to date with the latest version of Photoshop. Learn the Save shortcut on your keyboard!!! This has saved my skin so many times, I press it everytime I create a new layer or add something new. And keep all your images as a multi layered .psd file. They will be big but you can go back months later and remember how you blended that colour or created your best illo. In the pic below, you can see where I've added in the scans of the playing cards and adjusted their brightness and contrast accordingly. The playing cards layer is just on a normal blending mode, as I will add all the messy effects onto the layers above. I add two layers of spray paint brushes I created and set them on the color burn blending mode, the colour I used for these was a dark blue from a full saturation colour pallette. I also add in a small amount of red sprays to give the image balance and to tie it to the playing cards. I then add in the scan of the old photograph which will be the background for the drawing. I adjust the brightness/contrast to bring out the decayed look of the photo and add some random splashes of colour and dirt. I also add a slight drop shadow to the layer which accidentally gives me more gritty effects on top of the playing cards. Also mess around with Photoshop while working, the amount of mistakes I've stumbled upon that have gone into finished pieces is just countless at this stage. I then add in my drawing, which is set at the 'Multiply' blending mode. Usually I take out the drawing out of the page, but I left in the page to give it more of a darker quality. I rotate and adjust the drawing layer until it is just right! Colour!!!!! Colour is always the most important of an illustration. It can make or break it in my opinion. You need to select colour swatches that are vital to the concept you are going with. Pick around 10 colours and stick to them. You may not end up using them all. In Photoshop CS4, I use the Luminosity Full Saturation set of swatches. These colours give my work a unique look and make it really bold on screen. I begin to add in the flat colours to the drawing, on a normal layer mode set at 40% opacity. Then I add another set of flat colours on another layer, but this one is set to the multiply blending mode. It starts to give me light and shade and eventually it looks more tonal. Highlights! This is where the image begins to look like a finished piece. But don't fool yourself into thinking so ;D I add another layer, set on normal blending mode at 55% to add the white of the character's eyes, the highlights of his clothes and skin and hair. As I said before, I wanted a grim, gritty, mysterious feel to the piece and I feel like I'm not there yet. I add another layer to the illustrations, to darken up the eyes and make the tones stronger in the image. I then add bright sprays of colour and extra grit on seperate layers to the image to beef it up. So now I stop!!!! This is where I take a breather from the piece, let it simmer for a day or so and come back to it. But during a deadline you might not have a day so it would be a couple of hours! I always go back the original inspiration and ideas I had for the piece, I flick back to my sketchbook and read my notes to see where I wanted to go with it. I reopen the file, with everything intact and add more touch ups, like making the white brighter in the highlights and adding the map at the bottom of the image and more dirt and grit. And then below is the final piece. I was so happy with it, it was probably the best illustration I had worked on. When I create my pieces and put them out onto the internet and blog them etc. I always examine the feedback I get from people and measure up what worked in my illustrations and what didn't. I always try to learn from criticism and see what are the good parts from a new piece that I can carry onto the next illustration I work on. Final look: