Today we're going to interview a really young talented mate, Antoni Tudisco. Antoni is a graphic artist based on Germany, he started out on the creative area really earlier, however he already had the opportunity to work with some big clients as MTV and Kellogs and show his powerful skills. Here're a couple of links where you can find this bud: Website Behance Profile Facebook Vimeo 1) In the name of the Abduzeedo team, I would like to thank you for your time and kindness to answer this interview. Let's start by asking you, when you start getting interest by Graphic Arts? It all started when I was 13. I had a Myspace account and if you can remember, you can design your own profile page with HTML/CSS etc. so I started experimenting around with design to have the coolest profile among my friends and through that, i learned to how to create websites with the help of some tutorials of course. And then I discovered that you can edit pictures using some programs so I started editing photos using Photofiltre ( a freeware) and Gimp. I sometimes sat for 3 hours editing just one photo only adding texts and applying auto contrass because i really had no idea about anything. :) As a "newbie", I really thought I was the best graphic- artist back then until I bumped into your website. After seeing the posts on your site, all I could say to myself was: " Man, I aint got nothing on them! Not even close man!" And I always asked myself how can this people do something breathtaking? Then I swore to myself to be just like them someday or maybe even better, and have an article at Abduzeedo, but before I start, I have to find out where to get 400$ for a program I can use. At the age of 16, I established a clothing line named "Manila apparel". And because I am half Filipino, I sold T-shirt and Hoodies with typical filipino designs on it. It was really in demand back then but I had to cut it out because of copyright issues. 2) Tell us more about your influences and guys who inspired you. My inspiration was and still is my own life. My childhood was strongly influenced by the 90's cartoons/ series like Ninja Turtles, Power Rangers and VoltesV and as time went on, I started to develop my own style in Illustrating. But aside from that, I also idolize some veteran artists like Onur Sentürk, Shepard Fairey and Brian Donnelly. 3) Even doing a lot of commercial projects, you keep woking on your personal stuff often, which is quite amazing. So, when you developed this aesthetic and how could you describe it. I already reached it this far, that my artworks are being recognized and appreciated and even to the point that my style has been a trademark where people can immediately say: " That's Antoni Tudisco's work!" just by looking at the actual photo. And that's one thing I constantly do with every projects I get. And it was really a long and hard way before I reached it this far. 4) You're a quite young mate, yet you have already worked with some big brands. So, can you tell us how you had the opportunity to work with them? In the past couple of years I built up a "Contact Tree". I gathered contacts to every field. (Music, Films, etc.) especially those who has influence in the industry they belong to. I also fulfilled different projects from different Agencies/ Companies. However, 80% of my projects comes from Asia. 5) How's you daily workflow? I've been suffering from this so called "Zombie-Mode" for years. I work primarily at night because I spend the day brainstorming what to design. Everytime I get projects, I read the briefing and request of my client and just sit down and just do everything on the spot without drafting. But I won't recommend it to anyone because sometimes it doesnt turn out to be good. But that's how I do it and my clients actually likes my finished product. I also try to do things as uncomplicated and as fast as possible so I get to finish my work done in a short period of time. 6) What's you favorite piece at the moment? I don't really have a favorite artwork because I love every single artwork i make! ha! 7) What are your future projects for 2012? I have some stuffs I'll be releasing on 2012 but i'm not gonna reveal all of it now. But one thing i'm gonna tell you is that i maybe releasing my own brand of vinyl toys. So please be patient in waiting and stay tuned to it. 8) Tell us five lessons you've learned till now on being a successful Graphic Artist. - STAY ORIGINAL - HIDE YOUR SOURCES - PRACTICE LIKE A BOSS - It does not matter how slowly you go so long as you do not stop. - A picture is a poem without words. 9) Tell us five site you love. http://antonitudisco.com http://shadowness.com http://tutorialstorage.com http://abduzeedo.com http://9gag.com 10) Thanks for your time Antoni, please leave a final message to everyone who's starting at the creative field. Follow your dreams.
Josh Vanover is probably one of the most mysterious designers I ever known. Wroking most with black and white, his designs seem to emanate a sense of duality and "controled chaos", this guys got some serious skills, I haven't seen someone developing in this direction before. There's no doubt why he got to work with such big clients as Nike and Linkin Park. If you want to know more about Josh, please access his Website Skatedecks Nike Linkin Park Stussy Nike Linkin Park Coltesse Serum Vs. Venom RYZ /p>
Jonas de Ro is a young digital artist based in Belgium. His works are a mixture from concept art, animation, matte painting, photography and more. The concept behind his art is definitely beautifully detailed and the lighting is just spectacular. You can truly see that his imagination goes way beyond his creativity. To have more information about Jonas de Ro, you can check out his website at JonasDeRo.be or you can check out the rest of his portfolio on his DeviantArt.
This is a great example of taking a simple picture, reinvented and retouched into a beautiful set of pictures taken by France based photographer Alain Delorme. The theme from this "Totems" set is to target the complexity of what the bicycle couriers have to carry on their everyday basis in which making them the true heros of Shanghai of the modern times. To have more information about Alain Delorme, you can check out his website at AlainDelorme.com.
Last Sunday the kind folks over at COLOURlovers gave us 5 licenses of their new Seamless Studio app to give away to you here on Abduzeedo. In case you missed it last week Seamless Studio is a desktop Mac/PC app that makes it super simple to design great-looking vector patterns for all kinds of design projects. Thank you to everyone who participated. Our five winners are Ignacio Varone (@nachovarone), Rye (@Coleman811), Diogo Duarte (@diogoduarte), Jeany Ngo (@gojeanyn), and Jonas Fleuraime (@just_evolve). Happy Sunday!
Martin Grohs is a 24-year-old ditigtal artist and designer based in Leipzig, Germany. His work is really inspiring, bringing a mix of 3d and photo manipulations that really stand out. Martin has been creating digital art for the past 4 years, he's been featured many times in photoshop magazines and is part of the Intrinsic Nature art group. For more from Martin visit martin-grohs.com
Today we'd like to share with you guys an awesome new product launch announcement that we think you'll love. COLOURlovers Seamless Studio is a desktop Mac/PC app that makes it super simple to design great-looking vector patterns for all kinds of design projects. The app contains many new features including the ability to build custom shape libraries to use in patterns, import vector shapes, draw custom wavy, sawtooth, straight, dashed & dotted lines, upload pattern templates directly to COLOURlovers to share with the community, and export infinitely scalable SVGs, which can be opened in Illustrator and other programs. Not sold yet? Check out these awesome patterns others have built with it: The kind folks over at COLOURlovers have given us 5 licenses of the app to give away to you here today. For your chance to win, simply RT this post. Winners will be announced here in exactly one week. Happy Sunday!
Pete Harrison aka Aeiko is a digital artist and designer from the UK and also a member of the Depthcore crew. He sent us an email early last week informing us of the latest updates to his portfolio, of which we were happy to feature here. Some artists create with pens, others a paint brush, and today many more with a computer, but I am the only artist that renders my images with the deadly, but dazzling coloured illumination of my Jedi light-saber. Each stroke I summon by the strength of the force smears beautiful streaks of light across my canvas, until the end result is a frame filled with flashes and flares that burst from the depths of a deep black galaxy. Check out more from Pete over at his site.
Justin Maller was the first designer/digital artist we had the chance to interview on Abduzeedo, it was back in 2007. After these 4 years are even more fans of his work and everything he has done also running Depthcore. That's why everytime he updates his portfolio we feature some of his new artworks. For more information about Justin Maller visit his Web site at http://justinmaller.com/
IN Intrinsic Nature is an online art group consisting of a select community of creative minds from around the world. They call their releases Experiments and on this post you are going to see some amazing artworks from their latest Experiment 10. Enjoy! Check out the entire Experiment 10 420 by aleszev Oz by Berthjan Moriae Encomium by cigarro Diez by dejavu Geometric Love by dejavu The queen of shaba by doeasembilanpro Melachodia by Dyst Anecdotal Universe by Dyst Sway by .esk Something’s Fishy by huMAC Fama by huMAC Peace by jess Solidarityby John Mark Faraway Love by Karim Genesis by Karim Trees are leaving by shapesfactory Knowledge by shapesfactory LA RECHERCHE by skema Civilization by Syst-eeem Let’s Exchange Some Body Heat and What Not by Yago
James White is one of the most innovative designers out there and along the years he's been also an amazing supporter to Abduzeedo. The brand Signalnoise just celebrated its 12th year anniversary so we decided to feature his latest work from this designer that knows how to stay in the 'Avant-Garde' of his creations. I have been a creative person ever since I was old enough to hold a pencil at the age of 4. I started drawing on every scrap of paper I could find to the point where my mother couldn’t keep typewriter paper in the house without my finding and stealing it. For more information about James White aka Signalnoise, you can visit his blog at Blog.Signalnoise.com , be a fan on Facebook or follow him on Twitter @Signalnoise . You can also follow him on his weekly broadcasts on Thursdays at 3pm EST at Signalnoise.com/Live .
We have already interviewed and featured Saad Moosajee a few times here on Abduzeedo, however everytime this young and self-taught artist from England but currently living in America updates his portfolio we have to blog about that. For more information about Saad Moosajee visit his website at http://saadart.com.
It has been a good time since I did my last photoshop tutorial, so for this week I decided to take a look at some old works I did when I were more into photoshop and just found this awesome one. However, when I opened the orinal PSD. file I found many things I wouldn't do nowadays, so I decided to try to recreate using my reent methods. This a experience I would recommend to anyone: get an old design and try to redo it. The following tutorial is pretty easy, it's more for beginners, but if you are a advanced user you may find some interesting tricks. So stick together and let's start this week tutorial. Step 1 First of all, open Adobe Photoshop and create a A4 canvas ( 21 x 29,7 cm or 8,26 x 11,69 inches), set to 300 dpi, even if you work only with web it's good to try higher resolutions. First place some rulers (ctrl + R / command + R) with a distance of 1 cm (2,54 inches) from the borders, then create on the center this green rectangle using the retangle tool (U) . Now create a layer mask, select it and using the linear gradient tool (G) create this light gradient on the bottom. One thing most people forget when trying effects with clouds is that the colors used on it are the foreground and the background color, so set on of them white and the other light green like the image above (R:179 G:255 B:104). Then go to Filter > Render > Clouds , you will get something like these. Access the blending modes panel and choose the one called color burn, you should get this effect. Create a new layer ( ctrl + alt + shift + N / command + alt + shift + N ) and repeat the procedure, but after generating the clouds, go to Filter > Render > Fibers , set Variance to 8 and Strenght to 64, like the image bellow Again, access the blending options panel and choose the option called color burn. Repeat the procedure of creating clouds, use black and white clors this time for the foreground and background, after it go to Filter > Render > Difference clouds, hit this effect like 6 times, use the shortcut ctrl + F / command + F, you should get something like these. Set Opacity to 25% and choose the blending mode called soft light. Don't mees with the layers, create a group (ctrl + G / command + G) and place them like the sample bellow. Step 2 Let's add a landscape to it, I really found mountais would a nice thing, so you can download it at CG Textures. Open the image in PS, first let's desaturate the image (ctrl + shift + U / command + shift + U). Place it on the canvas, select the green rectangle layer with ctrl + click / command click to make this selection, then select the mountain layer and press ctrl + J / command + J to crop the image. Now go to the blending modes panel and choose the option called Linear light. Duplicate this layer (ctrl + J / command + J) then go to Filter > Other > High Pass , set radius to 9,9 pixels. Access the blending mode panel and choose the option called Overlay. Step 3 I don't remeber where exactly I got this starry night picture, but it's free to use in non commercial projects, so you can download it directly here. Open this image in PS and let's repeat the procedure of using the high pass filter like we've done on the mountains on step 2. Let's increase the intensity of this stars, so duplicate the original layer ( ctrl + J / command + J ) and use the blending mode called Overlay. Then let's desaturate it ( ctrl + shift U / command + shift + U ). A good trick to make them pop of the photo is to use the levels panel, set it like the one bellow. Paste the final image on the canvas we're using, go to the blending modes panel and choose Linear light. Make a layer mask on this layer and make it fit his area of the canvas, this should take sometime since the better way to get a good result on the gradient is using the brush tool (B) on the mask. Use again the selection of the green square we did on the beginning by clicking on the layer with ctrl / command pressed. Make a new layer ( ctrl + alt + shift + N / command + alt + shift + N ) and create a metallic gradient using the gradient tool (G). Set Opacity to 70% and choose the blending mode called Soft light. Step 4 Now let's create the background grid, some of you will say there are easier ways to do it using Adobe illustrator, but we're in photoshop so let's do on it. Using the retangle tool (U) create this white and really thin line, it should have at least 1,5 pixels, zoom to (ctrl + / command + ) to set it correctly using the transform (ctrl + T / command + T). Duplicate it many times using the move tool (V) + alt. I think most of you are familiar with these align tools, when you use the move tool (V) they will appear on the top, bellow the menu, select all the layers withe lines and choose the option called Distribute horizontal center (the one on middle of the picture bellow). This will make the space between them equal. Merge all the line layers after it ( ctrl + E / command + E ) Duplicate the horizontal lines using the move tool (V) + alt then using the transform (ctrl + T / command + T) and rotate it 180 degrees. You should get a grid like these. Make a group with the layers or just merge them all in one single layer, then make a layer mask on the group or layer, choose the gradient called reflected gradient, use it on the mask on the diagonal direction. Step 5 So one thing I always find important in a photomanipulation is to find the right picture for what you want to express, I mean, when I designed this poster I wanted a guy with a suit, then I found a couple of photos of this guy. But I really wanted to show the he was like preaching something, so I decided to use the one he's pointing the finger to the person who see it. You can download the picture here. Go to the Channels panel and duplicate the red channel of this photo. Then access Levels panel (ctrl + L / command + L) and set it like the picture above Again, go to the levels panel and set like the sample above. This will make the selection way more easier, just use the magic wand (W) to select the man (Yeah, I know the magic wand really sucks, but in some occasions you can use it). We have to take off his head, so use the lasso tool (L) to do it, be careful with his finger, we will need it. Repeat the procedure of th high pass filter and duplicating and then overlaying to enhance the picture. Then place it on the canvas. Create a new layer using the body's selection and fill it with green using the paint bucket tool (G). Then acess the blending mode panel and choose the option called Color burn Make a group (ctrl + G / command + G) with all the body layers and make a layer mask, select it and using the gradient tool (G) make this gradient on the body. The layer order of this group should look like these. Step 6 If the eagle head I had the same doubt to choose the pic as I had with the suitman. Stockimages sites have a lot of images so what exactly i wanted to be the expression of the eagle, well i wanted it to look more authoraty look, so I choosed this one. You can download this picture right here. Open the photo on PS, first just flip it using transform (ctrl + T / command + T ) + right click . Repeat the procedure to enhance the image (High pass layer + soft light layer). This is pretty similar to what I did on the previous step, but this time I din't made a copy of the channel and decided to apply this levels on the image, then I cutted the eagle's head off and pasted the whole group on the canvas. Just repeat the same procedure of the previous step to get this green look. Create a layer mask on the group and using the brush tool (B) make the hand appear. Your layer order should be like these, if you didn't get this effect maybe something is wrong on the order. Step 7 Pretty simple: using the text tool (T) write first "LET IT" on uppercase, then "Just" and then "HAPPEN", use the move tool (V) to place correctly. I used the walkway font, you can gra it here. Make a new layer (ctrl + shift + alt + N / command + shift + alt + N ) and use the selection of the letters by clicking + ctrl/command + shift on the layers. Then add a gradient using the gradient tool (G) with the darkest part on the bottom. Add some thin drop shadow to it and set opacity to 50%. Step 8 Let's create some shards, create this retangle using the rectangle tool (U), then using transform (ctrl + T/command + T) adjust is to look sharp. Use the Soft light blending mode, then rotate the shard duplicate him, group and duplicate it again and flip it. I added a layer mask to the group of shards and used a gradient on the layer mask, duplicate it again and got a pretty interesting effect. Step 9 Quick tip: create ellpses using the ellipse tool (U), then go to Filter > Blur > Motion Blur and set angle to 82 and distance to 998 pixels. Use the overlay blending mode on it, duplicate it till you got this lightining effect. Final Result So let's compare the two version: the 2010 version and the 2011 version. I really can decide which I find the best, I think they represent diferent moments of my career and so the results. Despite the tutorial, this is a really interesting experiment to do, try you too, get an old design and try to redo it with your style nowadays. Download the files CLICK HERE TO DOWNLOAD ALL FILES USED FOR THIS TUTORIAL
Anton Semenov aka Gloom82 is a designer from Bratsk, Russia and a master of surrealism on his free time. The quality of his works is simply amazing, the attention to detail and the overall look of some of his pieces will freak you out. Enjoy! For more from Anton Semenov visit gloom82.deviantart.com Arlecchino Auschwitz Black Dream Evil Jump King of the Hill Lola Mirror of Destiny Morning Mouth No Polar Bear Society Surrogate Talisman Thistle Weiss's Secret Winter
The slashTHREE collective selected Paradigm Shift as the theme for its fifteenth exhibition to complement the massive changes it underwent along with the release, which began with a new version of its website. Version four of slashTHREE.com was not only about creating an incredible new website, but also about refining the functionality of the collective and the way it carries itself in the online art community. For more information about this new slashTHREE exhibition visit http://www.slashthree.com/exhibitions/15/ Unusual Vision By Leonardo Dentico The tale of the Lone Yor By Roy Bourkel The Blueprint By Maksimilijan Gecevic The Good Reason for our Forgetting By Rob Shields Suit Up! By Tomin Vladimir Spawn By Eduardo Lopez Mother Earth By Daria Widermanska - Spala Medusa By Przemek Nawrocki Ker-Pau! By Neil Hanvey and Jordi Vidal Heart By Irina Batkova In Searh for Apotheosis By Edmar Cisneros And Never Be Found Again By Marco Casalvieri Beynod III By Nicolas Monin-Baroille, Roy Bourkel, Jacob Bian, Ola Gilen Beatiful Decay By Anthony Giacomino, Ola Gilen Rysamb Deformación By Nicolas Monin-Baroille 01101010 By Mateusz Sypien Destroy By Adrian Romero
Evoke is an online art, music, design, and photography collective founded in June 2005 by Justin Bristow, Sean Graham, and Ted Yavuzkurt, Evoke began as a youthful online boutique art community. As numerous talented artists and designers joined the team, Evoke expanded beyond its original realm, recruiting killer musicians and photographers. Every few months, they release themed exhibitions to the public, showcasing their abilities, the latest one is called Voyage and there are some incredible work as usual. Our 23rd artpack, VOYAGE, is meant to capture the thrill of an adventurous spirit. The feeling of escape from the normal daily grind. Leaving behind the normal and finding the joy that comes from leaving all your troubles behind. This collection of images and music will capture your imagination. Tony Rivera, our featured artist for this release has taken us to envisioned scenes from other galaxies, with impressive detail and vibrancy. James Merrill and Parker Gibson have interpreted the theme with vivid abstract work, while newcomers such as Adrián Romero have produced high quality vector work. Some Work The Black Pearl by Erik Schumacher Out Far by James Merrill In the air by Leroy François Piercings by Matteo M. 9 Destinations by Fab Rosco, Olli-Pekka Jauhiainen, and Parker Gibson Static Adventure by Parker Gibson and Rogier De Boevé Midnight Run by Tony Rivera 30.000 Leagues Under the Sea by João Oliveira ?? - Voyage by Adrián Romero Clinging to a Voyage by Chris Koch Strange... by Tyler Lehman Sonic Abberations by James Merrill 30hsh by Aengus Tukel Nocturnal Itinerary by Hamdan Teleport 01 by Fab Rosco For more information, to check ou the full exhibition, including photos, art, music and to read the interview with Tony Rivera visit http://www.evokeone.com/v5/exhibition/Voyage you won't regret the time you will spend over there, pure inspiration.
Kevin Roodhorst is a Digital Art and Graphic Design from Almere-Stad, Netherlands and we have already feature his work as Wallpaper of the Week and he has also contribute very often with images for the Daily Inspiration. Now we will have a chance to get to know a little bit more about Kevin and his design process and workflow. First of all we would like to thank you for taking the time to provide abduzeedo.com with this interview. Please tell us more about your art and design background and what made you become an artist and designer? I started to work with the adobe software when I was 15 years old. What I did most of the time was following some tutorials on the internet and checking out other designers. I started with making some cd covers and posted it online on some websites, where I was getting many positive reactions. At the age of 17 I was getting my first paying assignment, a poster for a kick-box competition.Now I’m 19 years old and I’ve worked for 22 different night clubs. Flyers, posters and banners etc. I’m featured in 3 Design Magazines: Advanced Photoshop, Digital Arts, Publish and in September my 4th Feature in Computer Arts Magazine. I also made some drink and tabacco labels. I’m following a graphic design education in Amsterdam (duration 3 years). When I’ve finished that I want to work for an advertising agency in combination of putting some more time into my own work as a freelancer. Where does your inspiration come from? I'm getting my inspiration from the internet, movies and the way how other designers creating their art. Could you describe for us your typical 'start to finish' workflow when working on a design? First I must have some inspiration for my new project. I’m gathering stock photos from the internet or using my own photos. Cuting out the objects, putting them together and add several light and color effects. And the last step is thinking of a nice title for the project. What do you do to overcome the creative block? I look daily on design inspiration websites to keep myself up-to-date. Are there any underlying themes that you feel are universal in all of your pieces, or do you try to vary your style? Every creation has a own style or theme. All my creations are based-up from the middle and having nice proportions. Which are the apps you use to create your work? I'm using Adobe Photoshop, Illustrator and Cinema 4D. Cinema 4D for the renders and other 3D objects. Illustrator for lines and other drawing effects. Photoshop to put everything together. Shadow, light effects, colors and finishing touch. How does your job as an artist and designer influence your life? Do you feel that you see things around you differently for example? Not really, maybe the way I look at things, such as different types of art. How is your process of promoting your work? How important the social networks are in this process? Social networking is realy important for me. I have several websites where I promote my work. Such as: Behance Network, Deviant Art, Hyves, Myspace, Abduzeedo, Designflavr, FromUpNorth and TutorArt. The postitive comments and feedback are always nice and give you some extra motivation to go on. I always appreciate it a lot when people giving their opinion and showing respect. Once again , thank you very much for the interview. As a final word, do you have any tips for upcoming artists and designers? Focus on what you want most, and believe in yourself. For more information about Kevin.Roodhorst check out his Web site at http://www.kevinroodhorst.com Some Works