Jon Foster is an illustrator, painter and fine artist from Rhode Island, NY. I came across his work while I was looking for some inspiration at Behance. In his Behance profile there was only one project called Fantastic Worlds with some truly fantastic pieces. For more information about Jon Foster visit his Behance profile at http://www.behance.net/JonFoster
Charmaine Olivia is for me one of the greatest design/art revelations from 2010. A 22 years old girl based at San Francisco, CA, she consider herself as a drawer, painter, tea-drinker and a self-taught artist. Her paintings and drawings show us a very particular fashion and beautiful reality with portraits of tattooed, sexy and interesting girls. I'm a dreamer, painter, tea-drinker, self-taught San Franciscan artist. I was born and raised in a small beach town in Southern California where I first started drawing with soy sauce on napkins but have since upgraded to paper and paint. I now reside in San Francisco's sunny Mission District where I love playing Scrabble in the park, cuddling with my kitten & drinking peppermint tea ( Charmaine's Website ). A huge source of inspiration are my dreams. I dream every night (which can be tiresome.) I rarely have a shortage of ideas or inspiration, it’s finding the time to create all the images in my head that can be tricky. Unfortunately many of these mental images get lost and buried under new ones ( We love Creativity Charmaine's Interview ) You can know more about Charmaine Olivia and her work by accessing her Website and her Devianart.
I'm a huge fan of Sci Fi movies and I must admit that Predator is one of my favorites. He's one of the most memorable aliens you'll probably see in your life, with his dreadlocks, tribal high tech apparel and big muscles, he's a incredible and creepy extraterrestrial. Krats Vail-Akatosh wyv1 MeckanicalMind lorenzothekiller FarinellaPortfolio vandalocomics cantas78 paololluch XandervanDuijvenbode The Predator aliens are characterised by their trophy-hunting of other dangerous species for sport, including humans. Predators are large, sentient humanoid creatures who possess advanced technology such as active camouflage and energy weapons, and are capable of interstellar travel ( Predator, the hunted ) jpc-art stevegoad cantas78 daRoz ashasylum stevegoad adonihs ekud LovesTheMuffin blackmage9 Predator culture in general is based on the concept of The Hunt. Whereas humans on earth were agrarian, the Predators never stayed in just one place. Their culture revolves around the concept of hunting and stalking prey. Very similar to a pack mentality, the strongest and most efficient member of the Clan is the leader. This alpha male controls the actions of the group ( Predator, the hunted ). nebezial liteboxxx TheAphex
Over the years, art has often been used to shock an audience into feeling a strong emotion or carrying out a specific action. Art and controversy have grown more prominent over the years and remain closely linked today. These ten pieces created a splash in the world of art and left a lasting impact. Liz and Phil Down by the Lake by Greg Taylor This Australian sculpture featured Elizabeth and Prince Philip sitting in the buff in front of the Canberra Parliament House. It lasted a mere week before an angry protester beheaded Queen Elizabeth. Further vandalism of the sculpture resulted in its removal. Hedge Row by Angela Singer British artist Angela Singer combines a love of animals and art to support the cause of animal rights. Singer uses taxidermy techniques to draw attention to the wounds of hunted animals, which appear realistic enough to nauseate and disgust much of her audience. Piss Christ by Andres Serrano Serrano caused a scandal that was heavily debated on the floor of the United States Senate in 1989. The photograph of a tiny plastic crucifix in a cup of Serrano's urine sparked much debate surrounding artistic freedom, but won a competition held by the Southeastern Center for Contemporary Art. Love and Redemption by Joel Peter-Witkin Peter-Witkin's highly graphic photography features the dismembered arm and head of a human corpse. This piece was created in Mexico, because its production would have been illegal in the United States. Shark by David Cerny This work was created as a parody of the equally controversial Damien Hirst piece entitled "The Physical Impossibility of Death in the Mind of Someone Living." Cerny's version depicts a nearly naked Saddam Hussein handcuffed and suspended in a tank of formeldehyde. Myra by Marcus Harvey Featured in the 1997 Royal Academy of Art exhibit known as Sensation, this portrayal of murderer Myra Hindley was made using children's handprints. It was egged by protesters on opening day. Still Life with Stem Cells by Patricia Piccinini Part of Piccinini's 2002 exhibit, "Still Life with Stem Cells" explores the possible consequences of genetic engineering by portraying a young girl playing with what appear to be blobs of human flesh. Yo Mama’s Last Supper by Renee Cox Inspired by the famous Da Vinci painting, this painting includes eleven black men, one white man and a naked black woman (who is actually Renee Cox) at the Last Supper. Monument to Pro-Life: The Birth of Sean Preston by Daniel Edwards About the Author You Are Art is a UK-based digital artists, illustrators and designers who make a living out of taking ordinary photos and turning them into contemporary works of art.
Rory Kurtz has been illustrating since he was old enough to hold a crayon. Self-taught and focusing in pencil, ink, and digital paint, Rory has carved out his niche as a unique voice in the illustration community. Working with digital media allows his paintings a greater amount of versatility, and faster production time, which makes all the difference when meeting deadlines. His influences are spread out across the respective wolds of literature, fashion, art, film, & music. His work isn't necessarily easy to define, as he tends to shift from one style to the next and back again as fits the assignment, but the individual pieces seem unified by a shared sense of fantasy in a modern reality. For more information and to check out the whole portfolio of Rory Kurtz, visit his website at http://www.rorykurtzillustration.com/ or follow his blog at http://rorykurtz.blogspot.com/ Paintings & Larger Works Ink & Line Works
A friend passed me the link to a gallery today. At first I wasnt really impressed. They looked like typical acryl painting - and that is the mysterium - they werent. Alexa Meade , a Washington DC based artist, uses acryl paint on three dimensional surfaces to make them look unreal and succeeds For more information please visit her website http://www.alexameade.com
Nicola Verlato is an artist from Verona Italy who now lives in New York. His work is full of movement and contrast sometimes it reminds me classic paintings. However what really facinates me is that he uses the new media for his work, getting visual inspiration and references from video games and using 3D software as well. He has exhibited in galleries and museums around the world with exhibitions at Byblos Art Gallery, Verona, Italy, 2nd Prague Biennal, Prague, Czech Republic, White Columns, New York, Hof & Huyser Gallery, Amsterdam, Netherlands, British Institute, Rome, Italy, Contemporary Art Museum, Monfalcone, Italy, Tirana Biennal,Tirana, Albania, Contemporary Art Pavillion, Milan, Italy. Nicola Verlato attempts to realize the “unreal” in his use of mythical references. Utilizing witches to explore the depths of sexuality, mysticism and power, the paintings are composed as conceptual cinematic storyboards and tell a story from multiple points of view. Invoking, at times, sexually explicit subject matter, the artist, who looks to a wide range of popular culture sources for visual inspiration including high-tech “first-person shooter” video gaming, renders a seemingly post-apocalyptic view of American society. - Saatchi Gallery For more information and works visit Nicola's website, there are a lot of images of his paintings, simply fantastic. The Death of James Dean ( from a drawing by Andy Wahrol) Beauty of Failure Beauty of Failure II Gator Mud, -Yes, absolutely! I don’t care about reality itself; I’m interested in the way we perceive it and manipulate it through models and representations - Nicola Verlato Interview for ArtPulse Still The Gift Cinderella Fiftycent The Deep Religiosity of Capitalism Young composers today, especially in America, are trying to combine the language of pop music in the complex structures of high music. This is what I’m trying to do in my paintings, as well as what other painters are doing in this country. - Nicola Verlato Interview for ArtPulse The Best For You Is Absolutely Unattainable: Not Being Born, Not Being, Not Being Anything Still Fighting The Stairway To Heaven The End of the Illusions The Garden Thanks to 3D software and the entertainment market, we are getting back to an aesthetic-cognitive path of representations and models. When a video game is successful, it’s able to spread a specific vision of the world. For example, the way a leaf is designed is determined by the software used: that software can set an aesthetic standard, changing the way I paint a leaf. In the same way, when Piero della Francesca painted a leaf or, let’s say, a mountain, he was sharing a vision of the world supported by the cultural system in which he was living and working. In short, video games are producing new aesthetic standards and models, and I’m interested in these standards. - Nicola Verlato Interview for ArtPulse Hey Joe Not for Everyone Stadium Arcadium Check out the full interview with Nicola Verlato for ArtPlus Magazine: A Vision of the World - Interview with Nicola Verlato
One style that really has caught me lately is watercolor! I find those painting of such a great taste that I cannot express how much I like it. We've seen some artists doing some great work on watercolor, such as Mathiole, and I found a girl artist who is just incredible! Her name is Lora and she's probably British because of her website url (.co.uk). There's not much information on her DeviantART account, and all we can say is that she pretty much does some seriously cool watercolor paintings. And, she's cute... so that's like a plus, because Abduzeedo supports cute artist girls. lol So, you should really check both her portfolios, at DeviantART and her personal website. You guys won't regret! That are dozens of works there!! Anyways, I really hope you enjoy these as much as I did! Cheers. ;)
Rob Gonsalves is an artist from Toronto, Canada. What I really love in his work is the surrealism inspiration and how he mixes elements to create amazing transitions from bridges to clouds to caravels. Even though his work is categorized as surrealistic, Rob's work is deliberately planned and results from a conscious thought, the exact opposite of surrealism. Artist Rob Gonsalves was born in Toronto, Canada in 1959. During his childhood, he developed an interest in drawing from imagination using various media. By age twelve, his awareness of architecture grew as he leaned perspective techniques and began to do his first paintings and renderings of imagined buildings. After an introduction to Artists Dali and Tanguy, Gonsalves began his first surrealist paintings. The "Magic Realism" approach of Magritte along with the precise perspective illusions of Escher came to be influences in his future work. Although Gonsalves' work is often categorized as surrealistic, it differs due to the fact that the images are deliberately planned and result from conscious thought. Ideas are largely generated by the external world and involve recognizable human activities, using carefully planned illusionist devices. Gonsalves injects a sense of magic into realistic scenes. As a result, the term "Magic Realism" describes his work accurately. His work is an attempt to represent human beings desire to believe is the impossible. For more information visit Rob Goncalves' website
Mark Ryden is a great painter and one of the most celebrated artists of the Pop Surrealism movement. His pieces are stunting, expressive and they transmit a good feeling. His work takes us to a kind of parallel world, almost a deja vu. Ryden studied illustration and graduated at the Art Center College of Design, in Pasadena, in 1987. Upon first glance Ryden’s work seems to mirror the Surrealists’ fascination with the subconscious and collective memories. However, Ryden transcends the initial Surrealists’ strategies by consciously choosing subject matter loaded with cultural connotation. His dewy vixens, cuddly plush pets, alchemical symbols, religious emblems, primordial landscapes and slabs of meat challenge his audience not necessarily with their own oddity but with the introduction of their soothing cultural familiarity into unsettling circumstances. Viewers are initially drawn in by the comforting beauty of Ryden’s pop-culture references, then challenged by their circumstances, and finally transported to the artist’s final intent – a world where creatures speak from a place of childlike honesty about the state of mankind and our relationships with ourselves, each other and our past. Find more about Mark Ryden and his work online at markryden.com. I really loved his pieces, specially Rose (the first one at this list), which I saw at a tv show once and tried to find it for a long period with no success. This image was in my head for months... but then this week I was browsing around and found it... so I decided to show this and other great pieces from this very talented artist! Enjoy the paintings...
Yesterday I was chatting with one of my professors from college and that brought me back some quite nice memories. Ana Maldonado taught me very important things about design workflow and presentation that I have been using since then. But we also talked about some of her new illustrations, which by the way, are beautiful. All the paintings are done with Indian Ink, watercolor and acid free paper. What is really cool is the use of colors and subjects with a big influence of the indian and western culture. For more information visit Ana's Flickr page at http://www.flickr.com/photos/maldona/
Patrick Gunderson is a designer, programmer and artist living and working in Los Angeles. He creates complex projects involving a combination of aesthetic and technical elements, using both sides of the brain (as per Patrick's words). He specializes in digital interactive mediums, but his traditional analog work reflects the sentiment of his digital work, taking apparent chaos and adding a sense of order. Through his education in fine arts, to his experience scripting animation and logic, he is now a Senior Designer for NFL.com and has also some great pieces that we are very glad to show here for your. One of our readers, Demian Luis Villanueva, suggested a post about Patrick's work and when I started browsing around his pieces to compose the article, I felt in love right away. The colors, shades, creativity, softness and chaos surrounding his work gives us a very good impression. Patrick is specialized in pixels, but is also known for making pretty things in the analog world, so he can transit in both analog and digital world easily. Here we will show his great pieces done in adobe flash. They are all amazing... so for sure you will like it!! "There are two goals to the artwork that I am currently producing. First is the process. The challenge of composing images and code that create sprawling abstractions with multiple levels of detail excites and inspires me by itself. I am especially interested in the use of generative and emergent processes combined with traditional composition of color and line. Second is the emotional aspect of the work, which I liken to classical music. The thing that makes classical music great is its ability to invoke a subconscious feeling in the listener, even though they haven't been exposed any sort of back-story. There is a deep emotional reaction on a level beyond the surface of conscious thought, in a spiritual place where narrative is less important than raw feeling, where rhythm and harmony speak to the soul. This is the place I am most interested in touching with these works." Find more about Patrick Gunderson and his work online at: Personal Website Flickr Page "Sometimes I look at these and I can't believe they are made by mechanical means." Patrick Gunderson I really recommend you to check out more of his work! Enjoy! :) Self Portrait
Krista Huot is a 28 years old very talented artist that lives in Montreal - Canada. She grew up in a small forestry area in northern British Columbia and there was when she started her drawings and also that was where she found some kind of mystical inspiration. Krista studied 2 years of fine arts and art history at Thompson Rivers University and after that went to Animation School at Capilano College where she says she found exactly what she wanted, which was something challenging, intense and focused on developing a solid foundation of technical skills. Krista already worked with illustration and digital paintings but she really loves working in acrylic on birch because they are solid, and acrylic dries quickly so she can build up many layers of colors. I found Krista's work during my researches for our Daily Inspiration post and I just fell in love by it. Her paintings are just stunning!! The colors, the lines, the expressions of the characters, the atmosphere of the scene... all that makes us feel we are in another dimension, a fairy tale maybe. :) As the quote from her myspace profile: Merrily, merrily, merrily, merrily...life is but a dream. For more information about Krista Huot go to: Personal Website Flickr Let me say that I had a hard time picking the images to show here since I loved all of them... so I really wish you enjoy the ones we will feature here! ;)
We all love super heroes. That's one thing that I'm pretty sure... there's no way to a person to dislike someone with super powers. On the other hand, there are those of us who just prefer the other side of the coin. They prefer arch enemies, super villains and other evil characters. The most irreverent? The Joker. Portraited by a few great actors, such as Cesar Romero in the old 60's series, by Jack Nicholson in Burton's movies and more recently by the superb Heath Ledger, Gotham's Prince of Crime is definetely one of the most vicious villains, and he's such a sarcastic person that it makes him a really fun charactarer to watch. And here, I've found a great set of pieces featuring, and I hope you enjoy all of them. Don't forget to visit each artist's page at DeviantART, 'cause these guys are awesome! That's it! Cheers! ;)
Lola Rodrigues aka Loleia, is an awesome Illustrator from Spain and decided to share with us her ticks to a basic painting in photoshop, the tutorial is very simple and well explained so you can learn to paint your own drawings, check it out. Make sure you check out the gallery of works of Loleia here loleia.deviantart.com and thank her for the tutorial. So, the first think I need is a line art. This nice girl here volunteered, so we’re going to be coloring her. The first thing I always do is name the layers, because I am kind of a neat freak and I need everything to have a name and be in its proper place. I call the line art layer –wait for it- Lineart. Next, I create a layer underneath the Lineart and choose a background color to fil it with. I call the layer Background (tadaaa!) Having a colored background is very useful when it comes choosing the color palette for the drawing itself because it makes you use a range of colors that are all similar, giving the final piece a consistent look color-wise. I tend to choose pastels tones. Here I have picked yellowish ochre. The next thing I do, neat as I am, is create a folder for the flat colors and call it Flats. Flat colors are colors without shadowing or light. They make the base of the coloring in my drawings. Inside the Flats folder I then create a layer for each different area of color’ the Hair, the Face, the Skin, the Shirt, the Shoes etc. Now that I have layers, I can start coloring the drawing. I always start with the skin but you start wherever you want. To choose the skin color I just slid the arrows down from the yellow to the orange. The result is a skin tone that matches the background perfectly and is not too pale, nor too tan. You can play with this all you want; make it a bit pinker, or more orange if you want the skin to look more tan etc. When I have chosen the color, I pick the Paint Bucket Tool, make sure the box “All Layers” is checked and I start filling in all the parts of the drawing that have skin in them. I repeat this step with all the parts, but as you can see the Paint Bucket just fills the “easy parts”, it doesn’t go into the small places of behind the black lines of the drawing. Make sure to add the colors in the appropriate layers this will be important later when we add the shadowing and need to select every individual color. When we’re done filling in the colors, it’s time to fill in the little blank space with your tablet (or your mouse) and a round, hard brush. Zoom is love! When I’m done with the flats I usually add any patterns or details I want the clothes to have. In this case the clothes are based on my own, so it will be easy to copy all the patterns using flat colors again. The arm-warmers have big horizontal stripes and the shirt has pink vertical and horizontal stripes. So I create a new layer inside the Flats folder on top of all the other ones and I call it Patterns. That’s where I’m going to draw all the details on the clothes. A lot of times I like to add textures to clothes as well, but I don’t add them until shadowing has been added. It’s now time to start with the Shadows. The fist thing we have to do is decide where the source of light is. If it’s on the right, then the shadow will be on the left. If it’s behind, then the shadows will be on the front etc. I have decided that the light is going to be coming from the right, so the shadows will generally be on the left side. The first thing I do now is create a new folder and call it Shadows. This time I will ad the shadow layer as I go (instead of adding them all at once, like we did with the flats). The reason for this is that I usually use more than one layer for each part of the drawing (for the skin or the hair I use at least three). As I do with the Flats, I always like to start adding shadows on the Skin. So I create a new layer inside the Shadows folder and call it Skin. I set it to Multiply. Then, using Eyedropper Tool I sample the flat skin color choose a color slightly paler for the Shadow. Here on 1 you can see the result of the first layer of shadow on the skin, set to Multiply. As you can see, most of the shadow is located on the right side of the face and torso, leaving the left side lit. For this kind of shading I always use a regular default hard round brush. Applying more or less pressure on my tablet I can control the size of the brush, but the important thing here is that the brush’s edges have to sharp. Of course, depending on the brush you can use and the settings on that brush you’ll get incredibly different coloring and painting styles. But for this one, as I said, we’re going for the “sharp approach”. A Little trick: go to the Flats and select the layer part you want to shadow (eg. Skin) using Ctrl (select the layer while pressing Ctrl). Then go back to the Shadows and you’ll be able to apply the shadow only to the selected part without fear of coloring “outside the lines”. I add shadows to the rest of the skin on the girl’s body and then I create a new layer, also called Skin, and also set to Multiply. I then add a more detailed level of shadow, still using the same pale color as before. The result 2. You can see the first layer of shadow and then another one that goes around the eyes and on the outer edge of the right side of face and torso. Just add as much shadow as you feel like, and when you’re done, go on the next part, which for me is always the hair. I basically repeat the same steps as with the face: I create a new layer called Hair and set it to Multiply. I then pick a color paler and lighter than the one I used for the Hair layers as I need and I add shadows as I see fit. You can see a progression of the Shadow layers below. I repeat the same process on the rest of the parts of the drawing, each time creating a new layer and each time selecting a color lighter and pales than the one used for the Flat. In the case of the shirt, I chose to use the gray instead of the pink. Now that I’m done with the Shadows, it’s time for the little details (blush etc) and some light. I create a new folder, this time on top of the Lineart layer, and I call it Lights etc. I’m going to start with the blush, but first I’m going to get rid of the bit of light on her right cheek (you can see it above), or the blush won’t look good (try it, it looks weird). When I’m all ready to go, I create a new layer inside the Lights etc folder called Blush, and I set it to Multiply. I choose a red (in this case I used a pale shade of red as well), and then I pick a brush. The best brush for the job is the Airbrush Pen Opacity Flow. I set the Hardness to 0% and the size to 35 px more or less. (see below). The Great thing about this brush is that its opacity responds to the pen pressure, which means that if I push hard with my pen, it will be opaque, but if I don’t, it will be translucent. So I picked the brush and I start applying the blush gently. I also like to give a little blush to the nose, jus to give more volume. It’s time now to add a bit of light to the face. I usually add glow to the eyes, the lips, the cheeks and the nose. For the eyes and the lips I use a small round hard brush (like the one I used to apply the shadows). For the cheeks and the nose I however I use the same brush I used to apply the blush, only with more Hardness (50%) and much smaller (10 px or so). A lot of times I also add a bit of shine to the hair, but this time just doesn’t look right so I will leave as it is. I will however add a bit of light on her left side, where the light source is hitting her. For simply pick a small round hard brush and I paint a line inside the lineart along her right side as you can see here. And it’s finally time for the finish touches! When I’m done adding the light, I create a last folder called Finishing Touches. In here I usually add a few Adjustment Layers, to tweak the color a bit, make it more vibrant, in this case I have added two Color Balance layers, one Selective Color and Curves layer to adjust the brightness a bit. At this point I will usually add a Texture on top of everything and set to Multiply, just to make it a bit more gritty. The texture here is mine. Before the Adjustment Layers After the Adjustment Layers + Textures Set to Multiply TADAA! And that’s pretty much it! Of course I sometimes do more stuff, like add light and shadow to the background, or make a thick black outline or add a different texture to each layer of clothing, but the basics are these. Hope it helped!
Yuta Onoda is a very talented illustrator and artist from Japan. Now he's been working on his Bachelor of Applied Arts at the Sheridan College in Canada. Yutas work is really cool, sometimes quite intriguing. As he says, he has been shaping his art aesthetic through various forms of media, hoping to find new avenues to express himself. We believe he has already found quite a few :) For more information about Yuta Onoda's work visit http://yutaonoda.com/
I honestly have no words to describe the mind and the skills of this artist, the work he does on the street is totally insane, I mean he actually paints the street floor making it look like something unreal, you have to check for yourself. For more visit www.metanamorph.com Edgar Muller The Master of street painting uses the street as a canvas. If one looks of the right point of view, its three-dimensional painting becomes the perfect illusion. "It gets thrilling when the observer runs into the picture." Edgar about the real intention of his work. He offers his audience a scenery, which challenges to proceed. The spectator turns into the protagonist and creative element of the scene offered him. 3D Pavement Art is one of several different designation for the new form of art and also known as 3D - " Street Painting", "Street Art", "Chalk Art" or "Sidewalk Art". Ice Age in Ireland Crevasse in Dun Laoghaire In Dun Laoghaire the "Festival of World Culture" took place from 21. to 24. of August 2008. Edgar Müller has followed the invitation and continued his series of large-sized 3D Pavement Art is one of several different designation for the new form of art and also known as 3D Pavement Art. He turned a part of the eastern Pier into the Ice Age. This project was supported by the Goethe Institution Germany as the German contribution for the Art Festival Lava Burst in Germany Lavaburst On the occasion of the 30th anniversary (9.-10 August) of the international competition of street painters in Geldern (Germany) Edgar Mueller has painted a large sized, three-dimensional picture once more. He created a scenery appearing apocalyptic which invites the observer for proceeding in the picture. Flash Flood in Canada Giant 3D Pavement Art The first of Edgar Müller's series of the large-sized street paintings was created in Moose Jaw (Canada-Saskatchewan) on the occasion of the Prairie Arts festival in summer 2007. "Turning Riverstreet into a River" is the biggest three-dimensional street painting ever done. 280 m² are covered with paint. With the help of local artists Edgar turned the street into a river which ended in an enormous waterfall. Biography Brief Biography of Edgar Müller Edgar Müller was born in Mülheim/Ruhr on 10 July 1968. He grew up in the rural city of Straelen on the western edge of Germany. His fascination with painting began in his childhood, with paintings of rural scenes of Straelen. He went to the high school in the neighboring town of Geldern, where an international competition of street painters took place. Inspired by the transitory works of art which met him on his way to school, Edgar Müller decided to enter the competition. He took part for the first time at the age of 16, going on to win the competition, aged 19, with a copy of the famous "Jesus at Emmaus " (Caravaggio). In the years that followed, he entered many other international competitions. Since 1998 Edgar Müller has held the title of 'maestro madonnari' (master street painter), born by only a few artists worldwide. The title is awarded at the world’s largest street painting festival, called The Grazie Festival, which is held in the small pilgrim town of Grazie in Italy. Around the age of 25, Müller decided to devote himself completely to street painting. He travelled all over Europe, making a living with his transitory art. He gave workshops at schools and was a co-organizer and committee member for various street painting festivals. Müller set up the first (and so far only) Internet board for street painters in Germany – a forum designed to promote solidarity between German street painters. Edgar Müller opened a studio in the street. He presents people with the great works of old masters, drawing his perfect copies at the observers’ feet. Müller invites his audience to share his fascination with the old masters art, helping them to gain an in depth understanding of the old master’s view of the world. Despite attending many courses with well-known artists and extensive studies in the field of communication design, Edgar is actually an autodidact. He is always looking for new forms through which to express himself. Inspired by three-dimensional illusion paintings (particularly by the works of Kurt Wenner and Julian Beever) he is now pursuing this new art form and creating his own style. Because of his grounding in traditional painting and modern communication, Müller uses a more simple and graphic language for his art. He paints over large areas of urban public life and gives them a new appearance, thereby challenging the perceptions of passers-by. The observer becomes a part of the new scenery offered. While going about their daily life, people change the painting's statement just by passing through the scene. Edgar Müller’s extraordinary art has been widely covered in print and digital media.