Fine art and urban art for years have been considered separated genres that could not be mixed in any way. But on the last 10 years we saw the rise of artists that could be both classified as fine artists and street artists as they work are the perfect mix of both. Robert Proch is one of those young artists, earning respect for his incredible ability of mixing styles in any surface and situation. Here's a interview we did with him, hope you enjoy it. You can see more from Robert on the following links: Website Behance Vimeo 1) First of all I would like to thank you for doing this interview, it's an honor for us to present more about you to our readers. I would like to start asking you about when your interest for street and fine art started? In very early years I have started to sacrifice my time for it more than other things. In the start I’ve been doodling as other kids. But always treated it as nice, and easy thing to do. Had a lot of fun in finding something in empty sheet of paper. It gives exactly the same fun today. Street came along the way, when I was about 15. Just continued walking this line for next 12 years till now. Galleries appeared about 3-4 years ago. 2) Which artists do you use as reference? Mostly classics but it’s not a rule. Francis Bacon, Claude Monet, Miles Davis, Sat One, William Turner, Caspar David Friedrich, Edward Hopper, Józef Brandt, Boards of Canada, Jerzy Duda- Gracz …it’s all I can remind for now. 3) Your style is quite influenced by abstract art and realism. How did you develop this style and how would you describe it? Realism is my natural choice as it comes to choices and motives of my paintings. Having a common background is important to remain readable in final impression. Metaphor, Symbol, Deconstruction, Metamorphosis, it all works well if the first step comes out from defined universe which is possible to identify with. Good painting should speak itself. No user guides;) As it comes to abstract art, I’m taking small steps in this direction slowly. There are two reasons: • If you paint realistic way on and on and on and on and on, there comes a moment, you start to reduce this reality to search more into what’s behind the straight representation of each motive. Things like space, time, mood, tempo, rhythm, mood come to the forefront. • Nowadays the cities-environment of my world start to look extremely plain and futuristic. Try to imagine the modern city without all the small details like benches, trah bins and so on.. It’s a painting of a cubist! Hard to say if it’s good or bad phenomenon. 4) Describe us a bit about your creative process while creating a artwork Well first of all I have to find the right impact to create new composition. I look for it around me. Lucky, it comes itself in some moment. Straight inspiration is very important to remain authentic as it comes to the energy and the message of concrete scene. Technically I’m 100% based on my experience and imagination: go trough ‘searching’ process on the surface of canvas. I’m not using photography, many times I also avoid precise sketch for the painting. This makes painting process so interesting. You keep the major idea of finished canvas behind it and follow this path to reach the point when you decide ‘that’s it’. It took me almost 20 years to learn how to choose and operate with space and form of the objects. Right now I’m learning how to play with it for the final idea. 5) Nowadays the line between fine art, street art and graffiti is getting more and more blurred, graffiti is gettting more into galleries and fine art is getting more in the streets. tell us your opinion about this subject. This is natural process and it will continue for sure. I don’t see anything wrong about it. Street energy makes gallery spaces rebirth from stiff contemporary world. In reverse fine art goes out of white cubes to the people. What’s to complain about? No matter how those barriers will blur, we all have to do our best to see good level on both sides. That’s our thing. 6) How do you describe your daily routine? Work, work, work hehe. But seriously, I’m trying to keep regular rhythm of the day. Regular meals, taking care about my family, things around home, some mailing work. Usually I sacrifice around 8-10 hours to do my thing. My studio is at home, where I find the best energy to create. 7) Being a multimedia artist, please tell us what's your favorite media to work with? Why? Honestly right now I’m getting more and more distanced to animation medium. I was doing all these activities (studio painting, animation, outdoor painting) in parallel for about 6 years. But at some point I had to become more focused. There’s no way to do good on every field and remain psychically healthy. Naturally I made decision to step back and become focused on work in ‘analog’ way. Maybe because of simple and straight energy coming from the painting. No plugins, no software, no hard drives, no ctrl-Z. Secondary: on the canvas or a wall things happening really fast and you have to make decisions with the consequence that the painting bight be screwed up in any moment. I prefer this kind of unsecured play. 8) Tell us five lessons you believe are really important for every artist. At this point I’d like to use some help. Charles Bukowski wrote an accurate poem about it. True and universal: ‘So you want to be a writer?’ 9) Tell us five websites that you like to visit. I’m ignorant as it comes to researching the web. Mostly I visit the links someone recommends… 10) Thanks again for your time, please leave a final message for the ones who are starting out on this kind of business. If you really love to do your thing, you’ll never have to work! Thanks!
Every country has a different style of graffiti, today I want to show a little bit of the Chilean style. Let me introduce you to ESTOY, a graffiti artist who paints the streets of Santiago Chile with some awesome pieces. Enjoy! For more about ESTOY visit facebook.com/estoyestay, and behance.net/estoy.
These colorful geometric murals were done by Matt W. Moore, an amazing graffiti artist who can blend shapes, colors and street art all in one. Check out this post for some really awesome graffiti murals all over the globe. I have been painting on walls for over half of my life. It's a magical experience to actualize an idea extra-large in the public space. Lots to see in this section. Everything from my early years of graffiti and street-level art, to my more recent abstract murals. Indoor & outdoor, I've got you covered. For more from MWM visit mwmgraphics.com.
123Klan is a French graffiti crew now based in Montreal, Qc of Canada. Since 1994, 123Klan have worked and have been specializing in character illustration, branding, toy design, and touring the world one wall after another. Their client list includes big brands like Nike, Adidas, Lamborghini, Coca Cola, Stussy, Sony, Nasdaq to name a few. We are showcasing just a glimpse of their entire portfolio, check out their website for more. Find out more about the crew 123Klan and their pretty diverse works at 123Klan.com All Rights to 123Klan All Rights to 123Klan All Rights to 123Klan All Rights to 123Klan All Rights to 123Klan All Rights to 123Klan All Rights to 123Klan All Rights to 123Klan All Rights to 123Klan All Rights to 123Klan All Rights to 123Klan All Rights to 123Klan All Rights to 123Klan All Rights to 123Klan All Rights to 123Klan All Rights to 123Klan All Rights to 123Klan All Rights to 123Klan All Rights to 123Klan All Rights to 123Klan All Rights to 123Klan All Rights to 123Klan All Rights to 123Klan All Rights to 123Klan All Rights to 123Klan All Rights to 123Klan Links More info about 123Klan: http://www.123klan.com More on 123Klan via Instagram: http://instagram.com/123Klan Follow 123Klan on Twitter: https://twitter.com/123klan
David Zinn is an artist from Michigan who loves to interact with people using his chalk art. His art is in a 3d form that gives the impression the characters are coming out of the ground. David created this little green character called Sluggo and on this post you see Sluggo all over the streets, check it out! For more from David Zinn vist him at zinnart.com and like his page on facebook facebook.com/DavidZinnIllustration and you can also follow Sluggo at facebook.com/sluggoonthestreet. Occupy your Imagination or someone else will
Eduardo Kobra is an amazing artist from Sao Paulo, Brazil. He specializes in painting big murals and his recent work has a very colorful flavor to it. Kobra's new work is impressive, the use of color is just mind blowing. Enjoy! For more from Eduardo Kobra visit him on Flickr Gallery and eduardokobra.com. For more from Eduardo Kobra visit him on Flickr Gallery and eduardokobra.com.
I'm not the biggest fan of Graffiti art, most people too, probably because it's a inner culture with an art focused on the name and the typography, If you don't belong to it, you won't understand it most of the time. But some outstanding talents as Sofles can make the connection between this two worlds. Sofles is a graffiti artist from Melbourne, is one of the members of the DTS crew. What brought me to his work it's his capability to have awesome skills both with typography than with character design. You can see more news and murals from him at his Official Website. MrDheo x Sofles from MrDheo on Vimeo. MrDheo x Sofles @ Porto 2012 Video: MrDheo, Sofles & Sabri Music: Rusko / Die Antwoord Special Guest: Smugwww.mrdheo.comwww.sofles.com
Hi guys, what's up? Hope everyone enjoyed my last tutorial about stencil art, because today we're going deep on spray can techniques. Not only we're again focusing on alternative techniques, but this time we're going to do this also thru video, check this out. So first of all, let me explain what is the main idea here: Lots of people ask me how could I achieve such interesting results using a media as spray paint. Well, it takes time and dedication, but after three years of hard work, I could come from this crap: To this: It takes time, it takes passion, but I believe that my way to here would be much easier If I had someone to show me some really basic tricks. But let me emphasize here: these are not drawing or composition tricks, these are just dinamics that will make you have a better motricity with a spray can. I already wrote many written tutorials, but this time I though that a video tutorial would be more appropriated and easier to understand than just images and pictures, so here's a brief explanation of what this is all about. Chapter #1: Understanding the Spray Can I did this diagram that exemplify the past of the spray can, as you can see, there's no big deal in here: Cap/Biqueira: This is a essential piece for spraying, it's what regulate the diameter and quantity of paint that get off the can. There're dozen of type of caps, each one with a specific use and some more generical. Donut: This is usually a circle on the top of the can that displays the color you're using. Some cheap brands don't use this piece and rather place the name or a sticker of the color, my advise: If the brand don't even use donuts on the can, don't even buy it. Air/Ar: There's air inside the can, it's actually makes it possible to spray. But there's a golden rule about it: The air should be always on top for a good spray performance, so you should try to use it on 90º degrees and never turn it upside down. Valve/Válvula: This part is responsible for getting the ink off the can, it works along the pressure that you put on the cap. As it get the ink from the bottom, I will repeat again, you will spray only air If you turn it upside down. Paint/Tinta: Most spray can use oil based paint, it sticks and cover better than acrylic. In the other hand, they're toxic as hell, so make sure to use gas mask and gloves while dealing with it. Ball/Bola: This little metallic ball is helpful for mixing properly the ink, depending on the density of the ink, there can be more than one ball (MTN 94 white color uses three metallic balls, it's almost dense as butter). Concave/Côncavo: Don't know exactly the function of the concave on the bottom, but I know for sure that every aerosol has it, just look at the bottom of your deodorant. I think is something related with the pressure dinamic. The five variables There're five variables that will influence the diameter and blurriness of your spray trace, here's a brief explanation why they are so important. 1) Cap - The cap you choose will have a big role on the trace you will get. Nowadays there are dozens of types of caps, each with a specific diameter and usability. The one I'm using in this tut is a NY fat cap, it's a really ecletic cap as he can goes from thin to thick lines easily. 2) Can Pressure - The pressure of the can is something you should look before going to the wall, there are high, medium and low pressure cans, you should check what are better suitable for you use. Low pressure cans are recommended for beginners and for those who want thinner traces. Just remember: The highest the pressure, the biggest will be the trace 3) Wall distance - The more distant from the wall, the more blurry will be the trace, the more close to the wall, more solid will be the trace. 4) Cap pressure - The strenght applied on the cap will determine how much paint will get off it, so I must say the stronger you push it, the more will get off. 5) Speed - Spray paint is also about speed, the more quickly you do your trace, it will have less chances of get blurry or drip, also it will be thinner. But If you want a thicker trace, you should spray it slowly. Chapter #2: Useful exercises for spray dexterity So guys, I cannot teach you how to draw with spray paint without teaching you techniques on handling a can. So this will be about get used to this new tool, so please don't get anxious about doing a badass artwork right now, focus on get good on this tasks. Exercise #1- Make a tiny square So, let's start by trying to draw a really small square, try to draw the smaller you can. Don't be shy, I know you probably will make a huge mess on the beginning, but we will try again this exercise later and you will see that it will be much easier. Please take this as a invitation to use the can. Exercise #2- Make three different diameters Now let's test the dynamics of distance and pressure on the cap. Try to spray three different diameters, this will take time to master trust me. Exercise #3- Make a thin and thick line Now let's test the speed and cap pressure, so try to make a thin line by spraying it fast, close to the wall and pressing softly the cap. Then, try to make a thick line by spraying it slowly, far from the wall and pressing harder the cap. Exercise #4- Make both thin and thick lines You probably already realized that you can get a blurry or solid trace, so here's a exercise you should try: Try making a blurry to solid trace by vary the distance from the wall, this is a bit hard to master. Exercise #5- Connect the dots to make straight lines The best way to learn how to do straight lines is by doing a really silly exercise: Connect the dots, yep, like we used to do on kindergarten drawing books. Draw two points, posicionate the spray over the first one, aim on the second, then connect both. Don't move only your arm, spraying on wall also needs body movements, don't be a robot so. Exercise #6- Connect the dots to make shapes Now do the same exercise, but this time try to draw simple shapes, easy huh? Exercise #7- Make tiny circles Now that you already master lines and sharp shapes, let's try something round. Try to draw the tiniest circle you, start by doing it big then go smaller as you can. Exercise #8- Make a circle, a triangle and square Now, after all this exercises, you probably got some good dexterity with the can, so let's try to draw this basic shapes and try to draw them smaller and smaller. Exercise #9- Make a square with gradients Now for a final task, I gotta say I'm not the best on it hehe let's try to use gradients to create shapes, try first to create a square using gradients. You can achieve this by inclining your spray and by aiming the cap to the side you want to make the gradient. The Video So guys, in order ot make it more visual I decided to make this self explanatory video, hope it help and answer all your doubts on this exercises. Tips and Exercises to Master Spray Paint from Marcos Torres on Vimeo. Just a brief introduction to spray paint and some pretty basic exercises to understand how it works and to get dexterity on this tool.
It's truly amazing to see that nowadays most creatives don't box themselves in just one area. Flying Fortress is a multidisciplinary artist working on areas as illustration, Toy Design, Graffiti, Street Art, Fine Art, Education and Interior Design. Besides his high influence from the Vaughn Bode graffiti from the 70's, he can create a stylish mix of vintage designs with modern concepts. You can see his latest updates on his Official Website, also take sometime to take a look at his Store and Toy design site.
No Entry Design is a design studio based in Brooklyn, NY and they do pretty much everything you can imagine. Besides their amazing typography work I really wanted to share some of these awesome wall paintings they've done with a unique style. For more from No Entry Design visit noentrydesign.com For more from No Entry Design visit noentrydesign.com
Is needless to say that street art is having a great success on the last 5 years. But more interesting it's to see that the line between Street Art and Graffiti is getting more and more blurred. Artist like Sever from MSK crew can transit into both areas, making a artist and ironic artwork, but also maintaining the spirit and aesthetic of Graffiti art.You see more urban interventions from Sever at his Official Website.
I don't know about you guys, but for me the most attractive and interesting part of the body is the eyes. That must be why I got into Tati Suarez artworks, her passion on building such interesting and charming female characters is both captivating and curious. I wonder where she get inspiration for such imaginary universe. Tati is also known for street art / graffiti work, you can see more about it at her Official Website. Tatiana Suarez (b. 1983) is a Brooklyn-based Miami native. Her charming style is distinctive -- first, the trademark eyes that draw the viewer into a beautiful and surreal world. Suarez takes full advantage of the oil paint's ability to create creamy, soft images on canvas. Rich with symbols that stem from her Brazilian and El Salvadorian heritage, subjects appear as if they are under water, frozen in lovely stillness. The doe-eyed figures look childlike, but also exude sexual overtones, ornamented with plants, insects and other unsettling accompaniments. Beauty is presented concurrently with exotic -- even creepy -- creatures to create enchanted narratives (Tati's Website).
Since the boom of the internet and especially the web 2.0 we have the chance to share pretty much anything. There's always a good and bad side, however for designers and artists I believe there's only the good side. We got the tools to express and spread our work very easily in a way that nobody has ever seen. Great artists were discovered or became legends, like the street artist Banksy. But again, the ways of collaboration are endless and ABVH has proved us that with his Animated Bansky Series. Animated Banksy is a really cool idea, it's basically animations of some of the most famous Bansky works. It's really well done and they gives a better understanding of what Banksy probably had in mind when created those arts. For more information visit http://madebyabvh.tumblr.com/
There's something about street art, graffiti artworks, that really catches my attention. Maybe it's the fact that you get to see the artist, making fantastic drawings and typography pieces in huge scales. This is the work of Georgi Dimitrov, a really talented Bulgarian artist. Of course that these pieces are only a handful of his amazing murals. For more of these, you should really check out his portfolio at Behance. I hope you enjoy these. Cheers. ;)
Street art and graffitti will always be part of the counter culture and an important way for artist to express their ideas in the big canvas that is the streets. WIth that in mind we will show you how to create a simple spray effect using Pixelmator. For this tutorial we will show you how to create a nice stencil spray effect of the Squarespace logo using brushes and simple filters. It's a very useful technique and despite the fact that it looks quite easy, the details are very important and might take you some time practicing until you master your design with this effect. Step 1 Open Pixelmator and create a new document. I am using 2560x1440 pixels for the size. After that place your logo or symbol in the center. I am using the Squarespace logo for the Dribbble context. http://dribbble.com/shots/653082-Official-Squarespace-6-Rebound-Playoff. Next thing to do here is import some brushes. I am using the T9 Dirty Brushes and you can download them here http://psd.tutsplus.com/freebies/brushes/t9-dirty-brushes/. Once you download them just open the .abr file in Pixelmator. The brushes will be automatically imported to the brushes panel. To see them, click on the gear icon and select the preset. Step 2 Add a new document on top of the other layers and with the Paint Bucket Tool (N) fill the layer with white. After that go to Filter>Stylize>Noise. Use 100% for the Amount. Step 3 Go to Image>Desaturate. Step 4 Go to Edit>Free Transform. Resize the layer like the image below. Step 6 Create a marquee selection of the logo we added in the Step 1 one by simply clicking on the thumbnail of the layer holding the Command key. After that create a mask on the layer with the Noise filter by selecting the layer and going to Layer>Add Layer Mask. Step 7 With the Smudge Tool start deforming the mask of the layer to create some dripping ink. Also go to Layer>Blur>Gaussain Blur. Use a 4 pixels for the Radius. Step 8 Now make the logo layer visible on top of the noise layer. Step 9 WIth the logo layer selected go to Layer>Add Layer Mask. Again using the spray brushes start painting on the mask to hide some parts of the layer. The idea here is to make the black less uniform as possible. Step 10 Add a layer on top of the logo and again paint some spray splatters using the brushes we imported in the first step. Step 11 Add another layer on top and now create some dripping ink with the spray brush set we imported. You will probably have to rotate the layer so for each dripping use a separated layer. Group all layers used to create the logo. Duplicate it and hide one copy. After that merge one of the groups and change the Blending to Hard Light at 95% Opacity. Step 12 Go to Google Images and search for wall images with graffiti. Import one that has a nice area for you to place your logo, like the one I am using below. Step 13 Duplicate the texture layer and move to the top of all the other layers. After that change the Blending of this wall layer to Hard Light at 100% Opacity. Step 14 Duplicate the layer with the spray effect with the logo and change the order of the layers. Make sure the copy is on top of all other layers. Also change the Opacity to 80% Conclusion Here is the spray effect. Very easy and I am sure it is a technique that will be very useful for future projects. In our opinion here at Abduzeedo, a designer should be able to understand and create all sorts of effects, that will make it versatile and able to work with different audiences. Of course effects is not the most important part of the design process but it helps to visualize the ideas much quickly. Now it is up to you . Download the Pixelmator File Download the Pixelmator file used for this tutorial.
In a tribute to the French and American cities that inspired the worldwide street art and graffiti movement of the last 40 years, pioneering artists Shepard Fairey and Mr. ANDRE have collaborated to build an ambitious art installation exclusively for the ground floor of the new Champs-Élysées Levi's flagship store. This collaboration will also feature customized Levi’s Trucker jackets and limited-edition graphic t-shirts as well as a series of events, screenings and interactive workshops hosted by the artists. This is the second of two collaborations between French and American cultural pioneers in celebration of the opening of the denim icons new flagship store. The collaborations are inspired by the long-standing friendship between France and the United States. The first collaboration brought together music icons James Murphy and Pedro Winter A combination of sculpture, found objects and a billboard, the various elements of the installation overlay the two artists signature styles on familiar forms and objects from the urban environments of France and the US. The "pièce de résistance" of the installation is the duo of large scale sculptural installations featured in the store windows. Get a glimpse behind-the-scenes and check out the making-of video here…. Some Images
It's really cool to see how an artist create his own universe by assimilating and creating relationships between symbols and images. Smithe got a serious relation with the concepts of construction, destruction, structure and the self as we can see on most of his artworks. You can see more stunning artworks like these at his Tumblr, also follow him on Twitter Smithe @ D.F. - Balbuena from TONY DELFINO on Vimeo.