We used to feature more digital art and photo manipulation but we felt it was getting a bit too much of the same. Of course there's always space for beautiful artwork like the Skull Candy project shared by Lorett Foth. It was a project done in Photoshop, 3ds Max and Zbrush. The quality of the composition and details make us believe that the scene was real, especially the lighting. This was fun project I was working on for Skull Candy. It was interesting to match the hair exactly to the preexisting photo. I used 3ds max, Hair Farm, Zbrush, Vray and Photoshop
Unknown Case Study
Jaroslav Wieczorkiewicz has published three incredible projects on his Behance page showing some photo-manipulations of models with dresses made of milk. We published a tutorial showing how to achieve similar effect, however the level of details and uniqueness of Jaroslav's one is undeniable, which is clear because of the work behind his projects: photography, make-up and post production. So check out the images below and get inspired. For more information about Jaroslav's work visit his website at http://aurumlight.com/
Mixing analog with digital always works. Despite the advances in technology and the tools that help us to recreate and emulate diverse effects, there's nothing like using the materials to get the assets and textures you need. The branding project created for Squarespace New York by Pawel Nolbert and Karol Kolodzinski is a great example with a beautiful outcome.
We have posted about Mecanique Generale in the past and after scoping their latest work I realized that it was due time for another blog post to celebrate their talent. Some projects, like Johnny Walker for example, really speak to me and inspire me to go to Photoshop and try to recreate like the good old days. Perhaps next weekend is a good time to dust off my Photoshop skills and take a crack. For more information about Mecanique Generale check out http://www.mecanique-g.com/