Glass Experiments in Blender 3D with Caustics

I’ve been learning or trying to learn Blender 3D in my spare time. Usually on weekends. My learning process is a bit chaotic, I have some images in my head I want to try to replicate and that’s what drives me to experiment. Most of these images are based on my childhood memories of TV graphics in the 80/90s in Brazil, in other words a lot of chrome, glass and very simple geometric forms like spheres, cubes, pyramids and some ripple effects. This past weekend I downloaded the dev version of Blender with Caustics and that was another motivation for me to try, so here are some of examples.

For more information or to experiment yourself you can get the source file below.

Download source file

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