I make a daily habit of checking the amazing site HonestlyWTF for inspiration and fell in love with their recent post showcasing the fanciful work of Alice Lindstrom. Alice is an incredibly talented Melbourne-based artist and book maker who works primarily in paper collage as well as using watercolor and digital design. From her paper collage portrayal of Melbourne street style to collage commissions for weddings and birthdays, Alice's work is in a word, splendid. Just imagining the time and detail it takes to create one masterpiece makes you appreciate the end result that much more. Alice proves to all of us aspiring artists that you really don't need anything else besides the simple supply of paper to create something exquisite. Peruse and even purchase more of Alice's work at her lovely site here. In the words of the art critic, Clemente Greenberg, who in 1959 wrote an essay on Cubism, “collage was a major turning point in the evolution of Cubism and therefore a major turning point in the whole evolution of modernist art in this century."
James White is an old friend here on Abduzeedo, it's not his first job featured here and for sure will not be the last one. He is with a new collection of master pieces called Neo Chrome, the art explore abstract chrome and with an style from the 80's. Pieces for a small exhibition at Whosit & Whatsit in Newcastle Upon Tyne UK, exploring abstract chrome and 80s aesthetic. Heavily inspired by TrapperKeeper binder designs from the late 80s. If you want to know more or revisit James White's work, go to signalnoise.com. Pieces from this exhibition are available for purchase at Whosit & Whatsit.
One of the new trends in terms of digital design, especially interface design, is the return of simple, flat and typographical design. We can say that Microsoft might have started that back in 2007 when they launched the Zune with its beautiful typographic based interface. Despite the failure of the product, that UI was improved and applied to the Windows Phone and Windows 8 interface design. The iOS on the other hand was always heavily based on photorealistic textures and depth by using gradients, glossy style effects and shadows, however we started to see more and more apps for all platforms adopting a more minimalistic approach. ZUNE 2007/2008 There are lots of reasons to adopt a flat design, one of the most important is scalability. When designing for multiple devices it's important to consider ways to optimize the design. For instance, when using solid colors and less image based UI the number of assets necessary to create an app or a website is much lower and therefore the footprint of the app/website much smaller. In this post we want to feature some beautiful designs that illustrate this trend. The images are from Dribbble and make sure check out the thumbnail to visit the authors page for more information Regy Perlera Alex Vanderzon uidynamics Cosmin Capitanu Zane David Paul Macgregor Cosmin Capitanu Josh Tilton David Fabio Basile Eddie Lobanovskiy Jakob Henner Alden Haley Eric Hoffman Chris Masterson Zan Rob Vloemans Jonas Hermann