Hi everyone, hope you guys had fun with my last tutorial about a realistic PS3 controller. For today's tutorial we will follow the same idea and keep practicing our vector skills. We're going to create a classic Gibson Flying V guitar using a similar process of rendering using Illustrator.This is intermediary tutorial, so if you have any problems with some parts, don't worry. Try to redo that or come up with work arounds, it's the best way to learn how to use any tool. That's another reason that in order for you to make this study more useful I decided to leave some decisions up to you guys, you wil see it further, hope you have fun. SketchLet's open Adobe Illustrator and start by creating a new canvas (command + N / ctrl + N) with 24 x 55 cm, RGB, 300 dpi.Using the rectangle tool (M), create what will be the arm of the guitar. Use the direct selection tool (A) to ajust the lower vector points so they will get more wide open.Use again the rectangle tool (M) then use the selection tool (V) + alt to copy the same shape until you have 21 frets. There's no shortcut to adjust the distance between them, you will have to do it manually, just make their width vary as the fret board get's larger. Or you can use the Blend Tool for the same purpose.Using the ellipse tool (L) make a little circle and duplicate it 10 times. These will be the position markers, they are traditionaly placed as I did in the image bellow.Now using the pen tool (P), let's create what will be the V body shaped. Create first the left side, then using the selection tool (V) + alt duplicate it, right click over the new shape then go to Transform > Reflect and choose to rotate the Verticas axis.Use the rounded rectangle tool to create the strap pin, use the pen tool (P) to create the vertical shape, duplicate and mirror it.Here're the settings to create this rounded rectangle. Later you will duplicate this whole shape to make the other strap pin.Let's draw the humbucker pickups. It's quite simple, you just have to create it using this measures with the rounded rectangle tool.Now using the ellipse tool (L) and the pen tool (P) we will create the pattern for the screw we will use along the guitar. The trick here is to rotate the center shape so it won't look the same screw when you look at.You're going to just copy and paste them for now on. After you finished the first humbucker, you can duplicate and mirror it horizontally.Let's skip to the tail piece, using the pen tool (P) make this triangle, duplicate and mirror ir vertically.Add some screws on it and the strings hole using the ellipse tool (L).Now let's do the adjustable saddle, first make two ellipses, then a rounded rectangle, rotate it a little bit until it gets a bit in a diagonal angle.Add some screws.And using the rectangle tool (M) create the saddles hoels and the saddles. It's really important to make this saddle holes parallel to the rounded rectangle. Display the saddles like the image bellow.Now let's draw the jack output. First make the structure using the ellipse tool (L). Using the polygon tool create this hexagon then make two circles inside of it.Don't forget to add some more screws.Using the pen tool (P) let's draw the guitar shield.Now using the ellipse tool (L) let's make the knobs used for tone and volume. They may look like a bunch of circles, but this will make sense later.Finally, let's draw the pickup selector, first draw this couple of circles.Later, using the rounded retangle tool and the direct selection tool (A) you will create the selector.Don't forget to add the screws again.Now we have already created the lower part, let's go to the upper parts. Using the rectangle tool (M) make the nut above the neck of the guitar.Using the pen tool (P) make the headstock, first draw the right side, duplicate it and mirror it vertically.Using the rounded rectangle, make the tensor cover. Add some crews later.Using the rounded rectangle and the ellipse tool (L) you will create machine heads.You will notice that the pin on them gets thinner as their position gets higher, this is due to the fact I wanted to give some perspective to it.I added the Abdz logo, but you can add wherever you want to. Let's draw the tuner, you're going to use the rectangle tool (M), the rounded rectangle tool and the pen tool (P) for this, it may be harder than it looks like. Later just duplicate and place it as the image below.The strings are pretty much the easiest part, using the pen tool (P) make a line from the machine heads to the bridge holes as the sample below. ColorsSo, now that you have all the shapes you will need, you should use the Unite command (find it on the pathfinder panel) on all the mirrored pieces, this will be necessary for the next steps. Now we will procced to a step that I find very important for the organization of the image. Let's add the flat colors I used on each shape, this way you will adjust the layer other and won't miss any shape placement.I advise you to duplicate the sketch shapes and make a new layer for this step (command + L / ctrl + L). To add the colors of the color pallete, just use the selection tool (V) to select the shape then use the eyedropper tool (I) to get the color.Here're a couple of screengrabs that will help you a bit to figure the best colors to use: GradientsNow that you got all the colors we can skip to the gradient part. As you noticed, I created two color palletes: one for the flat color process and one for the style we want to give to our design.Let's star by apllying it on the top to the bootom of the instrument. The process will be always the same: use the selection tool (V) to select the shape, use the eyedroppper tool (I) to get the gradient color and use the gradient tool (G) to adjust the range. You already got the pallete, so you will just have to do it, not a big deal, don't you think?You're going to use two golden gradient for the machine head: one radial for the pin and a linear for the rest of the shapes.It's really important to apply this same gradient scheme on all screws, I know, this will take time, but great work only come with great efforts. It's basically a radial and a linear gradient, find them on the gradient pallete.The tuners also got two types of gradients, take a look on the scheme.On the gradient pallete you will find a relly intricated linear silver gradient, this one is for the strings.I added a radial gradient on the logo, on the tensor cover and on the head stock, they make look similar but have some slight differences.The nut and the frets have all the same linear gradient, just to get some volume on them.I also added a linear gradient on the position marker to make them look a bit shinning.The neck got a brown linear gradient to mek it look more like wood.Don't forget to add the same scheme on the screws, we don't want to create any Frankestein here.Use this linear golden gradient on the pickup cover, you will see that I got pretty addcited on it, because he's actually pretty good for almos t all metallic shapes.On the saddles, start always with the screws. later you're going to add the previous golden gradient on almost every shape, waht's going to vry it's how you posicionate the gradient, this is what gives depth to the image.On the bridge, start with the srews, than add again the golden gradient.On the jack output, make the screws first, than add the golden metallic gradient on the requested directions.I also used a radial grey gradient on the platform.On the shield, star with the screws.Them get the gradient selector, add a radial grey gradient on the selector and a the golen gradient on the rest of the circles.The volume and tone knobs and just a few radial and linear gradients as you can see below.Be careful with this shade of gradient, as you're going to have to adjust this parameter on the gradient panel lowering it's opacity to get this effect.You can add the same radial gradient used on the jack output platform on the guitar shield.I also added the same radial grey gradient used on the head stock into the body of the guitar. This will give it some volume.Finally, on the stripe pin, you're going to use a radial golden gradient and a linear golden gradient like the pics below. Conclusion Download the Adobe Illustrator FileDownload the Adobe Illustrator file used for this tutorial
We all love typography and especially the vintage/retro ones. There's something on those artworks that catch our eyes and makes us really crazy about them. Despite the fact that some are quite old and done with rudimentary process the quality of the design is amazing and that's why books are the best way to get inspired by those and especially trying to learn how to do that using modern tools like Illustrator and Photoshop. So in this tutorial I will show you how to create a nice vintage/retro typography based on an artwork from the book New Vintage Type: Classic Fonts for the Digital Age. The whole process will take you 2-3 hours, but it's quite simple. However it requires time. I hope you enjoy it and keep practicing always. Simple Sketch Step 1 Open Illustrator and create a new document. The size doesn't even matter because it's vector and we will finalize our work in Photoshop. Type the words "inspiration" and "speaks'". Use uppercase. For the speaks, create 3 different text objects, 2 for the S and one for peaks. Make the Ss bigger than the peaks like the image below. Step 2 Select the word peaks and go to Object>Envelop Distort>Maker with Warp. Select Ark Lower. Use - 25% for the Horizontal. Step 3 With the Ellipse Tool (L) create 3 ellipses like the image below. Note that some have thicker strokes than the others. Step 4 Agai with the Ellipse Tool (L) add 2 circles. One at the top and the other at the bottom of the ellipses. Step 5 Select the Blend Tool and click on the top circle, then on the botton one to create the blend. Edit the number of steps until you have something like the image below. This values might change depending on your design. Step 6 Create an ellipse in between the 2 big ones, this new ellipse will be the path for the circles. Delete half of the ellipse then. With the Direct Selection Tool (A) select the line that the blend follows and then select the half of ellipse let. Go to Object>Blend>Place Spine. Now the circles will follow the ellipse spine. Step 7 Duplicate the blend and flip it vertically using the transform tools via pathfinder (View>Pathfinder). Step 8 Add more text, in this case I added by ABDUZEEDO. Also add 2 lines one at the top and the other at the bottom. Step 9 Keed adding more elements, this time I added a rounded rectangle using the Rounded Rectangle Tool. Then I typed ABDUCTED BY DESIGN. Step 10 With the Rectangle Tool (M) create 2 rectangles, the top one thinner than the bottom and position it next to the big ellispe. Step 11 With the Spiral Tool create a spiral to use in the end of one of the rectangles. Step 12 With the Ellipse Tool (L) create a ellipse to fill the end of the spiral. Step 13 Now with the Star Tool add one star, then duplicate it twice to have 3. Align and ditribute them uniformly. Step 14 Now just duplicate elements to have the center part as the image below. Step 15 Again with the Spiral Tool create spirals for the lines of the By Abduzeedo element. Step 16 Select the elements of the By Abduzeedo part and go to Object>Envelop Distort>Envelop with Warp. Use Arc with the same 25% Horizontal. Step 17 With the Line Segnent Tool (\) add 2 lines and then with the Blend Tool create a diagonal pattern like the image below. Step 18 The select the Inspiration Speaks part and group them. Duplicate it once and change the color to white. Move this new copy so it is beneath the black text, and also move a few pixels down and right. After that duplicate this white layer and move it a few more pixels down and left, but then cut it (Edit>Cut). Select the diagonal pattern and go to View>Transparency. You will see 2 thumbs, one with the pattern and another empty. Double click on the empty one to enable the clip mask, then copy the white text in place (Command + F). That will mask the pattern with the text object. Step 19 This is the final vector object we have. Notice that I also duplicate the By Abduzeedo part. It's up to you here, the idea is try different things :) Step 20 Open Photoshop and import the vector image. You can do that by copying and pasting or exporting a bitmap from Illustrator. In my case the latter was the fastest one, so it was the one I recommend. Also I added here a image of the Abduzeedo logo I created in Pixelmator a long time ago for testing and place it in the center of the ellipse. Step 21 Go to Image>Adjustments>Invert. Now we have a black background with white elements. Step 22 Duplicate the image and with the new layer go to Filter>Sketch>Contê Crayon. Use 13 for the Foreground Level, 10 for the Background Level, Sandstone for the Texture, 150% for the Scaling and 5 for the Relief. Step 23 With the Brush Tool (B) and some vintage/dirty brushes from Eduardo Recife (http://www.misprintedtype.com/v4/) start painting with black and white over the image. Also add a new layer and start paiting with white only. Tip: Go to Window>Brush (F5) and then create a brush activating the Shape Dynamics, Scattering and Transfer. That way you can paint of the image without looking too uniform. Conclusion Here is the final image, you can exaggerate a littel bit because my idea here is use this design on top of an photo, then using Screen for the Blend Mode, all the black will be transparent and only the white will be shown. As you can see, the design process is quite simple and it's all about trying and practicing. Now we understand a bit on how this vintage elements are creating, therefore we can start creating our own. The typography books were indeed very useful. Another Version Download Tutorial Files Download Illustrator and Photoshop file used for this tutorial
A few months ago I started seeing some poster in San Francisco about this game called L.A Noire. The text effect was really cool, sort of old style neon effect. I know I have done a few tutorials showing how to create this type of effect, but I needed to do that again in Photoshop. So in this tutorial I will show you how to create the text effect like you see in the L.A Noire game cover. The whole tutorial will take about 1-1:30h. It's a bit tricky but it's not easy and the outcome is really cool. Step 1 The first thing to do is create the text you will use for the background of the neon. I used Illustrator for this part because it's easier to play with fonts. So basically I am using Arial Black for the font, however I changed the B, D and O so they are not so rounded. Step 2 To create the neons use the Rounded Rectangle Tool. Start with a 100% rounded rectangle, then duplicate it and move it so you have one next ot the other. After that with the Direct Selection Tool (A) delete the rounded of the top of one of the rectangles and the bottom of the other. Use the image below for reference. Step 3 Create the rest of the letters. Look at the B, D, and O. To create those letters you will basically repeat the previous step however with some different tweaks to make them fit in the character you are working on. Step 4 Open Photoshop and create a new document. I am using 2560x1440 for the size. Fill the background with black and then copy the ABDUZEEDO work from Illustrator and paste it in Photoshop. I am using yellow (#f0af17) for the color. Step 5 Go to Layer>Layer Styles>Inner Glow. Use Lighter Color for the Blend Mode, 60% for the Opacity, Center for the Source, 20% for the Choke and 60 pixels for the Size. Step 6 Select Inner Shadow. Use black for the color, Linear Burn for the Blend Mode, 40% for the Opacity, 45º for the Angle, 10 pixels for the Distance, 5% for the Choke and 5 pixels for the Size. Step 7 Now let's use some texture to give more realism. The one I am using is courtesy of Shutterstock and you can find it at http://www.shutterstock.com/pic-20761540/stock-photo-metal-plate-backgr… Step 8 Change the texture Blend Mode to Overlay at 30% Opacity. Step 9 Duplicate the text and fill the layer with black, after that start duplicating and moving 2 pixels up and left. Repeat that a few times to create a sort of 3D extrusion. After that select all layers you created for that effect and merge them into one (Layer>Merge Layers). Select the layer and go to Layer>Layer Styles>Stroke. Use 14 pixels for the Size, 40% Opacity and (#b47200) for the color. Step 10 Copy the neon objects from Illustrator and paste it in Photoshop. Then go to Layer>Layers Styles>Blending Options. Change the Fill Opacity to 0%. Step 11 Select Drop Shadow. Use black for the color, Linear Burn for the Blend Mode, 40% for the Opacity, -23% for the Distance, 5% for the Spread, 5 pixels for the Size. Step 12 Select Inner Shadow. Use Multiply for the Blend Mode, #865200 for the Color, 50% for the Opacity, 120º for the Angle, 1 pixel for the Distance, 2% for the Choke, 2 pixels for the Size and for the Contour use the same I used in the image below. Step 13 Select Outer Glow. For the Blend Mode use Color Dodge at 50% Opacity and white for the Color. Also change the Spread to 0 and the Size to 10 pixels. Step 14 Select Inner Glow. Then use Color Dodge for the Blend Mode at 100% Opacity. Also change the Source to Center, Choke to 2%, Size to 2 pixels, Range to 5% and Jitter to 100%. Step 15 The neon is nice but it need some highlights. To do that is pretty simple. Create a folder in the Layers Palette and change its Blend Mode to Color Dodge. Add a layer inside the folder and then with the Brush Tool (B) a very soft brush and white for the color start painting some areas you want to highlight. You can see in the image below in in the letters how some have this brighter area. Step 16 Now let's do the same but this time to create some dark spots. So add a new folder but this time change the Blend Mode to Linear Burn at 80%. Then add the layer inside the folder and with the Brush Tool (B) and a soft brush with black for the color paint some dark areas. Use the image below for reference. Step 17 Select all layers and duplicate them, after that merge all duplicated layers into one. Go to Filter>Blur>Gaussian Blur. Use 5 pixels for the Radius. Conclusion Change the Blend Mode to screen and with the Eraser Tool (E) delete most of the layer leaving only the areas that are close to the bright spots. As you can see to create the effect is pretty simple, basically some layer styles and blend modes, but it's a nice technique to use in future projects, especially icons. Now it's up to you :) Download the Photoshop File Download the Photoshop file used for this tutorial
I have received quite a few emails asking me how to create a embroidery effect in Photoshop. It is a really nice effect and I had no idea how to do that in Photoshop. So one of these days while running I sort of had this idea of using the Scribble effect in Illustrator and then going to Photoshop to make it look real. After giving it a try I got a very nice result and that is what I share with you today. So for this tutorial I will show you how to create a embroidery effect using Illustrator and Photoshop. The whole process is quite simple and it will take an average of 45 minutes to get it done. Step 1 Open the logo or shape you want to apply the effect in Illustrator. In my case I am using the Abduzeedo logo, the 2011 version. Step 2 Select the shapes and go to Effect>Stylize>Scribble. The Scribble Options will open and you will be able to customize the settings. The Abduzeedo logo has a sort of 3D effect, so I used different angles for the Scribble direction. Step 3 Now it's time to go to Photoshop. The first thing to do here is to find a really cool texture. The one I am using is courtesy of Shutterstock and you can find it at http://goo.gl/PNAHF Place the texture in your design. Again, the texture is really important to make your design look real. Step 4 Copy the logo from Illustrator and paste it in Photoshop. I aligned it in the center of my canvas. Step 5 Go to Layer>Layer Styles>Inner Shadow. For the Blend Mode use Color Dodge with white for the color at 45% Opacity. For the Angle use 90º, 3 pixels for the Distance, 0% Opacity and 3 pixels for the Size. Also for the Contour use the one I used in the image below. Step 6 Select Inner Glow. For the Blend Mode use Linear Burn with black for the color at 40% Opacity and 0% Noise. Change the Size to 8 pixels and keep the rest as it is. Step 7 Duplicate the layer once and move it up a few pixels and to any size a few pixels as well. Step 8 Duplicate the layer a few more times and move it to the sides and up and down. The idea is make it look less uniform. After that select all layers and merge them (Layer>Merge Layers) Step 9 Go to Layer>Layer Styles>Drop Shadow. Use black for the color with Color Burn for the Blend Mode and 50% Opacity. For the Angle use 120º, for the Distance keep 0, for the Spread use 0% and for the Size use 15px. Step 10 Select Inner Glow and then for the Blend Mode use Color Dodge at 50%, white for the color, Center for the Source, 0 for the Choke and 40 pixels for the Size. Step 11 This is the result after the layer styles. The whole idea is to create the highlight and the depth that we always see on the embroidery effects. Step 12 Here I added the Abduzeedo word with the custom font with the same effect. Just repeated the previous steps. Step 13 Select all layers and duplicate them. After that go to Layer>Merge Layers. You can use the keyboard shortcut for that Command (mac)/Control (pc) + Shit + Alt + E. Then go to Filter>Blur>Gaussian Blur. Change the Blend Mode to Screen. Conclusion Go to Layer>Layer Mask>Hide all then with the Brush Tool (B) and a very soft brush with white start painting in the center to make that area visible. As you can see the technique is pretty simple, it's all about some layer styles and the Scribble effect in Illustrator. There's also another ways to do that, like with custom brushes, but I think the scribble filter does a really good job for a quick result with nice realism. Download the Photoshop File Click here to download the Photoshop file used for this tutorial
Last Saturday while chatting with a friend of mine he asked me how to create some fluffy style clouds, he told me that he has been seeing that quite often on Dribbble. I decided to check that out and there were indeed lots of amazing cloud designs, then I thought to myself that it would be a cool idea create one in Photoshop as well. So in this tutorial I will show you how to create an wallpaper with some very stylized and super fluffy clouds in Photoshop. We will use basic tools and Layer Styles to create the effect. The whole process will take from 30-45 minutes but I believe there is quite a few nice tips for those who are beginning in Photoshop. Step 1 Open Photoshop and create a new document. I am using 2560x1440 pixels for the size. After that make the background layer editable by double clicking on it, then go to Layer>Layer Styles>Gradient Overlay. Use Radial for the Style and for the colors use #ddeffa and #96ccee for the light and dark colors. Step 2 With the Ellipse Tool (U) create a circle. The color doesn't really matter at this point. Step 3 Createa nother circle and move it to the right side of the previous. Make it a little bit smaller too. Step 4 Add another circle next to the previous one. Use the image below for reference, notice that the circles overlap one another. Step 5 Let's add yet another circle, this time a much smaller one and on top of the previous one. Step 6 To finish the shape of the cloud add another circle, this time a bigger one. Once you have the cloud shape you like, group them and duplicate the group, then go to Layer>Merge Layers. You will have one layer with the cloud but the circles will be necessary later on in the tutorial Step 7 Select the layer with the cloud, the one we merged, and go to Layer>Layer Styles>Color Overlay. Use white for the color. Step 8 Select Bevel and Emboss. For the Style use Inner Bevel, for the Depth 100%, for the Size 8 pixels, for the Soften 16 pixels, for the Angle 90º, for the Altitude 37º, for the Gloss Countour use the one I used in the image below. Also for the Highlight Mode and Shadow Mode use black for the color with Color Burn for the Blend Mode and 54% opacity for the first and 60% for the last. Step 9 Select Inner Glow. Use 100% Opacity with white for the color and then Edge for the Source, 0% for the Choke and 100 pixels for the Size. Use the image below for more values. Step 10 Now select Inner Shadow and then folow the image belo for the values. Step 11 The last Layer Style we will use is Drop Shadow, it wold not be exactly necessary in terms of realism but the idea of the shadow is to give some contrast between the cloud and the background as they use the same colors. Step 12 Here is the final result of the cloud we created with the layer styles. It's already a very nice outcome however I think it still needs some depth. Step 13 To add depth we will do something really simple. Using the circles for reference, we will create new layers with them so they will have the same layer styles as the cloud but in circles, that way we will add some volume to our cloud. The first thing though will be reduce the opacity of the cloud layer to 30%. Now, create a marquee selection of one of the circles, then select the cloud layer and duplicate and go to Layer>Layer Mask>Reveal Selecion. Move this new layer so it is underneath the cloud. Step 14 Select the mask of the circle we created in the previous step and go to Filter>Blur>Gaussian Blur. Use 20 pixels for the Radius. Step 15 With that amount of blur the circle gets very subtle, like the image below. So if you want to have more highlight use less blur. Step 16 Repeate the same thing for the other circles. Notice that you can unlink the layer mask from the alyer and move the layer to create some more random effects, like I did here in the circle on the left. Step 17 Here is the final result I got after adding the volume. The cloud now looks super fluffy. But still it's not done. Step 18 Time to add some rainbows, I created this one using rectangles with the rainbow colors. After that I merged into one layer and applied a gaussian blur in the area that is underneath the cloud to create a nice transparency effect. Step 19 Create a marquee selection with the shape of the cloud and add a new layer, the fill it with the rainbow colors and apply a guassian glur with at least 100 pixels for the radius. After that move it underneath the other layers used to create the cloud. Step 20 Duplicate the cloud twice. Resize and flipp them horizontally to create a nice composition. Notice that I didn't duplicate the rainbow colors. Step 21 Now let's add some text. I used Val for the font and just add the word Abduzeedo in white. But applied some Layer Styles to create the same fluffy effect. Step 22 For the text layer styles just follow the values in the images below. Step 23 Duplicate all layers and merge them into a one, then go to Filter>Noise>Add Noise. Use 1.5% for the Gaussian. Conclusion After a few steps and a good 45 minutes of work we have a nice fluffy style cloud design. I am always trying to learn new ways to use layer styles, I think it's one of the most powerful features in Photoshop, for this tutorial I answer a question of a friend of mine who wanted to know how to create some nice icon style clouds but next time might be one of your questions. So if you have any suggestion for tutorials just send us an email with the effect you would like us to show how to do it, if we cn of course :) Click on the image for full preview Download the Photoshop file Click here to download the Photoshop file used for this tutorial
We have accepted some tutorials from readers and we think it's really good to open the blog, so anyone can share their skills with the community. Because of that, we will start the "Reader Tutorial" series. If you have or want to write a tutorial and publish it here on Abduzeedo, just send it via email to us. Thank you very much and enjoy our first tutorial from Jonathan Connolly. Hey guys this is Creative Volition, an advertising and design agency based out of South Florida. Just a quick thanks to Abduzeedo for being such a great help to the design community. Also a special thanks to everyone at Creative Volition for making our design agency what it is today. Here is a quick tutorial from one of our latest designs. Hopefully this tutorial can benefit in your pursuit of becoming a better designer. Step 1 Create a new document at 1200 x 800 pixels with a resolution of 72dpi. Start off by importing all of your vector designs separately into a Photoshop canvas. In this case we divided our vectors into 3 separate smart objects and dragged them into the Photoshop canvas. Step 2 Hide all vectors and create a new text box. In this case I typed out the name of our company, "Creative Volition Inc.". The font we chose was "ITC Avant Garde Gothic". Keep your font in full caps, especially if your using this one! Continue to copy/paste your text across the text box. Step 3 Text settings: 16pt font, Regular, 16pt height spacing, Color #404040. Step 4 Continue to copy/paste the text until it fills the entire canvas. Stretch the box out using the text tool until it expands beyond the canvas size. Step 5 Once the text box is filled completely with the copy begin to rotate the box clockwise in about a 45 degree angle. Step 6 Make one of the smart objects visible. Command/Apple click the preview box on the layer panel to create marching ants around your object. Step 7 Once the marching ants appear, hide your smart object so you can see the selection. Step 8 Rasterize the type layer and with the marching ants active on your rasterized layer click Edit > Cut. Step 9 Then click Edit > Paste and align your new layer so all the words connect. Open the Layer Style box and change the "Color Overlay" to white. Step 10 Continue to do the same procedure with your other smart object layers but make sure to always cut from the rasterized layer. Step 11 Lastly create a new layer and fill it with any color. Place this layer on top of all other layers. Drop the fill down to 0%. Open the Layer Styles box and change the inner glow to the following settings and click OK. Conclusion Thats it! You should now have a beautiful design in front of you. Please drop us a comment and let us know what you think? Thanks again guys.