I really enjoy seeing a nice set of 3D renders showing an amazing architecture project. Some designers are true masters of the art of building scenes like these below, some so perfect that one might mistake it by a photograph. Michael Nowak, a German designer, has a sweet set of 3D renders of architecture scenes. This is only a handful of his pieces! For more of his amazing renders you may visit his portfolio at ArtStation! I hope you enjoy these as much as I did! Cheers. ;)
Logo design is pretty awesome, now add a 3D twist to it and you'll get surprised by the awesome result. Andrew Parris, from Los Angeles, has designed a sweet set of 3D logos of NBA teams to ESPN. These are pretty amazing! Here you can see some of his pieces... for more of it, please visit his portfolio at Behance! I hope you enjoy these as much as I did! Cheers. ;)
One thing I've always wanted to learn but have never been able to focus on was 3D. Despite the lack of skills in this field I still love checking out 3D work that designers put together on Behance and other websites. The project So Hexy is one of these projects, a really cool mix of 3D with an awesome idea, the hexagons creating cubicle areas. The project was created by Anatoly Bazarob and it's definitely worth checking it out. Hello! My name is Anatoly Bazarob (Kid Cut), i'm 24 years old designer from Moscow. I got job at local studio, but freelance is so deep in my soul, that I can say it "goodbay". On weekends I draw my 3D-fantasy, by the way, there is my "magnum opus" — concept of level-design videogame about hex. Each room is a single level based on that geometrical figure. Pay attention — every room name have reference to "hex". Weekend, vacations, cold evenings — it's all i need :)
We have posted about 3D typography quite a few times here on ABDZ but it's never too much especially when the project that we are featuring has the level of quality and details like the one created by Machineast, a design directing duo Fizah Rahim (www.behance.net/fizahrahim) & Rezaliando (www.behance.net/rezaliando). The project title is Nombor. Just scroll after the break and you will understand why we are sharing it. Nombor means 'numbers' in Malay. After doing the alphabet and numbers for #36daysoftype project, we decided to continue exploring this style into a whole new series of the number 0 to 9.
I really enjoy when a designer comes up with a sweet user interface. Who doesn't enjoy using an application with a beautiful interface? I know I do! Mario Tran Phuc is a German designer that had the idea of designing a 3D noise palette for Cinema 4D. Here you can see part of the outcome of that idea. It's pretty awesome and very detailed. I'd love to use an app that looks this good. For more of Mario's work, please visit his portfolio at Behance! I hope you enjoy these. Cheers! ;)
Studio Manipula created this awesome project that illustrates the beauty of Ecuador. This series was created as part of a Tourism advertising campaign which mixes the nature of the country with the animals. The result is amazing, check it out! For more from Manipula visit manipula.art.br. br> br> br>
As a fan of sci-fi and the space subject it is always awesome to see other designers sharing the same love. For this post I would like to feature the work created by Flavio Montiel using Cinema 4D and Photoshop. The project is titled Astro Metal Front and as you can see it's beautiful. For more information about Flavio Montiel check out http://www.flaviomontiel.com I’ve been kinda obsessed with sci-fi / space stuff latelly, and it’s been a while since i wanted to do some astronauts like portraits before i move on.
We have an awesome collection of Monster Portraits done in Zbrush by Idrassi Soufiane, a digital artist from Marrocco. These Zbrush concepts look so amazing even know they're monsters. Enjoy! For more from Idrassi Soufiane visit streetx222.deviantart.com/.
We have already posted about Pier Paolo, a designer and motion designer, living in one of the most beautiful places in Brazil, a island called Florianopolis and working for clients all around the globe. By the quality of his work we can understand that quite well, the 3D types he put together are simply amazing, check it out. For more information about Pier check out his website at http://pierpaolo.tv/
Today I would love to share this beautiful project by ( Pixego ). The project is an isometric 3D illustration of a ship with containers. The cool thing about this project is the step by step that the author shared on his Behance profile. As a fan of that style I had to share that here on Abduzeedo and also it makes me go back and play Sim City. For more information about Pixego check out https://www.behance.net/pixego
Last Friday Richard Hawkings, a great motion designer that works with me at Google shared with me this amazing work done for the campaign to celebrate the 30 years of Nike's iconic Air Max. The work was done by ManvsMachine, a design & motion studio from London, UK. The work is so good that I asked myself what was 3D and what was real due to the quality of the texture maps. They were kind enough to share a little making of and we had to share it here with you. ManvsMachine is a multi D&AD and Cannes Gold Lion award winning design and motion studio. They work with forward thinking clients to create progressive and effective visual communication for a global audience. For more information check out http://manvsmachine.co.uk/ We worked closely with Nike Sportwear to design, direct and animate the campaign for the brand new Air Max Zero. Along side this we also crafted the brand language for Air Max Day — a global celebration of the iconic Air Max shoe. Video Stills An intricate project with many different elements to bring together. From building and filming Tinker Hatfield’s design studio, to 3D scanning nine different Air Max shoes and refining the design of our Air Max day type which went on to be constructed and featured in stores globally. Making of Concept, Design & Direction: ManvsMachine 3D Scanning: FBFX DoP: Dave Tree Stylist: Lee Flude Audio: Echolab
French designer Guillaume Kurkdjian designed some really cool vintage electronics and also animated them to show how it works. The work was created in C4D and animated in After Effects. Enjoy! For more from Guillaume Kurkdjian visit guillaumekurkdjian.com. handycam minitel r/c 4x4 matrix printer bontempi boat sonar helena stirrer portable cd player
There are some design styles that I'd really love trying at some point. One of these styles is low poly modeling, a method that truly delivers some super nice results, like the work of Peruan designer Gonzalo Ausejo. Gonzalo came up with a series called Low Poly Fruits, in which he developed some very nice, low poly, yet, juicy fruits. A great idea, and these actually look like fruits from an extraterrestrial planet in which nature is somewhat low poly. For more of his work, please visit his portfolio at Behance. I hope you enjoy these as much as I did! Cheers. ;)
Gotta love a nicely done bust. These days, with 3D printing, 3D artists have the opportunity to bring to life amazing fantasy busts, like these by James W Cain. I'd love to have one of these, proudly displayed on my shelves. James' style is pretty awesome... he has definitely got some mad modeling skills, and seeing his work 3D printed with a rough metal look to it is just jaw-dropping. For more of his work, please visit his portfolio at ArtStation. I hope you enjoy these as much as I did! Cheers. ;) Natasha Romanoff Ubin - Banner Saga Dr Bond Samuel Beechworth Samuel Beechworth 3d Print Doctor Who 2014 Daud Admiral Havelock James Harrington Outsider
We have featured the work of André Luiz de Castro a couple of times here on Abduzeedo, you might remember the really cool Wallpaper of the Week posts in the past. Today we feature a super cool project that involves dragons but not any dragon, we are talking about the Smaug, wicked dragon from the Hobbit. The work was done using ZBrush and Photoshop and took around 35 hours. For me it would have taken 35 months. Smaug is a fictional dragon and the main antagonist in J. R. R. Tolkien's 1937 novel The Hobbit. He was a fearsome dragon who invaded the Dwarf kingdom of Erebor 150 years prior to the events described in the novel. A group of 13 Dwarves mounted a quest to take the kingdom back, aided by the wizard Gandalf and the Hobbit Bilbo Baggins. Smaug is described as "a most specially greedy, strong and wicked worm" For more information about André check out his website at https://www.behance.net/synthesys ZBRUSH & Photoshop - Making Of Stills Process
Last week we had some really exciting news in terms of movie trailers, first the new Star Wars: Episode VII - The Force Awakens and a couple of days later the new and super anticipated Batman vs Superman: Dawn of Justice. I am looking forward to both movies, in special the new Batman, however Star Wars is looking fantastic and to get us even more excited I would like to share the work of Riyahd Cassiem titled Darth Vader. Riyahd Cassiem is freelance artist, specializing in 2D and 3D visual development for the entertainment industry. For more information check out http://riyahdart.blogspot.com/
The last couple of weeks I have been reading some books about space and physics and it really fascinates me to think the grandiosity of our cosmos. At the same time it frights me the idea of how small and ephemeral our existence is relative to the universe and its immensity. Anyways, the idea of space has been always present on this blog, and we always feature projects that explore the theme and the sci-fi subject. Today we bring this really cool personal project created by Lukasz Wiktorzak titled Collier. Whole 3d scene was made in 3d max and rendered via Vray. I used Zbrush to improve rocks and some elements developed by Nick Govacko in his kitbash set to get more interesting design of drill. Postproduction in Photoshop and Nuke. Enjoy! For more information check out https://www.facebook.com/drake1024