Taking a break from writing a long article and share an illustration by our good friend Rik Oostenbroek for the movie Ghost in the Shell. His work was going to be used as official content for social media campaigns, activation and etc. What's cool about this illustration is that Rik got full "Carte Blanche" on the direction which allowed to really push the envelope. You should definitely check out that little timelapse as well. Behind this illustration, we have featuring the work of our good friend Rik Oostenbroek who is a freelance art director/artist working mainly in creative direction, design and illustration. Help him break his 100K mark of followers on Instagram. ...the honor I felt working with and for them in such an organic way was immense.Therefore I really wanted to try out new things, push my modeling, texturing and lighting skills for this project. Just for the sake of learning and not repeating myself, that's also the reason why I choose to go for a dark portrait instead of a bright one. Timelapse Project Gallery More Links Follow Rik's work on Behance Check out Rik's pictures/stories on Instagram
Most of us don't manage to keep track of all movies coming out these days, so we miss a lot of great movie titles. But how was it in the beginning of cinema? You'll see some amazing vintage movie titles today! These were curated at "Movie Title Stills Collection", and are definitely the result of a dedicated cinephile. You can see some amazingly designed titles when our grandfathers were being born. How great are these? For more of each film, like casting and all of that, and also for the complete collection (hundreds, probably thousands of titles), visit "Movie Title Stills Collection". Cheers! ;) The Cabinet of Dr. Caligari (1920) Nosferatu (1922) Safety Last (1923) The Phantom of the Opera (1925) The Adventures of Prince Achmed (1926) Metropolis (1927) Bad Girl (1931) M (1931) King Kong (1933) Sabotage (1936) Things to come (1936) The Hurricane (1937) The Adventures of Robin Hood (1938) Dodge City (1939) Drums Along the Mohawk (1939)
What about we show you some the behind-the-scenes graphic design work for the movie Beauty and the Beast; a closer look at their countdown social campaign before the release. I can't help to love the choice of the font throughout this whole campaign and it's not used everywhere. You'll notice there is a different design depending on the representation of the movie scene. Props to the work from Sean Hobman who is a freelance art director/designer working with the folks from Watson DG who are pretty known in working with various Hollywood releases. Published on Behance, this is a project in collaboration between Sean Hobman and the mighty folks from Watson DG. They are both located in different location from London, UK to Los Angeles, California. A social campaign presenting the remake of Disney's all-time great Beauty and the Beast, featuring all of your favourite characters - reimagined. Credits Sean Hobman Watson DG
As Summer is well established with the Summer Blockbusters. What was your favorite movie so far? I pretty enjoyed Captain America: Civil War, the best movie (in my opinion) from Marvel so far. We would like to share the work from Maciej Kuciara on his production artwork for the movie. Not to reveal any SPOILERS here for those who haven't seen the movie yet, it's really interesting the process of Maciej's work and how impactful it is to the movie. Hope you will enjoy! Production Designer : Owen Paterson Few of many artworks I created for Captain America : Civil War movie while working at Marvel. About Maciej Kuciara Maciej is an artist and instructor over at Learn Squared. A little while ago, he worked as a production designer at Marvel. Check out his Behance profile: https://www.behance.net/maciejkuciara.
Star Wars inspires designers everywhere to come up with fantastic artworks. We've seen many great pieces like posters, statues, CG artworks and more, but I really love seeing gifs inspired by this universe. Here's a brief selection of some fantastic little gifs made by some really talented folks. For more of their work, simply click each image! In their portfolios you'll find much more great gifs. I hope you enjoy these! Cheers. ;) Down the Street Designs Down the Street Designs Chris Phillips Andreas Niklas
2015 has been a great year so far for cinephiles everywhere, but there are still some great movies to come that will be the icing of this delicious cake. One of the greatest assets of a movie is its promotional poster. A great movie might have a horrible poster, and the opposite may be true: a horrible movie might have a great poster. So I thought it would be interesting to take a closer look at some of the coolest movie posters from 2015. I know some of these are not official posters, but fan-made, but some are so good that I've made some exceptions. Tell us, have you seen many movie posters these years? What's your favorite? What posters you'd've wanted to see here? I'm a big fan of the Martian's and Star Wars' posters! I hope you enjoy this selection. Also, for nearly every poster released this year, visit IMP Awards! Cheers! ;)
This will be really outdated someday, but I'm really pumped for next December, when Star Wars Episode VII will hit the silver screen. I bet every geek out there is pretty excited about this, and whenever I get to see the Millennium Falcon flying, I tend to smile. Kurt Miller, an American artist, comes up with astonishing illustrations showing air and space battles between Tie Fighters and X-Wings. These are so good I wanna cry. These are so good I wanna fly a X-Wing. Ok, ok... I gotta lower my expectations, otherwise this film will flop. I can't afford that. Anyways, these are a few of the amazing pieces Kurt has done. For more of it, please visit his portfolio at ArtStation. I hope you enjoy these! Cheers. ;) X-Wing Full Throttle X-Wing Along the River Kurt graduated from Maryland Institute College of Art with a Bachelor of Fine Arts Degree in Visual Communication and with an Award of Merit for Outstanding Achievement in Illustration. He has been in the visual communication field since 1990, going back to the days before the 3D generation; 8 of those years Kurt spent illustrating in the gaming entertainment industry. As an in house Lead Illustrator for Avalon Hill he was allowed full control to illustrate entire board game packages." X-Wing Full Throttle V2 Battle over Kamino - The Tie Dal Wave Kurt ventured into the computer world and went on board with a computer game company, Talonsoft. There he picked up on many types of software and developed some award winning titles. Computers and various programs have provided the tools to create unique visual perspectives, which help propel his clients to new levels of creative statement. His ability to conceptualize for these clients is highly regarded and allows them to focus on the written message while he explores the visual content. Star Wars: Millennium Falcon Afterburn
I've been pretty overwhelmed about space lately. Our culture really loves to visualize and imagine space exploration, life out there, and it's something that really gets stuck in your mind and it has to be expressed in someway at some point. This post is my way of saying: the space rocks, get inspired by it like I am. So I went searching for cool space inspired artworks to share with you, and I think I've managed to assemble a good set of cool pieces for you. From photography, to retro space art, here you'll find some sweet art! I hope you enjoy these, and hopefully it will get your creative juices flowing. For more information on each image, just click on it. Cheers! ;)
I'm a user of InVision app it's been a while. The tool and the service it's quite amazing and the company is always doing a great job with its blog, always bring excelent articles for the web community. Now they are making something even more awesome, a documentary called Design Disruptors, featuring companies like Twitter, Google, AirBnb and more! The 21st century has seen massive change in the world of business. Traditional industries have been shaken to their foundations by startups that seem to spring up out of nowhere. How are they doing it? with design. In design disruptors, you'll meet top designers at the world's smartest companies, and discover how design has become the new language of business. Some of the people you will see on the film: “Design is human. it’s not about “is it pretty,” but about the connection it creates between a product and our lives.” - Jenny Arden, Google — UX Design Lead Stay tuned and be notified when Disruptors release to the public at www.designdisruptors.com. Also, below is alink to the trailer, it's definitely worth to watch.
Many of us, while watching movies, wonder who's responsible for those great UI Design and mesmerizing credits for some great movies. From Prometheus, to the Hobbit, there are many examples of the fantastic work of designer Ash Thorp. Here you can see some of his best work. He also comes up with sweet designs for games, which is super cool. For more of his work, as well as reels of his motion graphics, please visit his portfolio! I hope you enjoy these as much as I did! Cheers. ;) Dawn of the Planet of the Apes Total Recall (2012) TOTAL RECALL HUD + GUI REEL / ASH THORP from Ash Thorp on Vimeo. X-Men: First Class XMEN : FIRSTCLASS TITLE from Ash Thorp on Vimeo. Prometheus Sherlock Holmes The Hobbit Iron Man 3 Ender's Game ENDER'S GAME - MOTION GRAPHICS REEL from Ash Thorp on Vimeo.
Trying to design posters of your favorite movies is always one of the best ways to learn new techniques and tools as well as having a lot of fun. Flore Maquin, a graphic designer from Lyon, France has taken this to the next level with simply amazing posters from popular movies like Dracula, Pulp Fiction, Interstellar and the new Mad Max Fury Road. The posters share a bit of the same style and visual language but minute details are what make a big difference for example, the reflection of the shark in the sunglasses for the Jaws poster. For more information about Flore check out her portfolio at http://www.flore-maquin.com/
Everyone knows that here at Abduzeedo we're big suckers for typography. We can't really get enough of it, and when we get to find an amazing project mixing typography with movie quotes, then we're just gonna flip out. Ian Simmons is an artist with a taste for awesome movies and he's got some killer typography skills. Here you can see his 365 project, in which he comes up with typographic representations of famous movie quotes. These are pretty badass, and you might even get to help him out set his online store so that he can start taking order requests at Gofundme. This is only a handful of his fantastic work, so for more of it, you may visit his Instagram or Tumblr. I hope you enjoy these as much as I did, and don't forget to tell us which one is your favorite! I'm definitely between Ferris Bueller's Day Off and The Goonies... that Chunk quote is just too awesome. Cheers! ;) The Breakfast Club No Country for Old Men Seven Mad Max: Fury Road The Lord of the Rings:The Fellowship of the Ring The Crow Conan, the Barbarian Blade Runner The Goonies The Usual Suspects The Untouchables Gladiator Ferris Bueller's Day Off Back to the Future Fight Club
I haven't watched the new Mad Max movie but that won't last too long. Tomorrow I will be hitting the theater to end this wait. One thing that I always loved about the Mad Max series is the car line up, especially Max's. This new movie looks like another win with an array of incredible steam/punk vehicles complete with beautiful explosions sure to be a feast to the eye. This post features a gallery of vehicles that are present in the movie. These images were shared by Eduardo Valdivieso a Los Angeles based Creative Director and Illustrator. He is the co-founder of TheFlock.com, an online marketing agency that focuses on entertainment industry campaigns. For more information check out http://www.trozostudio.com/
Territory, a studio located in London, has been the responsible for something in the latest Marvel Studios' movies that most of the public won't appreciate that much, but for us, as designers, it's a big part of these movies: UI Design. They've done all computer displays in Guardians of the Galaxy and now they've done it to the Avengers: Age of Ultron. Here you can see a whole bunch of their pieces. Unfortunately these are quite small and I just wished they were a lot bigger for us to appreciate it to its full glory. Anyways, in their design reel video you'll get a better idea of what's been done. For more of their great work, please visit his portfolio at Behance. I'm looking forward to seeing their next gig with Marvel! Cheers. ;) UI Design Reel Marvel's Avengers: Age of Ultron UI Reel from Territory on Vimeo.
I must say I really love seeing cool illustration projects featuring overall pop culture. Christopher Lee, a Californian designer and illustrator, is the man behind these super cool pieces showing various characters from movies, comics and games. Gotta love the style he brought to his series "Select your hero", in which more than heroes are depicted. He's done so many great character it almost looks like the selection screen from Super Smash Bros. Here you can see only a handful of his pieces... for more of these, please visit Christopher's personal portfolio. I hope you enjoy these as much as I did, and don't forget to tell us which of these is your favorite character! Since I'm watching Daredevil on Netflix, I'll pick him for now. Cheers. ;) Porkins Cyclops Admiral Ackbar Deadpool BMO Darth Vader Ash Finn and Jake Fionna and Cake Daredevil Link Mario Pee Wee Herman Predator Sam and Max Rocket Raccoon Samus Aran Bulbasaur Apocalypse Star Fox Totoro Bebop Yoda The Flash
I haven't seen the movie Unbroken yet but as a fan of the genre I look forward to checking it out, especially after seeing some of the behind the scenes of the special effects. Rodeo FX produced over 200 visual effects for the movie and as you can see after the break the quality blurs the lines between reality and CGI a completely rad and undistinguishable manner. Rodeo FX produced 240 stunning visual effects shots for Angelina Jolie’s biopic Unbroken, including the breathtaking air combat between the B24s and the Zero fighter planes, as well as the landing scene of the damaged B24 Superman plane at the Funafuti airstrip. Take an in-depth look at how our artists crafted invisible VFX to make the World War II biopic seem real. More information about our work on Unbroken here: http://rodeofx.com/all-films/unbroken Unbroken - VFX Breakdown from Rodeo FX on Vimeo.
Hi, everyone! Today we are going to meet Rafael van Winkel, a Brazilian graphic designer that works as Art Director at Art Machine, a Trailer Park company, based in Los Angeles. For those who don't know, most of Hollywood productions' branding (trailers and artworks in general) are done by Trailer Park. Rafael is originally from the state of São Paulo, Brazil, and has been living in L.A. for some time now, doing advertising material and package design. If you enjoy movies you most definitely have already seen some of his artworks, such as the Lego Movie and Pacific Rim boxes. Besides this interview, you may check more of his work at his personal portfolio and Twitter. Meet Rafael. 1. Hi, Rafael! I wanna thank you for taking your time to answer these questions. Abduzeedo's audience gets really inspired by designers that evolve and develop their skills to the point of getting acknowledged by the design community. First of all, how did the interest for design begin for you? Thank you for the opportunity! My passion for design started pretty early, probably when I was around 8 or 9 years old, even tho I had no idea what it was. I was always fascinated by CD covers and booklets. I would go over my parents CDs one by one looking at the art, noticing how the booklets extend and complement the main cover art. After I started playing around with image-editing softwares, I would try to design my own album covers. Eventually I started designing websites about the bands I liked. 2. How was your learning process in this field? Were you self-taught or did you go to school? It was probably 50-50. I was a very curious kid and I spent hours and hours every day clicking around in the computer trying to design things. I actually designed websites for companies as a side job prior having any web or graphic design classes. That actually encouraged me to pursue a career as a graphic designer. Those years of do-it-yourself definitely helped and gave me a good graphic design base and software experience. After I finished my BS in Computer Science, I moved to Los Angeles and did a graphic design course at UCLA where I learned more about design theory and started connecting the dots. While studying I created my portfolio focused on entertainment design. 3. How long did it take from the time you started learning until your first professional job? I actually focused on creating a good portfolio first. I spent two years creating different pieces for it (while in school) and then a few months after I graduated to organize it all together. I revised it a few times based on comments from colleagues, professors, people in the business, etc. Only when I was completely happy with it, I reached out to a few companies for job interviews. I got hired a couple months after. 4. How ideas for a specific project come to you? Describe for us your creation process. It's kind of a mixture of research and imagination. There are some tendencies in the movie industry we need to follow sometimes but we also need to put our creativity into it and take it to the next level, making it new and fresh. I like to take a moment and have a clear idea of what I'm designing before going to Photoshop or sketching. Once I'm set on a concept, I start a research process and go through the assets we have to see how I'm gonna execute. If you start throwing things on Photoshop right away it can take a while to form a solid concept and that can be frustrating. 5. As a designer, what are your greatest influences? What inspires you? I love looking at movie posters. I visit IMPawards.com at least three times a week to check what the studios are aiming for. I'm also a big fan of packaging design and how designers literally think outside the box. I'm constantly looking at special packaging, collector's editions, etc, for movies and TV shows. 6. From all your artworks, which one is your all-time favorite? Usually the ones you struggle with the most, end up being the favorites in the end. While I was working on "The Lego Movie" campaign, I had to digitally build a maze from scratch using Lego pieces for a children's magazine. It was actually like playing with Lego in real life, I had one lego piece image and I was placing it side by side, building the walls of the maze. It took me a long time but at the end I was really happy with it and so was the client. I also did a steelbook art for a "Kingdom Of Heaven" 10th anniversary release that is also one of my favorites. I re-created this shield from the movie with a cross in the middle, an iconic piece in the movie. They printed it in a metal case with metallic ink. I really like how it turned out. 7. What are your tools of trade, the ones that you don't miss a day without using? Most of it is Adobe Photoshop for me. I use Illustrator as a base for title treatments, logos and shapes and then bring them to Photoshop for textures, lighting, etc. I use a lot of InDesign as well. It's an important one to know if you're creating material for print. 8. Working abroad is the dream of many designers, even more for those whose home country doesn't offer much opportunities in this field. How was it for you getting to work abroad and how has your experience been until now? My dream was to work in the movie business and I knew I had to come to Los Angeles, the heart of entertainment design, to make that happen. I really wanted to be at the source and create art for the big studios. It's not an easy transition but I worked really hard to be where I'm at now and it definitely paid off. It's a big responsibility working with the greatest movie production companies in the world and very rewarding to see your work out there in stores all over the world. 9. If you could give an advice for those starting in graphic design just now, what would it be? Most of all, be creative. At the beginning it can be a bit difficult to develop your ideas and bring them to life. As great as they are, it may not look as good as you thought it would after you design them. Keep your mind open for criticism and reach out to learn how you can make it look better. A good knowledge of color, topography, design theory, etc, can go a long way. When it comes to mastering the tools, look for tutorials online, articles, videos, reach out to other designers, and actually click around and try to figure out how to get something done. It's one of the best ways to learn in my opinion.