Craig Minchington used one of the Mike Harrison projects as base for his 3D work and the result is quite outstanding. Mike's work was already iconic and and had a great level of depth even though it was a solid/flat composition.
If you are a long time reader of the blog you might recognize the name of this designer, Marcos Torres, a very active contributor in the past, shared an incredible 3D project on his Behance profile. I was quite surprise to see that the work was from him because I knew him as a great illustrator, but his style was more on the vector side in addition to graffitti. It was definitely awesome to see his 3D work, especially with all those light effects and classic mood from sci-fi movies.
The tools used by Marcos were Blender and Eevee render engine.
This is a scenario I did to practice my hardsurface skills, used a lot of the workflow presented by @jamajarubaev. All animation was exported using Eevee render engine