Never Been Done is a 3D Surreal Skateboarding Journey

Never Been Done is an exploration of the adaptable nature of skateboarding created by Sebastian Marek using 3ds Max, Cinema 4D and Vray. Sebastian takes the viewer through a surreal journey by experimenting with design and form. As a fan of skateboarding, I had to post about this :)

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Abduzeedo

I'm a Brazilian product designer based in Oakland, California currently working for Google as a Staff Designer. I am also the founder of Abduzeedo, an award-winning digital publication about design and a personal project that has become the source of inspiration for millions of designers and enthusiasts.

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