Visual exploration of simple geometries and lighting in Blender 3D

Umberto Gnocchi shared a 3D project created in Blender that is a visual exploration about simple geometries and lighting. The concept is the contrast between a light looking material and a heavy object, like a brick. Umberto made a polystyrene-like procedural material in Blender and wanted to test it in some minimal scenes. “It doesn't look 100% accurate but I think the subsurface scattering is quite good” — describes Umberto. 

3D abstract blender CGI lighting material polystyrene Procedural Render surrealism3D abstract blender CGI lighting material polystyrene Procedural Render surrealism3D abstract blender CGI lighting material polystyrene Procedural Render surrealism3D abstract blender CGI lighting material polystyrene Procedural Render surrealism

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