It's awesome to find an artist's portfolio filled with gorgeous digital artworks, such as these by Polish illustrator Magdalena Radziej. She comes up with astonishing concept pieces! These are only a handful of her works... for more, please visit her portfolio! I hope you enjoy these. Cheers! ;)
We are fans of graphic design, photo manipulation and retouching. We can see a lot of incredible work done for the advertising industry. The quality of the work is so good that most of the times you are convinced that what you see is real. Of course when we saw the work done by the folks over at Filtre Studio we knew we had to post it here on ABDZ. Filtre Studio’s primary focus is high-end graphic design and creative image retouching and CGI . They work with advertising agencies, design firms and photographers to artistically enhance images, or in some cases create them from scratch. Their projects range from simple color correction to complex multi-image composites, combining 10 or more images. Prior to founding Filtre Studio in 2007, Robert Frolich spent over eighteen years working as an advertising art director and creative director on brands like Sony, International Truck and General Motors. Filtre Studio is an award-winning production studio focused on creating inspired imagery through high-end retouching, compositing and CGI. Merging our considerable artistic experience and technical expertise, we provide clients with a wide range of post-production skills and creative problem solving to create consistently beautiful visuals. In addition to being a contributor to Advanced Photoshop Magazine (UK) and Advanced Creation (France), their retouching work has been recognized in publications and awards shows including Communication Arts, Lürzer’s Archive 200 Best Digital Artists, US Ad Review, German Vanity Fair, ADDY Awards, International Photography Awards, Effie, Summit and Webby Awards. For more information make sure to check out http://www.filtrestudio.com/ Graphic design and photo manipulation
Taking a break from writing a long article and share an illustration by our good friend Rik Oostenbroek for the movie Ghost in the Shell. His work was going to be used as official content for social media campaigns, activation and etc. What's cool about this illustration is that Rik got full "Carte Blanche" on the direction which allowed to really push the envelope. You should definitely check out that little timelapse as well. Behind this illustration, we have featuring the work of our good friend Rik Oostenbroek who is a freelance art director/artist working mainly in creative direction, design and illustration. Help him break his 100K mark of followers on Instagram. ...the honor I felt working with and for them in such an organic way was immense.Therefore I really wanted to try out new things, push my modeling, texturing and lighting skills for this project. Just for the sake of learning and not repeating myself, that's also the reason why I choose to go for a dark portrait instead of a bright one. Timelapse Project Gallery More Links Follow Rik's work on Behance Check out Rik's pictures/stories on Instagram
We have been posting a lot about UI/UX, architecture, photography and branding. I know some of you think we forgot about Photoshop or 3D but we have not forgotten. To prove that to you I want to share this incredible project created by Yan Blanco titled Homeless. I have no words to describe how amazing the 3D rendering is, so here is from Yan's words: the project is tribute to all those who are forgotten and ignored. To those who have incredible stories never told. To those who make the streets their home, during the day, at night, in the heat, in the cold. They are always there. The level of realism, especially the expression and the eyes are just astounding. The best thing is that Yan shared a bunch of screenshots of the process behind. He used Maya, Pixologic, Zbrush, Blender 3D and Cycles Render. Below you can see from the references till the modeling, texturing, lighting and final 3D rendering. 3D Rendering Process Yan Blanc is an illustrator and 3D artist from Brazil. For more information make sure to check out his amazing work at http://www.artstation.com/artist/yanblanco
Let's finish off the week with a typography design and calligraphy project that totally defines a genre and style. Overall, It kind of reminds me of the work from the latest Fantastic Beasts movie or even Pirates of the Caribbean. Designed by Hanoi-based Biksence Nguyen, we are taken on this voyage of mixture of lettering, gradients and textures. It's quite beautiful, I personally loved this take on the "Octopus" piece, you'll understand what I mean when you see it. Behind this series, we are looking at the work from Biksence Nguyen who is an artist & letterer based in Hanoi, Vietnam. This series is making Biksence blooming at all cases, so make sure to follow his upcoming projects via Behance and Instagram.
Tanta is an artist from BKK, Thailand, but currently based in San Francisco. She comes up with amazingly stylish artworks, which seem to be biographical. Casual meetings and meaningful moments beautifully illustrated. The details on these pieces are pretty awesome, and you may even see the evolution of these in her Behance portfolio. I hope you enjoy these! Cheers. ;) The Orangutan House GARI GARI That day at St. Paul's YOSEMITE
A little after a year now that we've lost David Bowie but his music will always lives on. Being a figure of popular music, we've been always fascinated by songs like: Starman where lyrics like: "There's a starman waiting in the sky" are music to your ears. That being said, Novans V Adikresna decided to make a tribute on his honour, a series where fantasy and cosmic elements merged together to create a stunning atmosphere. We are taking a look at a series by Novans V Adikresna is a digital artist based in Surabaya, Indonesia. Mostly focusing his work into digital art, direction and retouching; you can and should follow his work over Behance. I dedicate this work to David Bowie as a Starman legend.
Let's take a look at this cool series of digital art and set designs named: Unsmart Devices. Designed by the mighty folks from FOREAL Studio, it's a great study of creative explorations of what could be our everyday things if they were "unsmart". Having our share of several viral fail videos, let's just say that some of the concepts in this series revealed another aspect of us humans experimenting with objects that aren't necessarily right for its purpose. I let you be the judge! This is the work from FOREAL Studio who is a creative bunch from Trier, Germany. They focus their work mostly into art direction, illustration and digital art; we've also featured their work before on Abduzeedo. You should definitely follow their work on Behance if you haven't yet.
2017 New York City International Auto Show is an advertising, typography and game design project shared by Dan Forkin Studio on their Behance profile. The concept is quite simple, a car crossing through the word "drive". Simple things always tend to be always difficult to pull it off because they might feel have that feeling of lacking something or unfinished. It's definitely not the case here. The final piece is flawless in my opinion, especially the different variations and applications. Check out after the break. Project description Situation Interactive approached Dan Forkin Studio with a design solution they needed visualized. The concept was that of a sports car cutting through the copy line 'WHAT'S YOUR DRIVE'. They had no materials to work with so Dan Forkin Studio's team had to either shoot the imagery themselves, work with stock or render bits in Cinema4D. Ford eventually provided a nice shot of the 2017 GT from above that was used in the final art. Advertising About Dan Forkin Studio The studio of Dan Forkin is a Multi-disciplinary design studio located in New York City. Specializing in key art design, art direction, image maker and bespoke typography. For more information check out http://www.danielforkin.com/
Let's take a look at this cool photography mixed with digital art by aditya aryanto. His project is named: Minecraft in Real Life and it's basically what animals would look like if they were treated with a Minecraft theme and as Aditya called it: Anicube. I can't say that I find this project quite creative and fun execution as well. Check it out! Published on Behance, we are looking at the work from aditya aryanto who is an editor working at Cheese N Click Photography based in Photography, Illustration, Digital Art. You should definitely follow his experimentations on Instagram. Once I collected, I started making these images in Photoshop. How to make a cube on animal body, I use the Liquify (Shift+Command+X). After it is formed and I think it is funnier than the original form, I uploaded to Instagram. I saw that many friends liked it, so I was challenged to make it more. So here is the result of my simple works. I hope you like it.
Let's take a pause and look at this illustration series by Oleg Belinsky named Futurism vs. Passeism. You'll notice the mixture of that black solid colour, geometrics, lighting and gradients are just a combination of a stunning stylish art. I really love the tone and the details given to the white colour, just add an incredible final touch. I wish there was more of this series but time will let us know and I can't wait to see more of Oleg's work in the near future. Hope you dig it as well! Published on Behance, this is the work from Oleg Belinsky who is a designer from Salaspils, Latvia. Being living close to the Baltic Sea, inspiration must have been coming from your surroundings. You should definitely follow his work.
We would like to share this stunning conceptual digital art by GMUNK for TRON. It was for and I quote: "create a series of concept frames for an Unspecified, Inconspicuous Mystery Trawn Project that nobody can ever speak of. The team’s approach was varied, as the brief was essentially wide open granting the boys the opportunity to frolic in the Trawnic Atmosphere; iterating and discovering some bold, unique, and fresh concepts that informed their massive output." On Abduzeedo, we deeply loved the movie TRON back from 2010, we are feeling quite nostalgic looking these concepts. Hope you will like it as well. Published via Behance is the work from the mighty GMUNK also known as Bradley G Munkowitz. He is a designer and director based in San Francisco, CA; being in the business for quite some time and Bradley is always on the lookout with projects and also experimentations with Vice, Adidas, Audi and Vimeo, light installations for TrueCar, Twilio, Tycho, Eric Prydz, and more. Credits Production Company: Tool of North America Design Director: Bradley G Munkowitz Client: The Secret Sauce Design Director at Tool of North America for The Secret Sauce
Let's take a look at the stunning illustration work from Christian Orrillo who is a self-taught digital artist based in Santiago, Chile. Focusing his work also into painting, I loved that he decided to focus on contemporary art but with a colourful twist. There isn't much more information about Christian but you'll notice that his work is based around pastel colour palette and it's quite amazing. My favourite piece from Christian is the Juniper's, the details for her hair are just so unique. I also appreciate the fact that he will share a before/after so we can somehow understand his process. Definitely worth a follow via his Behance.
We are taking a look at some photography work from LM Chabot for a project entitled: Still Optimist. Published on Behance, this is a collaboration with Ponymtl and Sid Lee Collective. Behind Pony, we have a Montreal-based artist named Gabrielle Laïla Tittley who is releasing a new summer collection called: Still Optimiste. Coming out with a colourful palette of images, I love the avant-garde attention of details and especially when it’s an initiative coming from my hometown. Hope you dig it as well! Credits Concept: Gabrielle Laïla Tittley Photography: LM Chabot Set design: Camille Boyer Styling: Melodie Wronski Hair-Makeup and Nails: Valeria Amirova Digital Imaging: Visual Box With the support of Sid Lee Collective
Today we would like to share this tutorial from our friends from Adobe Photoshop in collaboration with image creator Ted Chin released exclusively for their Instagram channel. You'll be able to learn how to create a Double Exposure Portrait with Photoshop. I know we don't usually share tutorials on Friday but why not! Carefully follow these steps with your own images and create your own experiments. Enjoy! This tutorial is by Ted Chin who is an artist/image creator based in San Francisco, USA. You should definitely check out his site for tutorials and make sure to follow him on Instagram. Crafting what I believe is creative, I use photography and modern technology to manipulate it. I am able to recreate what I imagine. Result Hey guys! It’s Ted (@eye.c) here. Today I'm going to show you how to create a double exposure portrait in just a few simple steps. Swipe through to see a mini-tutorial! • Using photos with simple backgrounds will help with the masking process. First, open the portrait (base) photo in #Photoshop. We are going to mask the background out and create the double exposure effect with the shape of the model. • Use the magic wand tool (W), click and select the background. Go to Select -> hold the "shift" key and click “Select and Mask”. Smooth the edge with the "Refine Edge Tool", then click ok. • Click on "Add a mask” then, "Create a new layer." Move the new layer to the bottom of the portrait. Select the "Paint Bucket Tool", or press "G", and fill in the white background. • Paste the second image, and adjust the image with "Levels" (Ctrl + L). Make sure the adjustment layer is clipped to the second image only. We want to make sure the sky is bright/clean enough so it's easier for selection. Hold (Ctrl + left click) on the portrait's mask we created earlier, then create a new layer mask for the landscape photo. • Un-link the mask by clicking the symbol in between, and re-adjust the landscape photo to the way you prefer. • Duplicate the Portrait layer and move the copy to the top of the landscape layer. Then change the blending mode to "Lighten". • I decided to add other elements (flowers) by using the same blending mode (Lighten) from the last step. • If you think the white background is too boring, you can try to add a different background, too. And this is how you can create a simple double exposure portrait! A post shared by Adobe Photoshop (@photoshop) on Mar 31, 2017 at 9:00am PDT Step 1 Hey guys! It’s Ted (@eye.c) here. Today I'm going to show you how to create a double exposure portrait in just few simple steps. Step 2-3 Using photos with simple backgrounds will help with the masking process. First, open the portrait (base) photo in #Photoshop. We are going to mask the background out and create the double exposure effect with the shape of the model. Step 4 Use the magic wand tool (W), click and select the background. Go to Select -> hold the "shift" key and click “Select and Mask”. Smooth the edge with the "Refine Edge Tool", then click ok. Your browser does not support the video tag. Step 5 Click on "Add a mask” then, "Create a new layer." Move the new layer to the bottom of the portrait. Select the "Paint Bucket Tool", or press "G", and fill in the white background. Your browser does not support the video tag. Step 6 Paste the second image, and adjust the image with "Levels" (Ctrl + L). Make sure the adjustment layer is clipped to the second image only. We want to make sure the sky is bright/clean enough so it's easier for selection. Hold (Ctrl + left click) on the portrait's mask we created earlier, then create a new layer mask for the landscape photo. Your browser does not support the video tag. Step 7 Un-link the mask by clicking the symbol in between, and re-adjust the landscape photo to the way you prefer. Your browser does not support the video tag. Step 8 Duplicate the Portrait layer and move the copy to the top of the landscape layer. Then change the blending mode to "Lighten". Your browser does not support the video tag. Step 9 I decided to add other elements (flowers) by using the same blending mode (Lighten) from the last step. Your browser does not support the video tag. Step 10 If you think the white background is too boring, you can try to add a different background, too. And this is how you can create a simple double exposure portrait! #abduzeedo
We would like to feature the work from Julien Clauzier and his illustration series named: Landscape Collection Vol. 1. It’s a personal project on landscape and space illustration badges; I just admit that I couldn’t resist and appreciate his approach with the gradients and colours. The atmosphere on these badges create such a fantastic tone that just can’t go overlooked. Julien Clauzier is an illustrator currently based in France that focus his work mainly in illustrations, logos and icons. You should definitely give him a follow on Behance for more of his work. Personal project on landscape / space illustrations badges.
Internet.org by Facebook is a art direction and digital art project shared by our favorite studio, ARS Thanea. We posted about them and featured their work so many times, actually every time they post something new because their work is quite inspiring. This time we are sharing the project they shared on their Behance profile for the Internet.org for Facebook. It's an advertising campaign, but we tend to focus on the technical aspects of the digital art and art direction for this post. Background Internet Access is considered a basic human right together with Freedom of Speech, Gender Equality, Water and Shelter by the United Nations. Each person that comes online has the potential to create and share knowledge that improves the internet for all. That’s why Internet.org by Facebook is exploring ways to get the unconnected half of the world online. To date, Internet.org has brought more than 19 million people in 38 countries online through a range of services — like installing wireless hotspots, beaming internet from the sky and creating platforms that enable data-free access. How could the internet be considered the World Wide Web if only half of the world’s population is connected? We created a series of print and digital ads with real cut-in-half objects to tell the story of an incomplete internet and its potential. So we all can realize how much music, art, stories and knowledge is missing online. Art direction and digital art Educational icons Additional Assets Making off Credits Facebook Brand Planner: Ravi Khanna Digital Media Manager: Anna Ziskin (On Set) Head of Brand Marketing: Nate Mordo Head of Consumer Marketing: Kofi Amoo-Gottfried Sid Lee New York Creative Director: Felipe Ferreira Account Director: Brett Niebling Account Executive: Gillian Couchman Producer: Dana Kandic Ars Thanea Executive Creative Director: Peter Jaworowski Producers: Marta Król, Tomasz Wachnik Art Director: Karol Klonowski Concept Artists: Krzysztof Rosłan, Mikołaj Piszczako, Michał Lisowski Typography: Mikołaj Piszczako Digital Artists: Marcin Kowalski, Łukasz Wiktorzak, Piotr Frączkowski, Maciej Mizer 3D Lead Artists: Piotr Nowacki, Łukasz Skurczyński Modeling & Textures: Ernest Kośka, Anna Mierzejewska, Jakub Włodarczyk Shading: Piotr Nowacki, Ernest Kośka, Jakub Włodarczyk Animation: Piotr Maciocha Photo Crew: Photographer: Francisco de Deus Photographer’s Rep: Blake Pearson / VISU Producer: Susan Shaughnessy Production Coordinator: Brie Walsh Animator: Zack Williams Digital Tech: Alex Smith 1st Photo Assistant: Mari Juliano 2nd Photo Assistant: Ben Mistak Gaffer: Leandro Viana Fabricator: Makoto Aoki / Swell Fabricator Asst: Tomoka Tsuchimochi Fabricator Asst: Erina Hattori Prop Stylist: Paola Ramirez For more information check out https://www.behance.net/gallery/47954189/Internetorg-by-Facebook