ABDZ 001 - Illustrator and Photoshop Tutorial

In the past year, I stopped writing tutorials and the main reason was that I thought they weren't relevant anymore given the copious amount of great websites out there. Also, I believe the audience of the blog has already matured and focused more on other areas of the design process such as ideations and the process itself. The tools, as I always tried to emphasize, is the least important part of the process, but it's important to have command of them. As a good craftsman, knowing the best tool for each trade will save you a lot of time. The thing is, I miss creating new things and that helped me a lot in terms of productivity. With that in mind, I will try to create an image per week for at least one year. Let's see if I can stick to my word.

Step 1

In Illustrator I created a version of the Abduzeedo logo with an inner stroke. After that, I just created a copy of the logo and moved it down and right to create a hard shadow.

ABDZ 001 - Illustrator and Photoshop

Step 2

I used the Blend Tool to create the lines for the highlighted area. The first part was kind of easy, just linear Blend.

ABDZ 001 - Illustrator and Photoshop

Step 3

For the edges that are curved, it was a bit trickier. The biggest problem was the spacing between lines, so if you try to do it I recommend a lot of tweaking until you get a cool result.

ABDZ 001 - Illustrator and Photoshop

Step 4

Here's with both sides done with the Blend Tool.

ABDZ 001 - Illustrator and Photoshop

Step 5

Now in Photoshop I copied and pasted the composition in different layers. The idea is to manipulate each one individually.

ABDZ 001 - Illustrator and Photoshop

Step 6

For the lines created with the Blend Tool in Illustrator, I just added a mask and with the soft brush I made them fade away on the edges.

ABDZ 001 - Illustrator and Photoshop

Step 7

Here are both sides once again. The bottom left is a bit too strong in my opinion.

ABDZ 001 - Illustrator and Photoshop

Step 8

With the brush tool, I softed a bit more the bottom edged.

ABDZ 001 - Illustrator and Photoshop

Conclusion

The last thing to do was to add a little noise and dust texture on top of everything. This image took me a few hours but most of the time was tweaking the details. At the end of the day that is what gives the level of refinement that I was trying to accomplish.

ABDZ 001 - Illustrator and Photoshop

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