The last couple of weeks I have been reading some books about space and physics and it really fascinates me to think the grandiosity of our cosmos. At the same time it frights me the idea of how small and ephemeral our existence is relative to the universe and its immensity. Anyways, the idea of space has been always present on this blog, and we always feature projects that explore the theme and the sci-fi subject. Today we bring this really cool personal project created by Lukasz Wiktorzak titled Collier.

Whole 3d scene was made in 3d max and rendered via Vray. I used Zbrush to improve rocks and some elements developed by Nick Govacko in his kitbash set to get more interesting design of drill. Postproduction in Photoshop and Nuke. Enjoy!

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I'm a Brazilian product designer based in Oakland, California currently working for Google as a Staff Designer. I am also the founder of Abduzeedo, an award-winning digital publication about design and a personal project that has become the source of inspiration for millions of designers and enthusiasts.

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