Thømas Adnet shared a simple, yet super elegant interaction design and product design project for Paul Stretch Studio, a program for stretching the audio.It is suitable only for extreme sound stretching of the audio (like 50x)
Adrian Red shared a UX project for a games app called Play. Having worked on similar problems in the past, it’s nice to see some similar concepts and ways to solve a problem. Perhaps it’s because we both have been playing games for a long time.
Here’s how Adrian describes the project: — Discover, explore and keep track of the best rated video games of all time. I’ve been a gamer all my life and it’s been over 10 years since I had the opportunity to work on a video game related project. Play is my first published personal project outside travel photography and I hope you enjoy this case study as much as I’ve enjoyed working on it. My tasks included: Art Direction, Branding (Logo Design, App Icon Design), UX / UI Design and Prototyping. Stay tuned for updates.
Play is my first published personal project outside travel photography - Adrian