Designing mobile applications require a profound understanding of the problem, the audience and the goals of your product. It's a task that involves UX designers, researchers and pretty much everybody that uses that problem.
We've spoken on this blog before about designers trying to crack the mysteries of our daily life by changing our habits with technology. There's many assets to perfect a product for launch or even if it's a concept. There's many many obstacles to tackle and problems to solve. As you may be aware of it or not, part of being a designer is also a problem solver. Like Samuel Charpentier took one specific subject to solve for this case study and it was for his passion for Bouldering.
Bouldering is a form of rock climbing that is performed without the use of ropes or harnesses. The walls are usually less than 6 meters, and bouldering mats are used to prevent injuries from falls.
About Samuel Charpentier
Samuel is a "graphiste" (french term for graphic designer) currently based in Montreal, Quebec, Canada. His work is focused in interaction design, editorial design and photography.
More about this project: https://www.behance.net/gallery/37211203/Augmented-Reality-Bouldering.