Let's take a look at this interaction design project that is quite interesting that involves UI/UX as well. It's a concept display named: Caseture that uses gesture based interactions in digital experiences.
This is a game prototype that I would love to share on ABDZ, it's a prototype (soon-to-be-released) designed by Sylvain Theyssens, Anthony Meric and Oleg Pashkovsky. First, the game is all about timing as I quote: "You are given only ninety nine seconds to succeed. The more you play, the fastest you become, and further you can go". Interesting concept right? Now let's take a closer look at the interactions, they are quite subtle especially on the UI but it gets quite creative with the game itself. It will be interesting to give it a try when it will become available.