Every Monday we have been posting tutorials for Photoshop and other apps. The idea of the tutorials is that we practice more and try different things that we can only do through personal projects. That's the case of Meet Meline, an independent 3D short film that's being created by Virginie GOYONS and Sebastien LABAN in their spare time that looks simply fantastic. "Meet Meline" tells the story of little girl, named meline, that will be faced with an extraordinary event. A strange little creature will appear on her life. The story follow this unusual encounter from the little girl's point of view. Virginie GOYONS & Sebastien LABAN are working on "Meet Meline" since a year and a half now during our spare time (nights and weekends). We've completed all the pre-production including script, concepts, previz, characters and sets design, sound research etc. We are now on production, working on the 26 individual shots that compose the 6 minutes long 3d animated film. The Trailer After two years of intense work on an independent 3D animated short film called "Meet Meline", Virginie GOYONS and Sebastien LABAN made the teaser/trailer to show you a little bit more of the short film. We're proud to present you the 46-seconds-video with the official music of "Meet Meline", composed by Guillaume ROUSSEL! MEET MELINE (2009) - TRAILER from Sebastien LABAN on Vimeo. What we’re trying to get with “Meet Meline”, or should I say with Meline herself, is to focus on the emotions a girl of her age is having. A kid playing, a kid moving, a kid looking, a kid thinking is something that can’t leave you indifferent. It’s so full of life, of joy, it’s like a magic box that lives on its own. Even when they are not happy, or that something is bothering them, a kid is so fascinating to look at! They are quick, eager, lively; They are very expressive, you can literally watch them live or think. That’s what we’re trying to create here. The Making Of This is a 12-minutes featurette with behind-the-scenes footage, interviews, talks about the story, the characters and the environments, shot breakdowns and much more : the Art of making a short film! MEET MELINE : THE MAKING OF (Sebastien Laban and Virginie Goyons) from Sebastien LABAN on Vimeo. We maintain a production blog that can be visited here: Visit the Production Blog As we progress on the film, we are posting screenshots & making of the film. There's also some test animations or even final renders. Animation Test 1 Meet Meline (2009) - Animation Test #1Enviado por ssebastienn. - Televisão clássica online Stills "This is the personnal space of Meline! She spends most of her time drawing a strange little creature. My wife Virginie was responsible to create all the elements in 3D, and I lit and shot the complete scene!" "Such a dark place! Meline seems confused. What to do? Entrer in it or not? ... My wife Virginie was responsible to create all the elements in 3D, and I lit and shot the complete scene!" More Information For more information about the project we highly recommend that you check out the sites below: THE OFFICIAL WEBSITE: http://www.meetmeline.com THE PRODUCTION BLOG: Production Blog THE FACEBOOK GROUP: Facebook Group THE CREATORS: Virginie GOYONS & Sebastien LABAN Also, I'd like to thank Marjorie for the suggestion via email. You can send suggestions as well, just send us an email to this address firstname.lastname@example.org sharing your finds.
This case study was personally done upon a request I made to Wojciech. The final result of this digital illustration called "Flower Power" is totally amazing that I wanted to see the process and also share with our viewers, and also show some shameless plagiarism that happened to this image. This case study was created by the Polish graphic designer and digital illustrator Wojciech Magierski aka M4gik. We have an awesome interview with Wojciech. Case Study Final Image Plagiarism Unfortunately when we lay our work online there is always a chance of someone trying to take an advantage of it by copying some work for their own use without any permission. Wojciech was very upset that the work he took weeks to get done was taken by someone who just added some typo and claimed it to be his. What is Plagiarism? Many people think of plagiarism as copying another's work, or borrowing someone else's original ideas. But terms like "copying" and "borrowing" can disguise the seriousness of the offense: According to the Merriam-Webster Online Dictionary, to "plagiarize" means to steal and pass off (the ideas or words of another) as one's own to use (another's production) without crediting the source to commit literary theft to present as new and original an idea or product derived from an existing source. In other words, plagiarism is an act of fraud. It involves both stealing someone else's work and lying about it afterward. For more about Plagiarism visit www.plagiarism.org Here is the lame version of his stolen work.
A while ago I wrote a post showing you The Seductive Images from Alexia Sinclair. Today I will show you a video she sent us showing a case study/behind the scenes of her Campaign for the NZ Opera. So here you will we able to see her steps to get to the final image in a very cool time-lapse video! It's always very nice to receive news from the artists we present here... this way we can keep contact with them and can keep you posted about what their are doing! So once again, thanks Alexia for sending us this material... and for our readers, sit back and enjoy the video. :) Earlier this year I was commissioned to shoot the 2010 campaign imagery for New Zealand Opera's upcoming performances. Here's the behind the scenes footage from the Macbeth shoot followed by the final image & another with me and the cast. I hope you enjoy it! Alexia Sinclair: Behind the Scenes - Macbeth from James Hill on Vimeo.
Johannes Aagaard is an 21 old young Danish guy. He is an upcoming Illustrator, with a passion for typography, spectacular words, surrealism and colors. Aagaard have an huge passion for art, both digital, traditional, photography, design and lyric. In this article he shares with us a case study of a the work entitle ConceptualArt. We highly recommend that you check out his website at http://www.kongesuiten.dk/aagaardds I have tried to make some typography again, this piece is my first piece for a long time. Worked with colours, and mixing typography and illustration - just as I like it. "I'm not trying to do conceptual art" - It just happens! Animated Case Study
Patrick Monkel is the author of the wallpaper featured on this week's Wallpaper of the Week section. His design is a composition blending photos and a few color gradients, producing an outstanding effect. We asked if Patrick could share with us a case study showing how he did that, so, fortunately for us, he was very kind and did that :) In this post we will show you the secret behind Patrick Monkel's wallpaper of ther week. My name is Patrick Monkel. I'm a freelance graphic designer from The Netherlands with 7 years of experience. I studied Multimedia Engineering in Amsterdam and interested in all kinds of arts. Take a look around and feel free to contact me... For more information visit Monks's website at http://www.patrickmonkel.nl/ Walkthrough Wallpapers Desktop Version iPhone Version For all resolutions visit the Wallpaper of the Week #72 - Patrick Monkel.
In this case study we will show how Luis Inciarte a designer from Venezuela created a great illustration that features such characters as The Terminator, The Joker, Tony Montana, Gollum and Dark Vader. Check it out!! Univerciudad Issue #4 - Illustration: This was a commisioned illustration from a new magazine called "UNIVERCIUDAD". The topic was "Don't Die Without Watching... Movies That Have Touched Our Generation". They gave me some famous movie quotes and wanted an illustration based on that topic, they gave me a very general outline of what they wanted and this is what was produced. Inspired by 70's Grindhouse movie posters, black and white figures over a saturated and plain colored background. The characters chosen were The Terminator, The Joker, Tony Montana, Gollum and Darth Vader. I hadn't done any illustrations in about 3 years, so im very proud of this one. Univerciudad at http://www.univerciudad.com.ve. Produced at http://www.intusvisual.com. For more from Luiz visit www.intusvisual.com Final Illustration Case Study
In this case study you will see the step by step photos and a special video of how the awesome Illustration of Ana Ivanovic was done. Created by the Digital Illustrator Adomas Jazdauskas straight from Lithuania with some unbelievable skills and imagination. For more make sure to visit adomas.jazdauskas.lt and www.behance.net/adomas Video Case Study Case Study Final Image Close up
The Australian digital illustrator Chirstopher Haines strikes again with a new piece called Zen. Somewhere between photo illustration and 3d with an amazing final look. Check out how it was done step by step on this case study full of images to inspire your next creation. For more from Chris visit his behance and his website. Case Study Final Details
The designer behind Zerobound - Wojciech Pijecki - who I already interviewed here is back with a brand new Abduzeedo Case Study of his "Rites Of Water" design. You will see how he gradually creates the water text & adds color just as the last step. Where to find them on the web Behance.net/ZeroBound - portfolio on the Behance Network psd.tutsplus.com/.../pijecki - His tutorials on Psd.Tutsplus ZeroBound.Deviantart.com - ZeroBound on Deviantart Twitter.com/ZeroBound - Add him on twitter The Design "Rites of Water" Case Study Where to find them on the web Behance.net/ZeroBound - portfolio on the Behance Network psd.tutsplus.com/.../pijecki - His tutorials on Psd.Tutsplus ZeroBound.Deviantart.com - ZeroBound on Deviantart Twitter.com/ZeroBound - Add him on twitter
What started as a school project turned out to be a very serious concept of a new package for Doritos. In the created hands of the student and designers Petar Pavlov everything is designed for a reason and here you will learn everything about this package design project. Make sure you leave your comment with your opinions about it. For more from Petar, visit his behance and follow him on twitter The whole project started as a student exercise where I was supposed to work on an open-brief provided by YCN (http://www.ycnonline.com/). At the beginning of my research regarding this project, I analyzed what makes Doritos different than its competition. The result was obvious: its shape and its texture. So this was the starting point in the design. I started looking for everything that contained a triangular shape. The first thing that struck my mind was the tetrahedron, used in the famous Tetra Pak packaging (http://bit.ly/hv9Oq). I spent a lot of time trying to 'force' this packaging form to work for the chips, but I never succeeded in doing that. That was an important lesson for me: "You can never force something to happen in design. The final solution should 'land' as a feather without any kind of pressure." After confronting with this failure, I extended my search in some new areas: origami (http://bit.ly/18wMZX) and paper tessellation (http://bit.ly/10LhVo). This gave me a totally new angle in the concept. But one important part was still missing: a link between the packaging and the original homeland of the chips, Mexico. So I digged deep into the Mexican history which brought me to their ancient ancestors, the Aztecs and their recognizable sculptures, the totem poles (http://bit.ly/CCQoh). This was the breakthrough in the project. Afterward I started making some sketches and creating small paper models in order to test the solutions. During this phase I came up with the final form of the packaging which resembled to a simplified totem, and even had an extra feature: the structure kept the packaging closed after opening. If it wasn't for the small paper models, I would have never discovered this. That's why moving out from the computer work during a project is important. The packaging can be made out of environmentally friendly cardboard. What's good about this material is its natural texture which slightly resembles to the one of the chips. The form of the packaging is its structure which can keep the chips closed after opening. Below you can see a scaled-down model of how this works. Brand-wise, this solution will differentiate Doritos from any other competition and build a strong 'shelf effect'. The other good side about this concept are the triangular faces which beside the ergonomic value, create a perfect canvas for expressive illustrations. That's why I'm inviting every designer willing for collaboration to create a personal artwork which will reflect the attributes of the Doritos chips. The directions are endless, we can focus on visualizing the taste, visualizing the main ingredients or even recreating the reaction after eating some ULTRA HOT SPICY Doritos! I have prepared a Doritos Template Pack (http://bit.ly/rGY2V) which contains two different layered .psd templates ready for you to apply an artwork. After that the solutions should be submitted inside this Facebook group: http://bit.ly/tQvpU What you think about this project? Share your opuinion so we can bring you more great project studies like this one.
In this case study you will see how Jason Chieng turned a real bakery look into a virtual webstore. The case study shows every step of the way along with some info about the progress. The final result is awesome, check it out. Jason Chieng Digital Agency: Visual Jazz Client: Bakers Delight Deliverables:Virtual Breadstore for Bakers Delight constructed/rendered/texturized completely from scratch in Photoshop only. Reference Photo Step 1 Sketching out Virtual Breadstore and fine tuning perspective... Step 2 Introducing flat textures in wood panels, floor tiles and wire shelving. Step 3 Adding highlights & shadows... Step 4 Adding in ceiling texture, signs and glass paneling on front display. Step 5 Introducing ceiling lighting, positioning of labels and kiosks. Step 6 Bringing in bread to the rear racks and adding reflections to the adjacent walls. Step 7 Bringing in the rest of the bread to the front display racks...
Le Creative Sweatshop is a conceptual agency based of modern communication means and mediums, through the lens of the DIY culture, working on volume and space scenography. Nissan European Communication is an advertisement for the Nissan Qashqai including lots of coloured paper spaceships and figures. You can check out the website: www.LeCreativeSweatshop.com Nissan European Communication Case Study
Today we have another case study, for everyone that likes to learn from other processes. This case study you will see each step of Younes Ze latest creation "Soldiers of Peace". It's a great photo illustrations and it will show you that things can go from dry to wet very quick. For more visit http://www.behance.net/younesze Soldiers of Peace Case Study Final Result
We have already feature Gustavo Sobral here on Abduzeedo. Gustavo is an graphic designer and illustrator from Brazil with such a great talent in creating characters. But his work is much more than that, we can see posters, ads and some amazing illlustrations, but in this post we will show you a very cool Case Study sent to us by Gustavo showing his design process of the Nice Shirt character. I'm from Mogi-Mirin, São Paulo but now I'm based in Campinas-SP. I've been drawing since I was kid and now I'm taking Visual Arts at UNICAMP. Also I've been working as creative director for an agency called Ponto de Criação. Besides that I work as illustrator and have created some illustrations for companies such as Duracell, Ariel, Ace, UOL, Hipercard and Jeep..... I try to vary my style either in illustration or design, I think it's important because you will be able to fit with the market's necessities and not got stuck in a certain trend. As usual, we always recommend that you check out Gustavo Sobral portfolio at http://www.flickr.com/photos/gusobral/
In this case study, straight from Mexico the graphic designer Edmar Cisneros will take us through the steps of one of his most insane creations. The mix of 3d with photos is just unbelievable and at the same time great to see how it was done. Check it out! For more from Edmar - behance.net/Zerj20 1st Absolute Case Study Final/Close up
Our last wallpaper of the week was a beautiful illustration created by Anna Anjos, now we have a case study, sent by Anna, showing us a little bit of her design process. We can see how she plays with elements and textures until the final outcome, which by the way, is fantastic. For more information and artworks, visit Anna's website at http://www.annaanjos.com. It's definitely worth it. Since her early days she preferred pencils and papers than conventional toys. Her first work was at age 10 where she had the opportunity to create the internal drawings of her mother's book. In 2006 she graduated as a graphic designer at Belas Artes/SP. Her interest for cinema developed yet at her academic period. She became researcher of the Scientific Initiation Program in Cinematographic Language and Video Design in 2005 which made possible the development of a more critical look towards the audio-visual media, researching the movie "Spider" (David Cronenberg, 2002). She worked as a colorist and designer at Fabrica de Quadrinhos and Hiperquimica, acting for many advertising agencies in Brazil.