Illusion CGI Studio is CGI studio based in Bangkok, Thailand, they gave worked with some of the most renowned brands, you might have seen or remembered this feature we made about them last year on their 2017's project Build the Future for Lego. In this feature, we are sharing their project for Chupa Chups (I think we all had at least once a Chupa Chups), what a creative visual approach.
SNASK is a production design studio based in the stunning city of Stockholm, Sweden. You might have probably seen their work featured on Behance and even here on abdz. Personally, I really dig their commercial ad campaigns, they are always creative, vibrant, and inspirational in some ways. To kick it off, we wanted to share the project they worked for Klarna, a banking company based in Sweden as well. For this campaign, let's take a look at their take on Apple and Google Pay on its art direction, set design and filmmaking.
The rad folks from Unreal Engine just gave a sneak peek of their latest novelty with the fifth installment of their suite of tools of real-time 3D tools made by developers. On top of that, we got to have a glimpse of how these next-gen graphics will look on the next Playstation console. Scoops, it's looking quite incredible and it's quite an exciting moment of all the gamers out there. We took the liberty to link the 'reveal video' below, please have a look.
I am sharing this project by colorsponge . for two particular reasons. First of all, the project I am featuring is what I called: 'A cyberpunk story' which is something I love dearly and second of all after taking a closer look. It's made entirely in CGI! Really! I would never think this would be made entirely in CGI but it actually is. It's quite expressive, I especially love how colorsponge . visually approached the main character and obviously the car.
With all that has been happening lately, the overcome feeling of uncertainty about the future is always present. What will happen tomorrow, it's a day-by-day question that we just keep asking ourselves. There are downsides and upsides as well, I think we should face our reality and find ways to embrace this moment somehow. We are featuring the work of Yury Ostapchuk, a conceptual artist who is sharing his vision of a nearby future. Let's take a look!
Mixing fantasy with pure experimentation, we follow this series titled:'Somewhere in the World' by Mue Studio. I just purely love how the kind folks from Mue Studio took a minimal approach and by at the same time mixing it up with architecture views. To be able to create this series, they obviously used Cinema 4D and they do a tremendous job at creating them through a vibrant color palette. What do you think? You just love the 'pink' on this one, props!
A couple of months ago, we have shared on ABDZ a very outstanding tribute for the cult AKIRA animated movie by Ash Thorp in collaboration with zaoeyo. zaoeyo has administered to introduce a new project and it's a motion & production for "We Need To Talk" opening sequence. You can totally feel the inspirational vibes from Blade Runner, Mr. Robot and neons! I am totally digging this visual entrance, especially when it's used for an opening sequence. Make sure to check out his Behance for more.
As the beginning of the year settling its sails, I think it's important to set off some goals and TRY your hardest to accomplish them. I think it's the hardest part! In my case, I always wanted to do more CGI/3D related works to be specific. I tried many times but it's not a 'demand' per se towards my daily work so it's hard to keep giving it more time. To push that 'inspiration' going to one day strive enough boost to learn. Let's take a look at the 'PAPERWORK' series by atelier MARTINI _. Let's be clear here, it's not real paper. Woah!
Luis de la Barrera-Montenegro is a visual artist, 3D, motion artist based in Madrid, Spain. He has been making an interesting 3D digital art series about our everyday tools as we all commonly know them about. But in his series, he actually replaced the elements or shall we call them components used instead of actually making 3D renders of the tool itself. The results are so clever and remarkable. Hope you will enjoy this collection!
Continuing my efforts on sharing 'automotive design' projects entirely made of CGI. Here we are with the Lamborghini Aventador by Praveen V S, an artist from Kottarakara, India. These are strikingly beautiful and similar to a real photograph, I mean just take a look at the details with from the interior. The lighting, textures, reflections, and the entire overall atmosphere.
The fine folks from Mondlicht Studios have shared their CGI recreation of the iconic Lancia Stratos HF Zero. For those who are not familiar with the Lancia Stratos, well it's a sports car and rally car made by Italian car manufacturer Lancia. The rally portion of the car won the World Rally Championship in 1974, 1975 and 1976. What is the most striking aspect of the car is its design.
THE SCOPE is a high-end CG imagery and film studio based from Hamburg, Germany. They specifically focused on cars, how about luxury cars? They really produce high-end CG imagery, to the point where I can't even spot the difference between what's real or not. Being a huge fan of car photography, it takes a lot of work to create realism especially on the live situation with the lighting and the reflections. It's so impressive seeing for far you can push CGI nowadays.
Let's share the vibrant 3D work of digital artist Kirill Maksimchuk. Based in Kaliningrad, Russian Federation, we are taking a look at his latest piece entitled: NEOMANCER. It's a cool concept and experimentation about an overdose of exposure from a character's emotions which is a female in this case. You can quite definitely the different approaches that Kirill took. It's impressive work! You should definitely check out his Behance for more of his 3D projects.
It looks like we have never featured the work of G R A Z A ™ before on ABDZ. Well, his "Human Color Sets" will be the perfect first opportunity which is a set of 3D & CGI Illustrations. First of all, you just gotta love the "set" aspect of this series where you can only imagine one perspective with yet so much details from the fog, neons and even the reflection effect from the water on the sidewalk. G R A Z A ™ is a Digital Art Studio based in Lima - Perú.
Let's take a look at this cool series of digital art and set designs named: Unsmart Devices. Designed by the mighty folks from FOREAL Studio, it's a great study of creative explorations of what could be our everyday things if they were "unsmart". Having our share of several viral fail videos, let's just say that some of the concepts in this series revealed another aspect of us humans experimenting with objects that aren't necessarily right for its purpose. I let you be the judge!
We are getting introduced to Juice who provide expertise in strategy, design, technology and production into fresh solutions. Based in Wroclaw, Warsaw and they also have offices in Tokyo! We are taking a look at their work for Chen Kun launching Nissan Venucia T90 on the Asian market. Juice did all the VFX including the cool water, sand simulations and did you noticed the horses? Check out the video below.
Tokyo 2020 is coming in a very short year, I am not sure if things are starting to build or whatnot but we are starting to see more productions gearing up for the next Olympics. We are taking a look at the work from Vladislav Solovjov we have featured before on ABDZ. In collaboration with Golden Wolf UK, he got inspired by a Cyberpunk Style in order to bring together the best visuals possible for the identity. I think this is pretty rad, check it out!
We are sharing the work from Omar. Aqil and Duck Knees who have worked with Expedia on both respectively on Art Direction and Ilustration. Based on the concept of Synaesthesia (which is a form of a condition.) that you can sense the causes of an involuntary reaction in one or more of the other senses. Based on that personal experience, you get such a great idea and in the end, it's such an explosive concept worth taking a look at. Props for their work!
It's almost the end of 2017, many of us including myself will be working at putting together our favourite and best work of the year to showcase. It's a cool practice since you are closing and re-arranging your files before the holidays. Also doing some cleaning for the upcoming new year and start fresh. We are taking a look at this year's collection by ILOVEDUST on their favourite 3D type projects from commercial, promotions and pitch-based.
I guess weather apps are part of what we would qualify part of our daily routine, personally I related myself to Google Apps. But they are a numerous amount of applications out there that shares a "fun" factor to the mix. We are taking a look at the RealWeather app from Poland-based designer Michał Sambora. Adding a semi-realistic 3D renders to the minimal UI, this app concept definitely gives the prime to the 3D merging together with a dark UI all across.