Squishy Rocks in Blender 3D

If you, like me, are trying to learn a bit more of 3D and chose Blender as the tool of trade I recommend that you check out the work of Matti Tauslahti. This project also links to a nice tutorial on how to create a similar effect. The main object was made with Blender, following bla tadej's tutorial. Textures are made with Affinity Photo and Filter Forge, using base and normal maps. There’s also the mention of Adobe Dimension, which I don’t know if that was used for the render. It looks awesome anyways.

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