thoughts

Life Lesson - My learnings from completing 30+ UX Design Interviews

François here from ABDZ. I would like to share a life lesson, it's more than a lesson actually. I recently completed about 30+ UX design interviews during the course of the last 4-5 months, It's not something I would pride myself about but I did learn numerous lessons that I would treasure to share on ABDZ. Wherever you are a long-time reader, new to the blog, professional or beginner; there are some actions in this article you can unquestionably learn from. Shall we give it a start?

Android Q Beta: First Impressions - a UX perspective

Google I/O is fully kicking right now and they have announced a couple of exciting announcements including the new line of Pixel 3a and Pixel 3a XL, a "cheaper" version of the current Pixel 3/ 3 XL. Also, Google has shared a couple of cool new features for the Android Q Beta 3, that is what we will be covering for you today.

Prototype Design: Atomic.io, the underrated prototyping tool

What a time to be a designer whatever you are in the field of UI/UX, Interaction Design, Product Design or a Graphic Designer in transition. There are many incredible design tools out there and we are lucky to have such a variety to get things done or to integrate into our workflow. But now the thing is, which one is the right tool or the ultimate tool for my personal work? Your studio? Your organization? To be honest, there aren't any right or wrong answers. It all depends on what are the needs and what are the things you wanna accomplish.

My experience about going to an onsite UX interview, what I have learned and what I would improve

This is a different approach from our usual feature on ABDZ but this might be greatly useful if you ever get this opportunity. Last week, I (François Hoang - Chief Editor on ABDZ) was on my flight home from an onsite interview I had in San Diego for a UX position. This was my first experience and I wanted to share my thoughts about the things I've learned and what I would improve if you ever get this opportunity.

Thoughts on: What should be my design title?

What should be my design title? This is a different approach from our usual inspirational features, hope you will follow along. This question was brought up by a good buddy of mine on what should be his design title? It wasn’t a question of “Fake it till you make it” but mostly what are the industry standards nowadays in terms of what is my title and what are my roles? For this article, let’s go deeper for the case of what are the differences between a UI/UX Designer, an Interaction Designer, and a Product Designer. Shall we?

Thoughts on Creativity and Design Process

I will start this post off by saying that everybody is creative and for some that might come as a surprise, but I believe in the idea of creativity as a means of solving problems; the easiest and most efficient way possible. When I say easy I'm referring to the timeframe that it takes to complete the task, and efficient to how well received the work is from the target audience.

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