Rutger Paulusse has been teasing with his new colorful & vibrant series titled: Material World. I just love the fact that Rutger mentioned that these are from unused R&D experiments that happen all the time. Usually, we do forget about it but I just dig how Rutger embraces them and goes beyond deeper. Speaking of colors, I mean take a look at these gradients! It's lovely and it is embracing the exploration meanwhile you are trying to achieve a result needed for the project.
Mixing fantasy with pure experimentation, we follow this series titled:'Somewhere in the World' by Mue Studio. I just purely love how the kind folks from Mue Studio took a minimal approach and by at the same time mixing it up with architecture views. To be able to create this series, they obviously used Cinema 4D and they do a tremendous job at creating them through a vibrant color palette. What do you think? You just love the 'pink' on this one, props!
Sneakers! We love them, we collect them and why not create imaginative 3D models just like what David Padilla is doing through visual explorations and experiments. They are delightful, playful and purely creative through many styles of color palettes waiting to be devoured by our eyes. David does a tremendous job of giving his personal pieces, visual identities, and proper authority of fashion. Hope you will enjoy!
I am starting to be quite fascinated Cinema 4D, maybe because I am getting too cluttered with interface & product design tools. But there is imaginative freedom to create something in another dimension. 3D artist named Anna Caban proves it right that you can clearly justify your creative needs through personal explorations. We are featuring her personal project titled: 'Flower Pool', a series of experiments she made using Cinema 4D and Octane. Hope you will enjoy!
This typographic series started as exploration while playing with the settings and glass materials within the applications 'Arnold renderer and 'Cinema 4D'. The results are mesmerizing, the idea of 'dispersion' comes from the familiar example of a rainbow. I guess we are all familiar with that stripe of colors. The challenge to achieve such a natural look, takes time and commitment to do so. We are featuring the work of denfo, who took that ideology and decided to create a 'typography series titled: 'Alphabet Dispersion'.
I am gonna start by saying that social media platforms can have its benefits and its disadvantages. I won't be the first to tell you that I have experience both and it's not always a fairytale. Again, it's a sense of control that you give yourself on, do you let yourself submerge yourself into the endless sea of notifications or give it some control. Continuing the pursuit of my discoveries of talented designers and artists from Switzerland, I would like to present the work of Andrea Philippon who is based in Lausanne, Switzerland.
As I am finalizing my next 'thoughts on' how I am reflecting my move to Switzerland. It's an ABDZ tradition to scramble around Behance to find and discover designers and artists from the beautiful country I am currently living in. There are so many finds and many talented designers to feature on Abduzeedo, this is the beginning of something new. As starters, we are looking at this nonsense (a play on words) 3D series and it has been designed by Roman Bratschi.
The iconic Nizo S 800 Braun Super 8 was made in Germany by Niezoldi & Krämer / Braun. This thing is a beautiful piece of history, one of the best super8 cameras ever built. This camera is gorgeous in terms of design, usability and how cool you used to look when filming. We are featuring the 3D creation by Jason Zigrino who built the Nizo S 800 right from scratch with Maxon Cinema 4D, ArionFX, Fusion 360 and Redshift3D. The result is magnificent and we had to find a slot to share this 3D achievement. Just take a look at the details, the dials, the font used and everything. Just wow!
Javier Tommasi is an art director & 3D Animator currently based in Buenos Aires, Argentina. He shared on Behance, a lovely project for Watch 11 for which involved art direction and motion design. Using Maxon Cinema 4D, you just gotta appreciate the details on the lighting and textures. One more thing I do appreciate is the effects used to reflect on the character at hand. I think you will like it too.
Renaud Futterer is a visual artist, independent designer & creative director currently based in London, UK. He shared on his Behance, a series of various 3D experiments using Cinema 4D. As someone who is beginning in the same field, it's inspiring and encouraging following his experiments. You can tell he has worked several concepts in mind and by using different ideas which is a great mindset.
G R A Z A ™ has shared a cool animation & 3D project via his Behance. Titled: FabricHeart / El corazón de todos, it's a full campaign he worked for Cerveza Cristal in goals to create an animated motion video where the concept where 'FabricHeart' is the result of a collection of heartbeats coming from fans from the Peruvian Soccer team. Coming together into a unique Soccer T-shirt, the result is quite amazing.
Alycia Rainaud aka Malavida is a digital artist & graphic designer based in Paris, France. I am quite surprised that we haven't seen her work before because it's so stylish, unique and the colors are so protruding vibrant. There is no description on the project but it's a mixed process of Maxon Cinema 4D, Processing, Paint and more.
The Voyager artwork was created as a Ten Dollar Fonts showcase for a brilliant font designed by Maarten Van’t Wout. I used Cinema 4D and Photoshop to create the atmospheric photo manipulation. The technique is to use different blend modes and adjustment layers as combo to create dynamic lighting for each elements in the composition. I will be showing you these simple techniques to create the artwork. The tutorial includes a part of Cinema 4D but I’ve also included the already rendered pictures for people without C4D to follow.
From the mighty folks from Greyscalegorilla, they are bringing you a fun, educational, beautiful tutorial series showing you the basics and a broad introduction to Cinema 4D. And it's FREE! Either you're a beginner or a professional, having a creative workflow is a must in our industry. Greyscalegorilla will take you through Animation, Dynamics, Intro, Lighting and more! Don't wait up and start learning now! In Greyscalegorilla's Words If you are an artist or a Motion Designer, it’s probably time you get more familiar with 3D if you haven’t already.
Last weekend I was reading my RSS and stumbled on this incredible motion design work inspired by one of my favorite video-games of all time, Street Fighter 2. Apparently the idea of the author with this video was to explore his Cinema 4D skills, however in my opinion he came up with a very original work of art :) I did it in order to teach myself Cinema 4D and Vray in my spare time, the renders aren't perfect but the best I could get out of my machine.
We are accustomed to seeing the final result of a design and then judging whether it's good or bad. Most of the time we forget to think about the back and forth of ideas and countless iterations from the brief to the final product. That is what differentiates design from art and that is what we here at Abduzeedo always try to illustrate in our posts. Enter this amazing case study from Diego L. Rodríguez. Graphic created for the promotion event in Madrid of Konami's PES 2013 videogame.
Since the very first time I saw the trailer of Tron Legacy I decided that I would have to try to do something inspired on that, all those light effects were exactly what I always love to do in Photoshop. Then I saw the James White design inspired by Tron and I was damn it, James nailed it.
João Marques is a digital artist and graphic designer from Coimbra, Portugal and he contacted us willing to share a case study of one of his designs, the Wash Your Hands. It's a beautiful image in which João mixes a 3D text done in Cinema 4D with stock photos in Photoshop. We have published tutorials using similar techniques as the one João used, however one thing that really caught our attention was what drove him to do that, it was a project for an English Class.
It's a common mistake integrating 3D modelings into Photoshop by not embedding it well into the background. The choose of right colors also is indispensable otherwise the artwork looks too fake. If my research was done properly I found another very talented young artist at the age of 16. It feels like he's chief blaster who blows up tons of different colors landing them just perfect.
Last night I was watching TV and decided to create an image for a Christmas tutorial. I was willing to work a little bit more with Cinema 4D, and as I have seen some Christmas designs with candy canes, I decided to try and design my own candy cane typeface. I also used Photoshop to create the background and the whole composition. So in this tutorial I will show you how to create a 3D text in Cinema 4D, then in Photoshop we will import the .3DS file and play with it using the Photoshop 3D capabilities.