We have already featured Stuart Lippincott here on ABDZ and will keep doing it because he keeps delivering incredible and inspiring work with his Everydays series of posts. For this post we will feature some from the December Everydays 2019, make sure to check out his work for the full set of images. Ah, in case you wonder, the tools used were After Effects, Maxon Cinema 4D and Octane Render.
As the beginning of the year settling its sails, I think it's important to set off some goals and TRY your hardest to accomplish them. I think it's the hardest part! In my case, I always wanted to do more CGI/3D related works to be specific. I tried many times but it's not a 'demand' per se towards my daily work so it's hard to keep giving it more time. To push that 'inspiration' going to one day strive enough boost to learn. Let's take a look at the 'PAPERWORK' series by atelier MARTINI _. Let's be clear here, it's not real paper. Woah!
Luis de la Barrera-Montenegro is a visual artist, 3D, motion artist based in Madrid, Spain. He has been making an interesting 3D digital art series about our everyday tools as we all commonly know them about. But in his series, he actually replaced the elements or shall we call them components used instead of actually making 3D renders of the tool itself. The results are so clever and remarkable. Hope you will enjoy this collection!
Zombie Studio with Isaac Buzzola Chene and Claudio Jr shared an amazing motion design and 3D project on their Behance page for the Dia de los Muertos. I know, we’re late in the game by a few weeks, that’s okay, because the work they shared is amazing independent of time. In addition to that, the fact that it features or it’s a unique and creepy performance of Gorillaz makes things much more awesome.
Construed MIMIC III is the 3rd installment of the series of studies of Picasso's artwork and translation to 3D form using Maxon Cinema 4D and Otoy Octane. The project was created by Omar. Aqil and it's been a great experience for him as he mentioned on his Behance post. "I have learned a lot from his work" - he adds. Omar this time picked six art pieces from Picasso's work and try to recreate them in a different way. "I am trying to explore more complexity and abstraction of the shapes he used" - adds Omar.
If there is one thing that gets me really inspired is retro sports car. I posted about this before, but who doesn’t remember those amazing Lamborghini Countach posters that were all over kids walls in the 80s? Well, perhaps no one, but that’s okay because Marcin Karkowski came to the rescue with an amazing project he shared on Behance.
I am gonna start by saying that social media platforms can have its benefits and its disadvantages. I won't be the first to tell you that I have experience both and it's not always a fairytale. Again, it's a sense of control that you give yourself on, do you let yourself submerge yourself into the endless sea of notifications or give it some control. Continuing the pursuit of my discoveries of talented designers and artists from Switzerland, I would like to present the work of Andrea Philippon who is based in Lausanne, Switzerland.
As I am finalizing my next 'thoughts on' how I am reflecting my move to Switzerland. It's an ABDZ tradition to scramble around Behance to find and discover designers and artists from the beautiful country I am currently living in. There are so many finds and many talented designers to feature on Abduzeedo, this is the beginning of something new. As starters, we are looking at this nonsense (a play on words) 3D series and it has been designed by Roman Bratschi.
The iconic Nizo S 800 Braun Super 8 was made in Germany by Niezoldi & Krämer / Braun. This thing is a beautiful piece of history, one of the best super8 cameras ever built. This camera is gorgeous in terms of design, usability and how cool you used to look when filming. We are featuring the 3D creation by Jason Zigrino who built the Nizo S 800 right from scratch with Maxon Cinema 4D, ArionFX, Fusion 360 and Redshift3D. The result is magnificent and we had to find a slot to share this 3D achievement. Just take a look at the details, the dials, the font used and everything. Just wow!
Iancarlo Reyes is an art director, design and 3D artist from Carolina, Puerto Rico. With 18 years of experience in developing and working on memorable, and exciting projects, campaigns, or images for numerous clients. Iancarlo still finds time to create some incredible 3D characters, recreating superheroes and villains. The cool thing about his work is the style, it adds a nice cartoon look to the world-wide famous characters, including the new Joker. The result is simply awesome. Check it out.
Happy Friday everyone! We would like to share the work of Danny Ivan who is a freelance 3D Imagery maker / Art Director for motion based in Porto, Portugal. His illustration series is entitled: Interference of Light 2.0, a beautiful set of creative experimentations using Maxon Cinema 4D and of course Photoshop. As I quote here from Danny: "The big goal here is to transmit a certain of serenity with these abstract images on a technology electric world."
Constantin Paschou aka The french monkey shared an incredible 3D project titled ''EVERYDAYS''. It is an open source project, dedicated to Cinema4D users. Counting more than 800+ Free Project Files. The Everydays Open Source Project, is dedicated to all Cinema4D users wanting to learn from the artist. TFMSTYLE is providing all of the projects you’ll find below, for you to look at, learn, and help you out in your journey learning Cinema4D! All the assets you will find can be used as wanted, even commercially.
The fine folks from Mondlicht Studios have shared their CGI recreation of the iconic Lancia Stratos HF Zero. For those who are not familiar with the Lancia Stratos, well it's a sports car and rally car made by Italian car manufacturer Lancia. The rally portion of the car won the World Rally Championship in 1974, 1975 and 1976. What is the most striking aspect of the car is its design.
Olivier Pautot is a 3D designer based in Besançon, France with an incredible portfolio of 3D work, especially, in my opinion, the fun and whimsical character design ones. The work has so much personality that is hard to translate how I feel every time I see one of his projects. That’s the main reason I would love to share here with you. By the way, I was surprised I have not posted about Olivier yet.
Daniel Lepik shared some incredible graphic design 3D compositions he explored mixing light and gaussian blur effects. He mentioned that the work was Inspired by early summer mornings… Dawn explores smooth gradients through refractive surfaces and light. “Looking at the series in total silence makes you hear the soft sounds of sea and sand particles.” - adds Daniel. Everything about these pieces are intriguing and inspiring. The tools used for such beautiful renderings was Maxon Cinema 4D with Octane render.
Ben Fearnley shared one of those projects that I immediately have to post about it on Abduzeedo. That’s because it’s a mix of 3D Typography and lettering. For this one Ben created this beautiful composition out of shoe laces. With the say “Kiss my Kicks” the lettering alone is top notch, then you add an impeccable 3D rendering and the result is really inspiring.
There are some projects that are simply hard to describe how awesome they are. The Classic. Typefaces by Particle (Gao Yang) is one of those memorable 3D and typography posts. It is simply an alphabet but it's created by using classic examples of industrial design, quite a few from Braun. The result is quite awesome, from calculator to toothbrush you will find all sorts of familiar objects there. I love the simplicity and how clean it feels. Check out after the break.
Renaud Futterer is a visual artist, independent designer & creative director currently based in London, UK. He shared on his Behance, a series of various 3D experiments using Cinema 4D. As someone who is beginning in the same field, it's inspiring and encouraging following his experiments. You can tell he has worked several concepts in mind and by using different ideas which is a great mindset.
After gaining a BA in Automotive design from Coventry University Pete Norris went on producing work for clients including Free Radical Design, Nissan, AKQA, Fiat, Shell, Sony PlayStation, Microsoft and the Creative Assembly. In the spare time he creates vehicles, characters, Graffiti, fine art, product design and various other amazing things. For this post we want to highlight some of his incredible automotive design projects alongside with other 3D work. Check it out.
Joel Savage 3D modeler and texture artist based in London, UK. We are sharing his work for Netflix's I am Mother, a science fiction thriller film directed by Grant Sputore. Let's take a look at this robot that took more than 6 months to build and it's not CG'ed since someone can be placed inside the suit. The designs shown here are the 3D model of the physical costume they have later built for the movie.