Dmitry Plotnikov is a product designer based from Kiev, Ukraine. He has shared over his Behance, a project he designed for Ive.One which is a platform to purchase, trade, and manage digital assets. In the world of blockchain and fintech; recently there has been a rise of platforms to help any type of user in their daily workflow. Dmitry has done an incredible job at building this project presentation but also shared his work with ability, clarity, and obviously his design process. Props!
Ruslan Kulikov is a UX/UX designer based in Moscow, Russian Federation, he has shared an interaction design for Frisbee, an in-depth team management application where you can set up your team, control budget, communicate and more. Taking a closer look at his concept, there are a few very interesting ideas that Ruslan has conceptualized. On mobile for example, a little detail that makes the difference is how the prominent action is differentiated by color and labeling at the same time.
With the market we have today, it's not every day you stumbled across an app that gives you that impression that is a cool idea. But after a few surf on the subject, it also deserves much more exposure. Well it's the case with SYYNCC, a Multicam editing app designed by Alexander Plyuto.
A couple weeks ago, we have been discussing about Glassmorphism on abdz. As usual, we are starting to see more and more the same visual style being applied on interfaces but also iconography. This 'glass graphical' style does a pretty decent job at pushing its purpose through icons. As a great example, we are featuring 'Frosted Glass Icon' series by Changyu Hu; a designer based in Beijing, China.
The fine folks from Fireart Studio has shared a well-documented UX case study on their work for 'The Dia App' which is an application for diabetes control. It's no secret that people with diabetes face a daily challenge that could affect their health on the daily basis. I think giving some sort of control can help ease the process of repetition and how accurate we can support them somehow.
Alright, seeing more and more of this new UI trend called 'Glassmorphism' on Dribbble and social platforms. What is it? Well at the first glance, it looks like another variant to past year UI trend 'Neumorphism' that we enjoyed ourselves featuring on abdz. I think it's cool and seeing designers experiment with new ways to play on interfaces whatever we think it's accessible or not. Or if you think it's relevant or genuine step onwards.
Seeing a slight shift of designers getting into fintech, financial services, and wealth management. It's a complex area to traverse knowing that the reasoning behind the business has been hereabouts for a long-time. There are definitely things to learn and to impose to keep bringing design close to the table. With that said, knowing the target audience is super key in terms of defining the experience, I kind of digging this concept by Artem Badbrother Pravda who is a product designer based in Kyiv, Ukraine.
Polestar 5 is one of the leading companies in the automotive industry in Asia. In partnership with Firstsquad have worked in creating the in-car experience of what would be the future of Polestar 5 and their fully autonomous vehicle. The project provided a mixture of 'service design and also 'pure conceptual vision' of its future. What I love about these concepts are the first drafts what we would call: 'the initial wireframes'.
Valery Kasilin is a UI/UX designer based in Moscow, Russian Federation. He shared via his Behance profile, an app design that is a very fitting application for the times we are currently living in. The holidays are coming soon and not everyone has the luxury to spend time with their relatives. Some of the reasons are components of the current life situation or others are purely taken by safety and precautions.
Inredningskurser.se is an e-learning platform for Nordic/Scandinavian interior design. Lucas Olsson was responsible for the branding, more precisely, creating a new brand identity and a fully working web design. For Lucas, from his own words, it's been a great journey to work on this brand and develop that Scandinavian style. To make everything consistent and to keep my head clear I sat up some Design principles. Some of them are;
We are sharing the an iOS concept of the Alfa Bank on iOS designed by Mihail Grinchuk, a digital product designer based on Saint Petersburg, Russian Federation. This is officially our first case study sharing mockups with the new iPhone 12 Pro (Yay!). Back to the case study, first of all, it's a nice redesign. Most of us will be familiar with some of the visual approach since it's somehow a standard now in financial technologies. You know what I mean if you think of 'dark mode, graphs, cards at the top of the layout and etc.
Neumorphism or shall we say Skeuomorphism is a hot topic in UI trends. For the past months we have been talking, debating, and even more since the release announcement of the macOS Big Sur coming this fall. Why? Because it's cool! One thing, I do like about this 'style' is the craft that goes into an icon design. Something we have neglected since everything is 'flat' nowadays. I do like this shift, obviously there will be debates all sorts of things but why not.
Ever since we introduced the new abdz. design, I haven't really taken advantage of some of its key features to help us share 'inspiration' on the blog. One of them is the 'video embed integration' that I have been requesting for quite some time, now it's here. For my first roundup, I wanted to share a series of 'user interface inspiration' handpicked from Dribbble.
Benedikt Lehnert who work as 'Director of Product Design for Fluent, Mobile and Office Experiences' at Microsoft shared about their freshest update on Fluent UI. What's Fluent UI? It's a collection of UX frameworks that will be used and shared across platforms to help them produce the next generation of Microsoft 365 experiences.
Arthur Galustyan shared a simple, clean and elegant web design he worked for a Japanese Industrial Designer named Naoto Fukasawa. I love the simplicity of the design and how it gets lovely within the interactions when they are played from transitioning from pages to pages. Personally, I am obsessed with the bottom 'description card', it adds clarity and again uniformity. It pays such a beautiful homage to Naoto's work and at the same time putting his work in a very delightful perspective.
Working at building a product, as a designer. I spend most of my days designing and chasing down tickets to stack up enough work for the 'development build cycles'. Recently, I had a ticket that required a 'landing page'. It has been a little while since my last design and I decided to give a thought and do surf on Dribbble. There a lot of cool stuff but also repetitive designs by sharing a common behavior. But most of them were pretty cool, I decided to share a couple of them in this feature.
Hope everyone has enjoyed their weekend. As a designer working in the universe of user interfaces, I think we all somehow had feedback on 'game interface design'. Personally, I would have feedback on everything that would involve an experience. For games for example, it's an introductory to a virtual world where we usually go to escape the 'real world' and enjoy ourselves to stress down from our daily lives. Especially during times that we are currently living.
The 'raw concrete' of the Web, unconventional, hard-coded, creative? In a few words, these are some of my keywords I have in mind when mentioning 'Brutalism'. If you go on Dribbble at the moment and you start surfing the first few pages, you will see what the community calls it the overall 'design trends'. I am not saying it's bad but we all somehow fall into this pit of standardization of what should be the basics of UI. We would like to showcase a few cases of 'brutalism in Web Design' that goes the boundaries of the basics and they probably had a lot of fun making these.
Aside from web & mobile applications, it's not every day that we stumbled across a case study for 'Television Experience'. More specifically for AppleTV and tvOS, even adding to that medium. Imagine designing experience in another language in combination with English, how about 'Hebrew'? Well, that's exactly what the fine folks from Designit collaborated on with yes, Israel’s leading TV provider. It was also a strategic transformation from a satellite service into a transition their core TV service delivery to the internet.
I recently discovered fellow designer Brian Lovin and his useful and inspiring product design portfolios. I definitely do recognize a few names in that list and wanted to feature a few on Abduzeedo. Let's meet Karolina Szczur. Obviously, she is a product designer and has worked on projects for Calibre Design System and Help Scout Rebrand.