Ruslan Kulikov is a UX/UX designer based in Moscow, Russian Federation, he has shared an interaction design for Frisbee, an in-depth team management application where you can set up your team, control budget, communicate and more. Taking a closer look at his concept, there are a few very interesting ideas that Ruslan has conceptualized. On mobile for example, a little detail that makes the difference is how the prominent action is differentiated by color and labeling at the same time.
With the market we have today, it's not every day you stumbled across an app that gives you that impression that is a cool idea. But after a few surf on the subject, it also deserves much more exposure. Well it's the case with SYYNCC, a Multicam editing app designed by Alexander Plyuto.
The fine folks from Fireart Studio has shared a well-documented UX case study on their work for 'The Dia App' which is an application for diabetes control. It's no secret that people with diabetes face a daily challenge that could affect their health on the daily basis. I think giving some sort of control can help ease the process of repetition and how accurate we can support them somehow.
Alright, seeing more and more of this new UI trend called 'Glassmorphism' on Dribbble and social platforms. What is it? Well at the first glance, it looks like another variant to past year UI trend 'Neumorphism' that we enjoyed ourselves featuring on abdz. I think it's cool and seeing designers experiment with new ways to play on interfaces whatever we think it's accessible or not. Or if you think it's relevant or genuine step onwards.
Seeing a slight shift of designers getting into fintech, financial services, and wealth management. It's a complex area to traverse knowing that the reasoning behind the business has been hereabouts for a long-time. There are definitely things to learn and to impose to keep bringing design close to the table. With that said, knowing the target audience is super key in terms of defining the experience, I kind of digging this concept by Artem Badbrother Pravda who is a product designer based in Kyiv, Ukraine.
We are sharing the an iOS concept of the Alfa Bank on iOS designed by Mihail Grinchuk, a digital product designer based on Saint Petersburg, Russian Federation. This is officially our first case study sharing mockups with the new iPhone 12 Pro (Yay!). Back to the case study, first of all, it's a nice redesign. Most of us will be familiar with some of the visual approach since it's somehow a standard now in financial technologies. You know what I mean if you think of 'dark mode, graphs, cards at the top of the layout and etc.
Benedikt Lehnert who work as 'Director of Product Design for Fluent, Mobile and Office Experiences' at Microsoft shared about their freshest update on Fluent UI. What's Fluent UI? It's a collection of UX frameworks that will be used and shared across platforms to help them produce the next generation of Microsoft 365 experiences.
Arthur Galustyan shared a simple, clean and elegant web design he worked for a Japanese Industrial Designer named Naoto Fukasawa. I love the simplicity of the design and how it gets lovely within the interactions when they are played from transitioning from pages to pages. Personally, I am obsessed with the bottom 'description card', it adds clarity and again uniformity. It pays such a beautiful homage to Naoto's work and at the same time putting his work in a very delightful perspective.
Hope everyone has enjoyed their weekend. As a designer working in the universe of user interfaces, I think we all somehow had feedback on 'game interface design'. Personally, I would have feedback on everything that would involve an experience. For games for example, it's an introductory to a virtual world where we usually go to escape the 'real world' and enjoy ourselves to stress down from our daily lives. Especially during times that we are currently living.
Since the beginning of the year, we are having fun sharing about 'Skeuomorphism' and now Neumorphism which is now the 'newer' term from Skeuomorphism. How about we called this trend: Neumorphism UI👋 One thing for sure, whatever you think it's a trend or not; it definitely had us creating Neumorphism for UI kits, integrations or this cool soft-UI CSS code generator by Adam .
We are featuring the work from Cristian Lorca who shared an interesting concept on his Behance profile for Harman Kardon Citation. Bringing another level of touch with speakers from the Harman Kardon family. At first glance, you can't help to appreciate all the levels of the process shared in the documentation. It's concise and clear. You wouldn't think there is so much work to design such a small interface but wrong.
Let's start it off by saying that I really do enjoy diving into a student project. Fewer boundaries and more room for creativity. This is what we are mostly striving as we go deeper into our career level, once you understand your work ethic and establish a solid structure. There are times where you would just love to create something without leaving it out to requirements, user stories, feedback and etc. Pure fun, I think we all should somehow have a side-project to experiment and have fun with it.
Kulik Oleg is a graphic designer and a UI/UX designer based from Kharkiv, Ukraine. We are sharing his web design concept for the United States history. It's an interesting approach especially with his colours, bright orange! Do you think it does compliment the images well? I do love his choice of typography and the text layouts are intuitive plus easy to read. One particular thing that I do like a lot is how it is presented. Because of the projects we see all the time on ABDZ, I have rarely have seen this approach and it's quite good.
It's not my first time seeing this but the use of 'illustration' in product design is very important nowadays. Most of us designers are eager to craft the simplest and most intuitive user experience. Meanwhile, we do sometimes neglect the use of illustrations to communicate the features with much more tenacity. This is why we are sharing the work of Aldiyar Aidash who is a product designer taking a stab at illustrations, really great stuff! It's definitely will be inspiring some of us to take the right 'virage'.
Ilya Sablin and Sergey Nikonenko have shared what I think a pretty unique project on their Behance. Particularly on the technical side of things since it's NOT just about an interface, they are pushing forward to the entire experience including its technicality, functionality and security.
A new Pure Design Inspiration is up, it's been a little while! I was caught with our move to another country but things are settling down. One burst of inspiration roundup just for you. For this week, I decided to explore Dribbble with the theme of 'dashboard design'. As a context of having a 'workspace' with a navigation, data, and what are the little micro user interactions designers are putting an effort on to create a simple and interesting experience.
Happy Friday everyone! I wanted to end the week with this UI/UX case study by the folks from Tubik Studio, a kickass digital studio based in Dnipropetrovsk, Ukraine. We are showcasing one of their latest projects, the mobile UI design for a perfect recipes app. An application where you will be able to learn to cook by following recipes and also a food shopping experience.
Design Systems, a term that is easily misunderstood among many of us or within the industry. Why? Well, it's because we all have our own conclusions about what is a Design System. I don't personally think there are any right or wrong ways of creating a DS (Short of Design System). I believe that it all depends on what is the scale of the company you are working for whatever that is small or big. This is where the difference should be more affected by. We can go deeper on ABDZ if you wanna know more about Design Systems.
A new Pure Design Inspiration is up! One burst of inspiration roundup just for you. For this week, I decided to surf Dribbble with the mindset of 'banking app design' inspiration. With the launch of the Apple Card, designers are taking a stab at experimenting with concepts and they are filled with 'gradients'. Yes! It's coming back for real, what do you think?
I am been following the work of Steve Schoger for a little while now. He has been brought to my attention via his Twitter account whenever he shared one of his design tips and/or on Refactoring UI via his YouTube channel. So it's all about UIs but it's another take on what makes the 'interface beautiful' but more into what's make it practical.