Mographic Aberration is a side project of Christiaan Endeman. It comes from 'Chromatic Aberration' but he just twisted it to suit a more Motion Design-y project. For the past few years, I created 'semi daily' renders with little to no direction when it came to content. For 2019 I wish to stick to one different theme every month. This theme can be integrated in any form or variety. As you may have guessed, this month's theme is: Chromatic Aberration.
The amazing people over at Tendril worked in close collaboration with the team at creative agency pulled out all the stops to craft this adrenaline-pumping product film showcasing the latest in VIZIO P-series TV PARTNER design and technology. The mandate was to portray a beast of a machine, bursting with pure power and confidence.
Andrew Hawryluk shared the motion design work done for SHOWTIME is an anime short film set in a dystopian cyberpunk setting and an original IP created by Maciej Kuciara. It is a stylistic homage to some of the most iconic Japanese anime of the 1990's. I had the pleasure of designing and animating various motion graphic elements throughout the short, including a digital elevator display, a robotic user interface, and the final title card.
A couple of days ago, I watched the announcement reveal trailer of the upcoming Far Cry 6, the upcoming first-person shooter game by Ubisoft. Expected to release at the beginning of next year, looking forward to that. Surprisingly enough, I stumbled across the opening title sequence for Far Cry 6, what are the cool odds! Keeping the same tones from its reveal trailer, you are taken into the world of Far Cry where this time you are into the warm fiery colours and tones. It's quite mesmerizing, really excited for the game.
Pes Motion Studio is a creative studio based in Chicago, IL, USA. They have shared their work on the launch campaign for Fandango app in Latin America. As you watch the final result of the video campaign, you can't help to notice its vibrant colours, 3D awesomeness, character design, and of course animations. Nicely done to the entire team! Also, what's striking is that there this nostalgia feeling of going to the movies.
Nawaz Alamgir had some down time and wanted to experiment with some motion design and text animations in After Effects, his plan was to mess around and maybe make one or two designs but he kept finding out new styles and methods and just kept making more and more posters..I stopped at 10 posters... but then 20... 25 okay 30 - he mentions. And I feel like a loser after seeing all those amazing posters. Some posters are looping and contain messaging that relates to the current world situation.
Bullpen, an independent creative studio based in NYC creating engaging content through design & animation, shared an awesome motion design project with us. Fun & Games, is a tongue in cheek look at the games we design and give our children. It's all fun & games. Until it isn't. Developed over the course of a year, this piece is inspired after time spent playing with our own children.
Nicolas Lichtle, a senior motion designer, I work in the fields of museography, documentary and animated typography at studio Mada Mada, started this film a year ago.It's not a commissioned work, it's neither fiction nor animation, the graphic style is rather singular. It's a moment of introspection, very intimate, staged through a succession of small moments imbued with poetry, absurdity and sometimes surrealism...
In a museum, a woman looking at a Fork exhibited as a piece of Art let her imagination run wild. The film is a surreal journey interrogating our perception of objects. What happens when you take an object from daily life and move it outside of its original context? What is left of an object when it loses its function? An abstract shape, a sculpture? Can we deconstruct this object into simple elements and create variation of this object? Can those objects be combined to form a larger structure? Can those objects become alive to break free from human ownership?
Other: A Brief History of American Xenophobia Based on Erika Lee's book America for Americans, brings up over 75 points in American history in just 7 minutes. Covering over 400 years of the American status quo where Xenophobia and racism created roots that spread in policy and everyday American life. The film is a mix of motion graphics and cel style animation.
Oscar Pettersson is In the quest of requiring new skills so he’s been doing the Seamless Kinetic 3D loops. Basically he posts one amazing motion design loop every week on his Instagram and I have to say, it’s pure awesomeness. I selected a few for this post but please visit his Instagram or his Behance page for more amazing work.
Through an unlikely encounter with the space-time continuum, a man triggers an endless cycle of misfortune as he plays with his dog in a park. Nomographic, a boutique animation and production studio in London, produced this short piece to take advantage of Instagram’s native, looping video player. Using tools such as Cinema4d, OctaneRender, DaVision Fusion and Adobe Audition, we created this piece from scratch to highlight our full 3D animation process.
Olympiades is Rio Tigre’s first music video, created by Raphaël Pazoumian, also singer/songwriter for the band. The Music Video, created in 3D with Cinema 4D was shaped around a song composed in between Paris and New York. Inspired by Greek Mythology, the video illustrates the singer’s journey, reinventing the band and his life 3500 miles from home.
Supernova is a Boutique Design Studio that helps innovative brands and businesses tell their unique stories in playful and creative ways. Founded by sisters Asavari and Shaivalini Kumar, Supernova employs a multidisciplinary approach to branding that draws upon their collective expertise in communication design and animation direction (…and all things cat.). They also have a shiny new brand design with a colorful video to showcase their new identity.
Ars Thanea doesn't need much introduction, why? The quality of their work through the craft, production, motion, CG, and art direction is pretty recognizable in the community. For them, it's just another day in the office. We have been featuring Ars Thanea for years and again always refreshing, stepping the game and inspiring in many ways.
SAWDUST is a small creative studio based in London, United Kingdom, a partnership of Jonathan Quainton and Rob Gonzalez. They have worked with many brands including Nike, Apple, The New York Times, WIRED, Microsoft, Adidas, Converse, Audi, IBM, Reebok, and more. We are featuring a short animated film about love in the events of the destruction of loss. With the moments we currently live, I'd liked to think that abdz.'s motto is to share things that are impactful, inspiring, touch people's emotions at the moment.
A journey through an imaginary Mausoleum in Chandigarh, Le Corbusier’s modernist city in Northern India. Utopia is a short film using a cross section view. This perspective is used exclusively as we follow the characters enigmatic journey as they navigate the complex concrete structure looking for the tomb at its core. As they navigate the structure we see and hear glimpses of the changing environment as the building reveals itself.
Shantell Martin is an artist based in New York, NY, USA; she recently shared a project where she collaborate with the Oculus. Even though this project has been produced last year, I think with the moments we are currently living. This is the appropriate time to do so.
PlusOne is an independent creative studio with a focus on design and motion graphics. Over the course of a decade, PlusOne developed their own distinctive character and vision. The Amsterdam based studio celebrates its tenth anniversary with a mind-warping one-minute manifesto. A mesmerizing wash of quirky vignettes that blend seamlessly into one witty and trippy whole.
‘Five’ is a typographic romp through the five senses by 3D artist Sebastian Helene and London based sound studio Resonate. In other words, it's a beautiful motion design achievement playing with typography. Sebastian has always been inspired by what can be achieved through design within limitation. For ‘Five’ the rule was: Use the letters of the five senses as the foundation of the film, they are the driver, and everything must derive from them. This limitation sparked some interesting and unexpected results.