This is an amazing case study that features an advertising work done by Ars Thanea for the Brazilian soccer team São Paulo. The concept for the ads was to show a são-paulino tearing away his skin to reveal a São-Paulo Football Club jersey. Check out how it was done step by step. For more from Ars Thanea visit arsthanea.com. Challenge Soccer is arguably the biggest sport in the world and team loyalties run thicker than blood, a concept that comes into play in São-Paulo Football Club's latest ads. Ars Thanea was approached by Young & Rubicam Sao Paulo to produce two key visuals for their "Before Anything Else, São-Paulino" campaign. In case you're not familiar, são-paulino is the term used for fans of the team and for them, soccer is life. The concept for the ads was to show a são-paulino tearing away his skin to reveal a São-Paulo Football Club jersey. Solution To achieve the unusual effect of very realistic skin tearing away we combined photography, creative retouch and CGI techniques. Concepts Process Process For more from Ars Thanea visit arsthanea.com.
With the announcement of iOS7, Apple revealed a completely new UI for their mobile OS. With the super flat design and thin fonts, Apple said that the design would be adaptable to apps by making some of the basic UI elements transparent, therefore, some of the colors of your apps content would bleed through and define how iOS7 basic components would influence the overall appearance. Another important detail of the UI was that with the transparency a blur effect was applied, similar to Windows Vista and their Aero design. With that in mind, I decided to see how to create and share a super simple workflow to achieve this effect using Photoshop and After Effects. So for this tutorial I will show you how to achieve the blur effect of iOS7 using Photoshop and After Effects. The cool thing about this workflow is that it clearly showcases how Adobe apps work together in a seamless way. Step 1 The first thing I did was to download the iOS7 iPhone PSD from teehanlax (http://www.teehanlax.com/tools/ios7/) to use the basic iOS7 UI. Step 2 Here I created a new document in Photoshop with the dimensions of the iPhone 5, 640x1136 pixels. Then using the basic iOS7 UI I started designing the screen of my app. In this case I designed what would be the home screen of the Abduzeedo App. Step 3 If you scroll up you can see that the iOS7 has a bunch of seethrough areas, sort of Windows Vista. For my design I just made sure that the action bar had some transparency going. The blur effect will be add in After Effects. After you finish your design, save the PSD file so we can import it in After Effects. Step 4 Time to open After Effects. In After Effects, drag the PSD file to the Project panel. Once you do that you will be prompt with the dialog box. For the Import Kind use Composition - Retain Layer Sizes. For the Layer Options use Editable Layer Styles. Step 5 Here is what you will have in After Effects. Noticed that when importing a PSD file you will get alread a composition with the name of the file and a folder with all layers and objects. Double click on the composition to open the home screen we created in Photoshop. You will have then all layers that you have in Photoshop. I deleted the background and other unecessary layers. Another important thing to do is to change the composition background color from the default black to white. Step 6 Now to make the blur effect in After Effects is pretty simple. Go to Layer>New>Adjustment Layer. Position this adjustment layer below the Navigation bar. The adjustment layer will apply the blur effect to all layers below it in the timeline. Right now we just have the layer, so let's apply some blur. Step 7 With the Adjustment Layer 1 selected go to Effect>Blur & Sharpen>Gaussian Blur. I don't know exactly how many blur Apple applies in iOS7, but for this little demo I used 20 for the Blurriness. Note that the whole Group 1 layer is blurry and the action bar is not. Our goal is to make the blurr visible only when the screen goes underneath the Navigation bar. To do that we will apply a mask to the Adjustment Layer. Step 8 With the Adjustment Layer 1 selected, click on the Rectangle Tool Q, then create a rectlange over the area you want to show. In this case, from the Navigation bar to the bottom of the page. Also make the width way larger and off the screen, that will make the blur more uniform when passing underneath the Navigation bar. Step 9 Try to move the Group 1 layer (the home screen) up and down to see the blur being applied underneath the Navigation bar. You can increase the blur of the Adjustment Layer 1 or you can make the Navigation Bar more transparent. Conclusion The whole process is pretty simple and straightforward. You can use this tutorial as a base for a template file and then reuse for future projects. You can also improve upon this or come up with your own process which I'd love to hear about. One thing to keep in mind is that in this day and age it is extremely important to start going beyond static mocks. After Effects is an amazing tool for this such work and it seems to be a smooth transition for UI designers using Photoshop. Download After Effects file Click here to download the After Effects file used for this tutorial
A few weeks ago I posted artwork I created for a poster inspired by the Man of Steel movie. I used Pixelmator for that project and got quite a few comments and requests about how to achieve the same effect in Photoshop. As Photoshop doesn't have the awesome Vintage filters that Pixelmator now has, I tried emulating the effect using brushes which I will share with you today. So in this tutorial I will show you how to create a nice colorful background using Photoshop. The whole process is pretty simple and straightforward. One good requirement is to understand a little bit of Color Theory in order to create different color combinations. Step 1 Open Photoshop and create a new document. I am using 2880x1800 pixels. After that fill the background layer with black. Step 2 Create a new document and then with the Brush Tool (B) use a very soft brush and then paint some yellow brush spots. Step 3 Add another layer and then still with the Brush Tool, paint now a blue spot next to the yellow. Step 4 Add another layer and now paint a red spot. Use the image below for reference. Step 5 Select the 3 layers and group them. After that convert the group to Smart Objects, Layer>Smart Objects>Convert to Smart Objects. Then go to Edit>Transform>Warp. Deform the mesh in order to make the colors transitions less uniform. Step 6 Now resize the image a little bit, only in the height. Make sure the colors are blending well with the background, otherwise use the Eraser Tool (E) to smooth things out. Also go to Image>Adjustments>Levels. Boost the Black and White Inputs to increase the contrast. Step 7 Duplicate the layer with the colors and change its Blend Mode to Overlay. Step 8 Change the background color to a dark blue like the image below. Conclusion Add your logo and the image is done. There are lots of ways to achieve this effect, this for me is the easiest one, but it's up to you to come up with your own workflow. Remember the most important thing is to have fun. Download Photoshop file Download the Photoshop file used for this tutorial
I shared some posters awhile back on Abduzeedo and got a few emails asking how I created the application mockups for the posters so I decided to post about the process. There are several ways to go about and of course you can find templates online, however, today I'll show you an easy way to create simple mockups that you can reuse for your projects in order to give them a more realistic and professional look. So in this little tutorial I will show you how to create a poster mockup that can be reused for your future poster projects. It's a simple guide on how to use Photoshop Smart Objects to make non-destructive elements in Photoshop. Step 1 The first thing to do is to take a good picture of someone holding a real poster. In this case my friend and Abduzeedo writer Paulo Gabriel is holding an old Abduzeedo Poster. Take some pictures and open the one you like the most in Photoshop. Step 2 With the Polygonal Lasso Tool (L) select the fingers that are holding the poster. Step 3 Click on the Refine Edge options. Select Smart Radius and then paint over the edges of the fingers to refine the selection. After that change the Output to New Layer with Layer Mask. Step 4 Create a rectangle covering the old poster. Step 5 Reorder the layers so the rectangle is below the fingers layer created during the step 3. Step 6 Select the fingers layer and then go to Layer>Layer Styles>Drop Shadow. Use Linear Burn at 30% for the Blend Mode and Opacity, then use 4 for the Distance, 0 for Spread and 5px for the Size. Step 7 Select the rectangle layer and change the color to white. Then go to Layer>Smart Objects>Convert to Smart Objects. After that go to Edit>Transform>Warp. Then edit the edges to make them follow the real poster. Step 8 Select the Smart Object layer and then go to Layer>Layer Style>Gradient Overlay. Use the black and white gradient at 10%. Reduce the Scale to 55% and move the dark area down to the bottom to the poster. Step 9 Now select Pattern Overlay. You can find a nice texture paper online to use as pattern. Then use Linear Burn at 20% to make sure that it blends with your design. Step 10 Here's the final composition you will have. The blank poster is a Smart Object that you can simply double click to edit it and simply add your artwork in there. Step 11 Once you save the .psb file that Photoshop will open to edit the Smart Object, the poster artwork will show in your poster composition. Conclusion Here are some examples of different posters using the same application mockup. Now you can create that from books, business cards, collaterals, pretty much anything. It's an easy way to make your projects more realistic. Download Photoshop file Download the Photoshop file used for this tutorial
Fantasy enthusiasts really love the idea of exploring new worlds. It might be right here on Earth, a land where no man has been to yet... or it might be in another galaxy, something like the landscapes from Prometheus. Worlds like that can be easily reached through the work of Polish artist Karezoid Michal Karcz. He's got a really creative mind when it comes to imagining other worlds, and his methods are amazing. Some of these you might even think that actually exist! For more of Karezoid's artworks, please visit his portfolio at 500px. He'll definitely appreciate it! Cheers. ;)
We've featured quite a few posts and images with the effect most call double exposure. This technique consists of 2 images superimposed. There are some really nice examples with very intricate overlaying, usually with faces of people mixed with photos of nature. I've been thinking about giving it a whirl in Photoshop for a long time and I've finally gotten around to it. So in this tutorial/case study I will show you how to create this double exposure effect using Photoshop and some stock photos. The process is simple however it does take time to adjust the details. Step 1 Open Photoshop and start a new document. I am using A4 for the format. After that get a photo of a person you want to use for your composition. The image I am using is courtesy of Shutterstock. It's titled Portrait of a young beautiful blonde model wearing trendy glasses and casual shirt and posing over metal background. Hipster style by Augustino Step 2 Isolate the girl from the background using the select tool. Use the Refine Edges option to help with the hair. Step 3 Now let's add the second image for the double exposure experiment. The image is titled Silhouette of tree. Black and white by Namsilat. Again isolate the background, we will just use the branches. Step 4 Duplicate the photo of the branches to make them mor compact. Step 5 Now put both images together. Create a marquee selection of the branches by clicking on the thumbnail of the layer holding Command (MAC) or Control (P). Step 6 Mask the photo of the girl with the branches selection. Step 7 Time for some refinements, especially on the edges and to make them look random and not so uniform. Also duplicate the girl's layer and move it on top of the other layers. Reduce the oapcity to 70%. Step 8 Duplicate all layers and merge them into one. Then change the Blend Mode to Screen. Conclusion Resize the layers to place the girl in the center of the document. You can also add a photo filter, Layer>New Adjustment Layer>Photo Filter. You can use deep blue or orange to add a really nice style to the final design. Applications Download Photoshop file Click here to download the Photoshop file used for this tutorial
What Photoshop would look like in real life? Flora Borsi, a Photographer from Hungary had that same question and decided to share her view of what it would be like, take a look and share you point of view with us. For more from Flora Borsi visit behance.net/yayuniversal
One of the most important things when learning design, or pretty much anything, is to pay attention to how other designers tackle problems. That was my personal inspiration that led me to start sharing tutorials and case studies. They are not designed to help come up with ideas, but to help with the execution, one of the biggest problems most people have. In my opinion, good ideas aren't good without turning them into something palpable. In today's case study we will show you how Cristian Eres created the image featured as Wallpaper of the Week a few weeks ago. Christian, a Spanish freelance digital artist and graphic designer based in Valencia, has been creating digital art for over five years and is particularly skilled within illustration, graphic design and web design. Step 01 - Illustrator Scan Step 02 Vectorization, and added different gradients using the Shape Builder tool. Step 03 I retouched colors (I like to use the Recolor Artwork tool). Also I've added particles and joined the numbers to give unity to the piece. Step 04 Adding shadows with the Draw Inside tool for each element in the artwork. Step 05 Adding lights with the mesh tool. Step 06 - Photoshop Added background with two overlapped gradients. Step 07 Added some lights and sparkles. Conclusion Applied some curves and filters. Details For more information visit http://www.cristianeres.com/
A creative mind will light up anyone's day, right? Of course! Even more when you're talking about amazingly cute animals in suits. It may sound funny, but from the feature image you get the picture already. This project by Spanish designer Yago Partal truly reminds me of the movie Fantastic Mr. Fox, which featured animals in clothing, many such as these used by Yago. The only sad part about it is that many of these animals dress better I do (lol). For more images of Yago's Zoo Portraits project visit the project page, where you may buy prints. For more of his work, visit his personal portfolio. Cheers! ;)
Last week I saw the new Iron Man trailer and as usual it was nothing less than amazing. The effects are top notch and I'm really anticipating seeing it in May. There's still a couple of months until we can set our eyes on the real deal so I decided to create the Iron Man mask from scratch using Illustrator and Photoshop just to warm up and to try to improve my illustrating skills. So for this tutorial I will show you how to create the Iron Man mask using Adobe Illustrator and Photoshop. It's not too detailed because I wanted to share a simple overview/walkthrough so you could play and explore by yourself. In the end that's the best way to learn. Step 1 Open Illustrator and create a new document. The first thing to do is get a good reference of what you want to do. After that create circle and a line crossing the center. We will create just half of the mask. With the Pen Tool (P) start creating the basic shapes. Step 2 Create one shape for each part of the mask, it will help us to add colors and textures later on in Photoshop Step 3 Once you have all shapes, use basic grey colors to see if everything is alright. Step 4 Duplicate the half of the mask and flip it horizontally. Step 5 Now in Photoshop, paste each part of the mask as a layer and let's add some colors. The basic Ironman colors are gold and purple. Also there are some shadows and subtle details like you can see in the image below. Step 6 For each part of the mask, add a layer and go to Layer>Create Clipping Mask. Fill the layer with black and change the Blend Mode to Color Dodge. With the Brush Tool (B), a very soft brush and white for the color, start painting some areas to highlight. Use 10-20% Opacity. Step 7 Repeat the same thing as the previous step, but this time use Screen for the Blend Mode. Paint some more highlights. Step 8 Add some more highlights, especially on the mouth and purple part. Step 9 Now let's add texture. Again remember, apply the texture to each part of the mask. Move the position of the texture give more depth. The texture I used can be downloaded at http://www.hdwallpapers4ipad.com/_ph/24/641167066.jpg Step 10 For the eyes, the create the 2 shapes and fill with blue, then use a basic checked texture. Apply some gaussian blur after that. Step 11 Add a new layer on top of the layer you created the eyes and group this new layer into a folder. Change the Blend Mode of the folder to Screen. After that with the Brush Tool, use a soft brush with white and paint 2 light spots. Add another layer inside this folder and paint 2 spots with blue. Step 12 Duplicate the folder and delete the blue layer. Change the Blend Mode of the folder to Color Dodge. Delete the content with the white light spots and create 2 different ones, a little less strong. The color dodge will create a very realistic light effect. Conclusion The whole process is more about digital painting than design. I am not really good at digital painting but it's always a good exercise. There are a lot of tiny details that I will continue to work on this design, however I wanted to share with you a quick overview. Now it's up to you to create your own, have fun ;) Download Photoshop file Click here to download the Photoshop file used for this tutorial
Aldo Pulella, a South-African designer, has come up with some pretty solid design pieces and it's time to share them with you. His style is pretty awesome, mixing photography with 3D modeling and more. These are only a few examples of his work. For more of his pieces, please visit his portfolio at Behance. He'll definitely appreciate it. Cheers! ;)
For this week's tutorial I will share something new that I am still trying to learn how to do it. It's the retro/futuristic/geometric illustration style I've been seeing more and more often. This illustration is inspired by the work of Justin Mezzell, Matthew Lyons and Dan Matutina. I also see that James White has been experimenting with this style as well. In my case I will try to share a simple and easy way to achieve the style using Illustrator and Photoshop. As it is my first attempt, bear with me and let me know if you have any tips to improve it. So in this tutorial I will show you how to create a Retro Futuristic Illustration using Adobe Illustrator and Photoshop. I won't add a lot of details on how to create the shapes, it's more like a simple walkthrough on how I create the illustration. Step 1 Open Illustrator and start creating the composition. As I am learning I used an old illustration for reference so I could understand exactly what give the illustration the style I want. In this case the vanishing points, perspective and very geometric forms are the secret. I started creating everything in greyscale. Once I had the basic objects I moved to the color part. Step 2 Another important thing was to understand the color palette that would give the effect I wanted. Once again, I got one illustration from Justin Mezzell and start using some of the colors he used to see If I could achieve the same effect. Step 3 After coloring, it was time to add some dimensionality to the image. The first and most important thing is the use of hard shadows. Most of these designs are inspired by old ads and architecture illustrations where hard shadows were vey common. To create the basic shadows I used black at 10% with Multiply for the Blend Mode. I also added some frames for the windows to create the 3D effect. Step 4 To increase a little bit more the realism I added some subtle gradients as you can see in the image below. For the gradient colors I used white and black at 10% with multiply for the opacity. Step 5 To create the clouds I used basic circles and pathfinder to unite them into one object. After that I apply the same subtle gradient. One I had a basic cloud, I started duplicating it and playing with sizes and angles. Step 6 For the car it was pretty much the same thing, just some angular shapes, not using curves at all. At this point I had understood a little bit more of geometric illustraitons so I started deviating from the original illustration I was using for reference. Notice the reflection on the windows, that was a really nice touch that I saw in the work of Justin Mezzell as well.z Step 7 Time to go to Photoshop to add some effects. Copy the composition from Illustrator and paste it in Photoshop. I am using 2880x1800 for the size. Step 8 I always paste vectors as Smart Objects, so I can always tweak them without destroying everything. So the first thing to do is go to Filter>Filter Gallery>Difuse Glow. Use the values below to add some nice grain to the image. Step 9 Duplicate the layer and then go to Filter>Filter Gallery>Brush Strokes>Angled Strokes. Use the values in the image below. The idea here is to add some brush deformations. The best thing would be do that by hand, but for the tutorial we will stick to filters. Step 10 Reduce the opacity of the layer with the angled strokes to 80% with Lighten for the Blend Mode. Step 11 With the Brush Tool (B) and a very soft brush, paint a nice orange spot to create a sunset effect. I used Overlay for the Blend Mode at 100% Step 12 Duplicat the illustraiton layer and then go to Filter>Distort>Mezzotint. Use Fine Dots. Step 13 Go to Image>Adjustmetns>Desaturate. Then change the Blend Mode to Color Dodge. You will have something like the image belowl. Step 14 Go to Image>Adjustments>Levels. Reduce the white input levels to 100 or a bit more. The goal here is to make the light grains almost invisible. Step 15 With the Eraser Tool (E) you can delete some areas of the grain layer to make it less strong. I tried to hide the grains on the lighter areas and make it visible on the dark ones. Conclusion You can also do the same as the previous steps for the dark grains to create another layer with lighter grains. It will make the effect a little bit better and more real. Your design after this will be pretty much done and as I said, it was the first time I tried something like this. I am still learning and it is up to you to take it from here and make it perfect. If you do so, share with us, we would love to see what you can come up with. Download Photoshop file Download the Photoshop file used for this tutorial
Following our series of tutorials inspired by movie posters, today we bring to you a simple image inspired by the new Jim Carrey and Steve Carrell's movie, The Incredible Burt Wonderstone. The poster and the TV spot show a really nice old signage effect, that's the title of the movie. As usual that was perfect for a Photoshop tutorial and also to create a nice animated gif. So for this tutorial we will show you how to create a nice old signage effect using Photoshop and a stock photo. The whole process is pretty simple bu the end result is quite nice. We will also create a simple animated gif in the end. Step 1 Open Photoshop and create a new document. I am using 2880x1800 because it's the resolution I need for a nice wallpaper. Make sure that your background color is black. Step 2 Let's add the text that will be the base of the design. The concept is inspired by the movie The Incredible Burt Wonderstone, it's about two magicians so it has all that Las Vegas style. For the font I used Knockout for the "Abduzeeni" and Adobe Devanagari for the "The amazing". Position the text like the image below. Step 3 Let's use some 3D in Photoshop. Adobe has been working hard to give to Photoshop users a better 3D tool and I have to say, it's getting better. It's not as slow for basic 3D objects and it is also more intuitive. So To create our 3D text, just select the layer with the text you want to apply the 3D and go to 3D>New 3D Extrusion from Selected Layer. After that you the 3D panel will open and you will see the layers of the 3D. By clicking on the different layers: Scene, Current View, Text Extrusion, Infinite Light 1 and Default Camera, you will be able to change their properties. The images below show some of these properties. The first 3 images ar properties of the text extrusion, the second is for the light and the third for the environment. Step 4 Once you have your 3D settings adjusted, go to 3D>Render to render your 3D layer. You will have something like the image below. Step 5 Select the face of the 3D object and create a new layer from it. Fill this layer with red. Go to Layer>Create Clipping Mask. Step 6 Go to Layer>New Adjustment Layer>Hue and Saturation. Use 30 for the Hue, 30 for the Saturation and -50 for the Lightness. Make sure that this layer is also using clipping mask (Go to Layer>Create Clipping Mask) so the effect only applies to the 3D layer. Step 7 To create the light bulbs, let's use a real image. The one I am using is courtesy of Shutterstock and it's called Neon casino entrance sign by MaxFX. Copy one light bulb that is not completelly on and another that is off. Paste these 2 lights to your composition and start filling the space on the letters. Notice that I am using a shadow to give some depth. You can do that using layer styles. Another tip is change the direction of the shadow for the letters that are on the left or right, that way we make sure it's a little bit more realistic. Step 8 Add a layer on top of the others and group it so it will be in a folder. Change the Blend Mode of the folder to Color Dodge. Select the layer inside of this folder and then with the Brush Tool (B), select a very soft and rounded brush with white for the color. Resize the brush so it is a 30% bigger than the light bulb. Paint in the select layer with white on top of the light bulbs you want to turn on. Step 9 Repeat the same process to the other light bulbs. Conclusion Duplicate all layers and merge the new layers into one. Go to Filter>Blur>Gaussian Blur. Use 10 pixels for the radius. Change the Blend Mode of this layer to Screen at 20%. Duplicate this layer again and change the Blend Mode to Overlay at 50%. Move the folder with the layer that has the white spots (previous step) so this layer is on top of all other layers. After all these steps you are good to go. You can make some adjustments and improve the design for sure, but that's the whole idea of the tutorial, to give you some directions, now it's up to you. Animation To create the animation is pretty simple, just create a few different versions with some lights on and off. After that using a app that can create animated gifs, just import all this images. I used Fireworks and for each state I used one of the versions. Download Photoshop file Click here to download the Photoshop file used for this tutorial
Light effects are my favorite type of effect, I don't know why but I always liked to play around in Photoshop trying to recreate them. Then once I discovered the power of the Blend Modes, especially the Color Dodge, creating this effects became much easier. So in this tutorial I will show you how to create a super cool text light effect mixing some photos to give more realism. The cool thing about this effect is that the whole process is very simple and quite easy. Step 1 Open Photoshop and create a new document, after that make sure that the background is in black. Step 2 To make the effect more realistic let's use a stock photo, the one I am using is courtesy from Shutterstock and you can find it at http://www.shutterstock.com/pic-24939406/stock-photo-glowing-lamp-on-bl…. Place the image in the center of the document but make sure that the filament area is big engouh. Step 3 Go to Layer>Layer Mask>Reveal All. Then with the Brush Tool (B) select a very soft brush (0% hardness0 and black for the color. Start paiting the areas of the light you want to hide. Use the image below for reference. Step 4 Now let's delete the filament area where we will add the text with the light effect later on. To do that is pretty easy, with the Eyedropper Tool (I) select the color of the area you will paint, the with the Brush Tool (B) and a very soft brush, start paiting over the filament. Note: I added a new layer instead of painting over. Another tip is if you are using the Brush Tool (B) you can just press Alt to use the Eyedropper Tool. Step 5 With the Horizontal Type Tool (T) add the word light in white. I am using Exmouth for the font, you can download it here http://www.dafont.com/exmouth.font. For the size I am using 82 pixels but the size will depend on your document size. After that add a new folder in the Layers Palette and change the Blend Mode of this folder to Color Dodge. Move the light text into the folder you have just created. Step 6 With the text selected go to Filter>Blur>Gaussian Blur. Use 4 pixels for the Radius. Step 7 Because the white text is inside the folder with the Color Dodge, the effect will be the same as if the text layer had a black background. You can see that the edges get sort of blended with the background creating a perfect light effect. Step 8 Again to add more realism, instead of creating a lens flare in Photoshop we will use a real photo. The one I am using I found in Google Images and you can find it here http://web.williams.edu/astronomy/IAU_eclipses/jmp_eclipse03_04.jpg. Once you imported the photo the first thing to do is delete the areas that you won't be necessary and keep just the flare. After that go to Image>Adjustments>Desaturate. Step 9 With the flare layer already desaturated, just change its Blend Mode to Screen. Screen is a very useful Blend Mode because it turns what is black into full trasparency the grey scale becomes a transparency level, so it's perfect to create light effects. Step 10 Add a new layer and go to Filter>Render>Clouds. Make sure you had black and white for the background and foreground colors. This layer also will be on top of the others. Step 11 Change the clouds' layer Blend Mode to Color Dodge. After that add a new folder in the Layers Panel and move the clouds layer into it. After that change this folder's Blend Mode to Overlay. Step 12 Add a new layer inside the folder in which you moved the clouds' layer. Make sure that the new layer is beneath the clouds' layer. After that with the Brush Tool (B) and a very soft brush with #f5d38b paint a round spot in the center of the light effect. Change this layer's Blend Mode to Overlay too. Step 13 Now add another layer on top of all the others and then with the Brush Tool (B) and a big and very soft brush using white for the color, paint another big spot in the center of the light effect. After that go to Layer>Layers Styles>Color Overlay. Use #ffd648 and Linear Burn. The idea is to make the light a bit stronger. After this we are done and as you could see, most of the light effects are all about blending colors with photos. The Blend Modes in Photoshop are very powerful for this type of effect and I would recommend you to study more about them, especially the Color Dodge one.
We post tutorials about how to use Photoshop, Illustrator and other apps. Spanning all sorts of styles and techniques we try to share simple tricks and, on occasion, more complex compositions. Nothing compares to the talented work of TJ Townsend with the post we share with you today. TJ creates a magical reconstruction of a classic image from the game DOOM. This is a remastered screenshot from the video game Doom. The original size was 320x240 and the final product is 9600x7211. This is the highest resolution Photoshop image I've done to date with the exception to a higher 3d rendering. Video Final image Some Details It is commonly agreed upon by all of humanity that Doom was the greatest game ever made. Okay, maybe not everyone. Doom was a PC game made in 1993 by id software. It was created by John Carmack, John Romero, Adrian Carmack and Tom Hall as well as many others. This is actually not a direct scene from the game but a composite. The Doom guy has only 1 rocket left and a pinky demon stands between him and freedom. If he shoots he's dead. These were some of the best moments in the game.
We are accustomed to seeing the final result of a design and then judging whether it's good or bad. Most of the time we forget to think about the back and forth of ideas and countless iterations from the brief to the final product. That is what differentiates design from art and that is what we here at Abduzeedo always try to illustrate in our posts. Enter this amazing case study from Diego L. Rodríguez. Graphic created for the promotion event in Madrid of Konami's PES 2013 videogame. The initial brief indicated to create a digital image of Cristiano Ronaldo emerging to the videogame from a glass wall. Project process was absolutely crazy, with several changes of brief and a very limited time. The image was used in the main event for banners, flags, delluxe edtion boxes, promotions and web. Unfortunately the agency didn't provide me any of those products... Assets Effects These renderes were created for dynamic cupping masks and to emphasize the destruction of the player's body parts. In the beginning the brief indicated more destruction, glass effects and broken parts, but it was changed several times during the process. Stages Second round Third roundM/h3> Background New brief stage more block feeling, bricks, bigger glass pieces, less FX on the player's face. New brief stage 2 Final Version About Diego L. Rodríguez. Diego L. Rodríguez is a Spanish Illustrator and Graphic Designer based in Madrid (Spain). He's been always passionated by graphics and visuals, with influences from cinema, music videos, Japanese animation & comic books. He has a degree in Audiovisual Production and Digital Photography and studied Publicity at the UCM University in Madrid from 2004 to 2008. Over those years I started to combine digital graphics and photography, working for a few years as photographer. At the same time, I get involved with some digital art collectives, changing completely my vision, and swerving my work to illustration & mix media. For more information visit his website at http://paranoidme.com/
It's been a while since the last time I checked DeviantArt. It is always a nice place to find design inspiration. In this particular instance I was looking for some stylish illustrations for a personal project when I stumbled upon the work of Alice X. Zhang. Alice is a full time freelance illustrator from the United States. Her illustrations are the definition of bold and are easily recognizable by the saturation of red used throughout the majority of her work making me reminiscent of the 80s. There's also nice usage of brush splatters and textures to give her work a personality all its own. So in this post we would like to share with you some beautiful illustrations by the very talendted AliceX. For more information visit http://www.alicexz.com/ Bane Copyright AliceX The Roar of Our Stars Copyright AliceX War Copyright AliceX Airplanes Copyright AliceX Hi! I'm Alice, also known as alicexz or silverqe. I am a full-time freelance illustrator as well as an immense pop culture enthusiast and a part-time t-shirt designer. I graduated the Rhode Island School of Design with a major in Graphic Design, but heartily wish I'd chosen Illustration instead. I am always experimenting with new media and spend nearly all my free time painting and designing. My sleep schedule is thus utterly erratic and insane. I enjoy wild colors, art books, all kinds of literature, cinema, and television, Roger Federer, and red hair. And coffee. Lots and lots of coffee. Virtuoso Copyright AliceX Adamantine Hearts Copyright AliceX Rising Copyright AliceX A Familiar Taste Copyright AliceX Making of Watch live streaming video from alicexz at livestream.com The Boy Who Lived Copyright AliceX Carry On My Wayward Son Copyright AliceX Someday Copyright AliceX Barnabas Reborn Copyright AliceX Juno Copyright AliceX